我想更好地理解其中的区别。我在网上找到了很多解释,但它们都倾向于抽象的差异,而不是实际的含义。

Most of my programming experiences has been with CPython (dynamic, interpreted), and Java (static, compiled). However, I understand that there are other kinds of interpreted and compiled languages. Aside from the fact that executable files can be distributed from programs written in compiled languages, are there any advantages/disadvantages to each type? Oftentimes, I hear people arguing that interpreted languages can be used interactively, but I believe that compiled languages can have interactive implementations as well, correct?


当前回答

从http://www.quora.com/What-is-the-difference-between-compiled-and-interpreted-programming-languages

There is no difference, because “compiled programming language” and “interpreted programming language” aren’t meaningful concepts. Any programming language, and I really mean any, can be interpreted or compiled. Thus, interpretation and compilation are implementation techniques, not attributes of languages. Interpretation is a technique whereby another program, the interpreter, performs operations on behalf of the program being interpreted in order to run it. If you can imagine reading a program and doing what it says to do step-by-step, say on a piece of scratch paper, that’s just what an interpreter does as well. A common reason to interpret a program is that interpreters are relatively easy to write. Another reason is that an interpreter can monitor what a program tries to do as it runs, to enforce a policy, say, for security. Compilation is a technique whereby a program written in one language (the “source language”) is translated into a program in another language (the “object language”), which hopefully means the same thing as the original program. While doing the translation, it is common for the compiler to also try to transform the program in ways that will make the object program faster (without changing its meaning!). A common reason to compile a program is that there’s some good way to run programs in the object language quickly and without the overhead of interpreting the source language along the way. You may have guessed, based on the above definitions, that these two implementation techniques are not mutually exclusive, and may even be complementary. Traditionally, the object language of a compiler was machine code or something similar, which refers to any number of programming languages understood by particular computer CPUs. The machine code would then run “on the metal” (though one might see, if one looks closely enough, that the “metal” works a lot like an interpreter). Today, however, it’s very common to use a compiler to generate object code that is meant to be interpreted—for example, this is how Java used to (and sometimes still does) work. There are compilers that translate other languages to JavaScript, which is then often run in a web browser, which might interpret the JavaScript, or compile it a virtual machine or native code. We also have interpreters for machine code, which can be used to emulate one kind of hardware on another. Or, one might use a compiler to generate object code that is then the source code for another compiler, which might even compile code in memory just in time for it to run, which in turn . . . you get the idea. There are many ways to combine these concepts.

其他回答

简短的(不精确的)定义:

编译语言:将整个程序立即转换为机器代码,然后由CPU运行机器代码。

解释语言:逐行读取程序,一旦读取一行,CPU就会执行该行的机器指令。

但实际上,现在很少有语言是纯编译或纯解释的,它们通常是混合的。想要更详细的图片描述,请看这个帖子:

编译和解释的区别是什么?

或者是我后来的博客:

https://orangejuiceliberationfront.com/the-difference-between-compiler-and-interpreter/

从http://www.quora.com/What-is-the-difference-between-compiled-and-interpreted-programming-languages

There is no difference, because “compiled programming language” and “interpreted programming language” aren’t meaningful concepts. Any programming language, and I really mean any, can be interpreted or compiled. Thus, interpretation and compilation are implementation techniques, not attributes of languages. Interpretation is a technique whereby another program, the interpreter, performs operations on behalf of the program being interpreted in order to run it. If you can imagine reading a program and doing what it says to do step-by-step, say on a piece of scratch paper, that’s just what an interpreter does as well. A common reason to interpret a program is that interpreters are relatively easy to write. Another reason is that an interpreter can monitor what a program tries to do as it runs, to enforce a policy, say, for security. Compilation is a technique whereby a program written in one language (the “source language”) is translated into a program in another language (the “object language”), which hopefully means the same thing as the original program. While doing the translation, it is common for the compiler to also try to transform the program in ways that will make the object program faster (without changing its meaning!). A common reason to compile a program is that there’s some good way to run programs in the object language quickly and without the overhead of interpreting the source language along the way. You may have guessed, based on the above definitions, that these two implementation techniques are not mutually exclusive, and may even be complementary. Traditionally, the object language of a compiler was machine code or something similar, which refers to any number of programming languages understood by particular computer CPUs. The machine code would then run “on the metal” (though one might see, if one looks closely enough, that the “metal” works a lot like an interpreter). Today, however, it’s very common to use a compiler to generate object code that is meant to be interpreted—for example, this is how Java used to (and sometimes still does) work. There are compilers that translate other languages to JavaScript, which is then often run in a web browser, which might interpret the JavaScript, or compile it a virtual machine or native code. We also have interpreters for machine code, which can be used to emulate one kind of hardware on another. Or, one might use a compiler to generate object code that is then the source code for another compiler, which might even compile code in memory just in time for it to run, which in turn . . . you get the idea. There are many ways to combine these concepts.

很难给出一个实际的答案,因为差异在于语言定义本身。可以为每一种编译语言构建一个解释器,但不可能为每一种解释语言构建一个编译器。它主要是关于语言的正式定义。所以在大学里没有人喜欢理论信息学。

Compile is the process of creating an executable program from code written in a compiled programming language. Compiling allows the computer to run and understand the program without the need of the programming software used to create it. When a program is compiled it is often compiled for a specific platform (e.g. IBM platform) that works with IBM compatible computers, but not other platforms (e.g. Apple platform). The first compiler was developed by Grace Hopper while working on the Harvard Mark I computer. Today, most high-level languages will include their own compiler or have toolkits available that can be used to compile the program. A good example of a compiler used with Java is Eclipse and an example of a compiler used with C and C++ is the gcc command. Depending on how big the program is it should take a few seconds or minutes to compile and if no errors are encountered while being compiled an executable file is created.check this information

编译器和解释器做同样的工作:将一种编程语言翻译成另一种编程语言,通常更接近硬件,通常是直接可执行的机器代码。

Traditionally, "compiled" means that this translation happens all in one go, is done by a developer, and the resulting executable is distributed to users. Pure example: C++. Compilation usually takes pretty long and tries to do lots of expensive optmization so that the resulting executable runs faster. End users don't have the tools and knowledge to compile stuff themselves, and the executable often has to run on a variety of hardware, so you can't do many hardware-specific optimizations. During development, the separate compilation step means a longer feedback cycle.

Traditionally, "interpreted" means that the translation happens "on the fly", when the user wants to run the program. Pure example: vanilla PHP. A naive interpreter has to parse and translate every piece of code every time it runs, which makes it very slow. It can't do complex, costly optimizations because they'd take longer than the time saved in execution. But it can fully use the capabilities of the hardware it runs on. The lack of a separrate compilation step reduces feedback time during development.

But nowadays "compiled vs. interpreted" is not a black-or-white issue, there are shades in between. Naive, simple interpreters are pretty much extinct. Many languages use a two-step process where the high-level code is translated to a platform-independant bytecode (which is much faster to interpret). Then you have "just in time compilers" which compile code at most once per program run, sometimes cache results, and even intelligently decide to interpret code that's run rarely, and do powerful optimizations for code that runs a lot. During development, debuggers are capable of switching code inside a running program even for traditionally compiled languages.