我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。

还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。


当前回答

我通过扩展新的MaterialAlertDialogBuilder创建了一个辅助类

使用

new InputPopupBuilder(context)
        .setInput(R.string.send, 
                R.string.enter_your_message, 
                text -> sendFeedback(text, activity))
        .setTitle(R.string.contact_us)
        .show();

Code

public class InputPopupBuilder extends MaterialAlertDialogBuilder {

    private final Context context;
    private final AppCompatEditText input;

    public InputPopupBuilder(Context context) {
        super(context);
        this.context = context;
        input = new AppCompatEditText(context);
        input.setInputType(InputType.TYPE_CLASS_TEXT);
        setView(input);
    }

    public InputPopupBuilder setInput(int actionLabel, int hint, Callback callback) {
        input.setHint(hint);
        input.setImeActionLabel(context.getString(actionLabel), KeyEvent.KEYCODE_ENTER);
        input.setOnEditorActionListener((TextView.OnEditorActionListener) (v, actionId, event) -> {
            if (actionId == EditorInfo.IME_NULL
                    && event.getAction() == KeyEvent.ACTION_DOWN) {
                Editable text = input.getText();
                if (text != null) {
                    callback.onClick(text.toString());
                    return true;
                }
            }
            return false;
        });

        setPositiveButton(actionLabel, (dialog, which) -> {
            Editable text = input.getText();
            if (text != null) {
                callback.onClick(text.toString());
            }
        });

        return this;
    }

    public InputPopupBuilder setText(String text){
        input.setText(text);
        return this;
    }

    public InputPopupBuilder setInputType(int inputType){
        input.setInputType(inputType);
        return this;
    }

    public interface Callback {
        void onClick(String text);
    }
}

需要

implementation 'com.google.android.material:material:1.3.0-alpha04'

其他回答

将“txtid”替换为您的EditText ID。

EditText txtinput;
txtinput=findViewById(R.id.txtid)    
txtinput.setOnEditorActionListener(new TextView.OnEditorActionListener() {
        @Override
        public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
            if ((event != null && (event.getKeyCode() == KeyEvent.KEYCODE_ENTER))     || (actionId == EditorInfo.IME_ACTION_DONE)) {
                
                //Code for the action you want to proceed with.

                InputMethodManager inputManager = (InputMethodManager)
                        getSystemService(Context.INPUT_METHOD_SERVICE);

                 inputManager.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(),
                        InputMethodManager.HIDE_NOT_ALWAYS);
            }
            return false;
        }
    });

Kotlin解决方案的反应进入按使用Lambda表达式:

        editText.setOnKeyListener { _, keyCode, event ->
            if(keyCode == KeyEvent.KEYCODE_ENTER && event.action==KeyEvent.ACTION_DOWN){
            //react to enter press here
            }
            true
        }

不做额外的检查类型的事件将导致这个监听器被调用两次时按一次(一次为ACTION_DOWN,一次为ACTION_UP)

我通过扩展新的MaterialAlertDialogBuilder创建了一个辅助类

使用

new InputPopupBuilder(context)
        .setInput(R.string.send, 
                R.string.enter_your_message, 
                text -> sendFeedback(text, activity))
        .setTitle(R.string.contact_us)
        .show();

Code

public class InputPopupBuilder extends MaterialAlertDialogBuilder {

    private final Context context;
    private final AppCompatEditText input;

    public InputPopupBuilder(Context context) {
        super(context);
        this.context = context;
        input = new AppCompatEditText(context);
        input.setInputType(InputType.TYPE_CLASS_TEXT);
        setView(input);
    }

    public InputPopupBuilder setInput(int actionLabel, int hint, Callback callback) {
        input.setHint(hint);
        input.setImeActionLabel(context.getString(actionLabel), KeyEvent.KEYCODE_ENTER);
        input.setOnEditorActionListener((TextView.OnEditorActionListener) (v, actionId, event) -> {
            if (actionId == EditorInfo.IME_NULL
                    && event.getAction() == KeyEvent.ACTION_DOWN) {
                Editable text = input.getText();
                if (text != null) {
                    callback.onClick(text.toString());
                    return true;
                }
            }
            return false;
        });

        setPositiveButton(actionLabel, (dialog, which) -> {
            Editable text = input.getText();
            if (text != null) {
                callback.onClick(text.toString());
            }
        });

        return this;
    }

    public InputPopupBuilder setText(String text){
        input.setText(text);
        return this;
    }

    public InputPopupBuilder setInputType(int inputType){
        input.setInputType(inputType);
        return this;
    }

    public interface Callback {
        void onClick(String text);
    }
}

需要

implementation 'com.google.android.material:material:1.3.0-alpha04'

我使用Kotlin创建了一个函数,它可以处理EditText的所有“完成”动作,包括键盘,并且可以修改它,也可以处理其他按键:

private val DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(EditorInfo.IME_ACTION_SEND, EditorInfo.IME_ACTION_GO, EditorInfo.IME_ACTION_SEARCH, EditorInfo.IME_ACTION_DONE)
private val DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_NUMPAD_ENTER)

fun EditText.setOnDoneListener(function: () -> Unit, onKeyListener: OnKeyListener? = null, onEditorActionListener: TextView.OnEditorActionListener? = null,
                               actionsToHandle: Collection<Int> = DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT,
                               keysToHandle: Collection<Int> = DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT) {
    setOnEditorActionListener { v, actionId, event ->
        if (onEditorActionListener?.onEditorAction(v, actionId, event) == true)
            return@setOnEditorActionListener true
        if (actionsToHandle.contains(actionId)) {
            function.invoke()
            return@setOnEditorActionListener true
        }
        return@setOnEditorActionListener false
    }
    setOnKeyListener { v, keyCode, event ->
        if (onKeyListener?.onKey(v, keyCode, event) == true)
            return@setOnKeyListener true
        if (event.action == KeyEvent.ACTION_DOWN && keysToHandle.contains(keyCode)) {
            function.invoke()
            return@setOnKeyListener true
        }
        return@setOnKeyListener false
    }
}

那么,示例用法:

        editText.setOnDoneListener({
            //do something
        })

至于改变标签,我认为这取决于键盘应用,它通常只在横屏上改变,就像这里写的那样。总之,这个的用法示例:

        editText.imeOptions = EditorInfo.IME_ACTION_DONE
        editText.setImeActionLabel("ASD", editText.imeOptions)

或者,如果你想用XML:

    <EditText
        android:id="@+id/editText" android:layout_width="wrap_content" android:layout_height="wrap_content"
        android:imeActionLabel="ZZZ" android:imeOptions="actionDone" />

结果(横屏显示):

你也可以做到。

editText.setOnKeyListener(new OnKeyListener() {

            @Override
            public boolean onKey(View v, int keyCode, KeyEvent event)
            {
                if (event.getAction() == KeyEvent.ACTION_DOWN
                        && event.getKeyCode() ==       KeyEvent.KEYCODE_ENTER) 
                {
                    Log.i("event", "captured");

                    return false;
                } 

            return false;
        }
    });