我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
我想知道是否有一种方法来处理用户在输入EditText时按下Enter,就像onSubmit HTML事件。
还想知道是否有一种方法来操纵虚拟键盘,以这样的方式,“完成”按钮被标记为其他的东西(例如“Go”),并在单击时执行特定的动作(再次,像onSubmit)。
当前回答
我通过扩展新的MaterialAlertDialogBuilder创建了一个辅助类
使用
new InputPopupBuilder(context)
.setInput(R.string.send,
R.string.enter_your_message,
text -> sendFeedback(text, activity))
.setTitle(R.string.contact_us)
.show();
Code
public class InputPopupBuilder extends MaterialAlertDialogBuilder {
private final Context context;
private final AppCompatEditText input;
public InputPopupBuilder(Context context) {
super(context);
this.context = context;
input = new AppCompatEditText(context);
input.setInputType(InputType.TYPE_CLASS_TEXT);
setView(input);
}
public InputPopupBuilder setInput(int actionLabel, int hint, Callback callback) {
input.setHint(hint);
input.setImeActionLabel(context.getString(actionLabel), KeyEvent.KEYCODE_ENTER);
input.setOnEditorActionListener((TextView.OnEditorActionListener) (v, actionId, event) -> {
if (actionId == EditorInfo.IME_NULL
&& event.getAction() == KeyEvent.ACTION_DOWN) {
Editable text = input.getText();
if (text != null) {
callback.onClick(text.toString());
return true;
}
}
return false;
});
setPositiveButton(actionLabel, (dialog, which) -> {
Editable text = input.getText();
if (text != null) {
callback.onClick(text.toString());
}
});
return this;
}
public InputPopupBuilder setText(String text){
input.setText(text);
return this;
}
public InputPopupBuilder setInputType(int inputType){
input.setInputType(inputType);
return this;
}
public interface Callback {
void onClick(String text);
}
}
需要
implementation 'com.google.android.material:material:1.3.0-alpha04'
其他回答
将“txtid”替换为您的EditText ID。
EditText txtinput;
txtinput=findViewById(R.id.txtid)
txtinput.setOnEditorActionListener(new TextView.OnEditorActionListener() {
@Override
public boolean onEditorAction(TextView v, int actionId, KeyEvent event) {
if ((event != null && (event.getKeyCode() == KeyEvent.KEYCODE_ENTER)) || (actionId == EditorInfo.IME_ACTION_DONE)) {
//Code for the action you want to proceed with.
InputMethodManager inputManager = (InputMethodManager)
getSystemService(Context.INPUT_METHOD_SERVICE);
inputManager.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(),
InputMethodManager.HIDE_NOT_ALWAYS);
}
return false;
}
});
Kotlin解决方案的反应进入按使用Lambda表达式:
editText.setOnKeyListener { _, keyCode, event ->
if(keyCode == KeyEvent.KEYCODE_ENTER && event.action==KeyEvent.ACTION_DOWN){
//react to enter press here
}
true
}
不做额外的检查类型的事件将导致这个监听器被调用两次时按一次(一次为ACTION_DOWN,一次为ACTION_UP)
我通过扩展新的MaterialAlertDialogBuilder创建了一个辅助类
使用
new InputPopupBuilder(context)
.setInput(R.string.send,
R.string.enter_your_message,
text -> sendFeedback(text, activity))
.setTitle(R.string.contact_us)
.show();
Code
public class InputPopupBuilder extends MaterialAlertDialogBuilder {
private final Context context;
private final AppCompatEditText input;
public InputPopupBuilder(Context context) {
super(context);
this.context = context;
input = new AppCompatEditText(context);
input.setInputType(InputType.TYPE_CLASS_TEXT);
setView(input);
}
public InputPopupBuilder setInput(int actionLabel, int hint, Callback callback) {
input.setHint(hint);
input.setImeActionLabel(context.getString(actionLabel), KeyEvent.KEYCODE_ENTER);
input.setOnEditorActionListener((TextView.OnEditorActionListener) (v, actionId, event) -> {
if (actionId == EditorInfo.IME_NULL
&& event.getAction() == KeyEvent.ACTION_DOWN) {
Editable text = input.getText();
if (text != null) {
callback.onClick(text.toString());
return true;
}
}
return false;
});
setPositiveButton(actionLabel, (dialog, which) -> {
Editable text = input.getText();
if (text != null) {
callback.onClick(text.toString());
}
});
return this;
}
public InputPopupBuilder setText(String text){
input.setText(text);
return this;
}
public InputPopupBuilder setInputType(int inputType){
input.setInputType(inputType);
return this;
}
public interface Callback {
void onClick(String text);
}
}
需要
implementation 'com.google.android.material:material:1.3.0-alpha04'
我使用Kotlin创建了一个函数,它可以处理EditText的所有“完成”动作,包括键盘,并且可以修改它,也可以处理其他按键:
private val DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(EditorInfo.IME_ACTION_SEND, EditorInfo.IME_ACTION_GO, EditorInfo.IME_ACTION_SEARCH, EditorInfo.IME_ACTION_DONE)
private val DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT = arrayListOf(KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_NUMPAD_ENTER)
fun EditText.setOnDoneListener(function: () -> Unit, onKeyListener: OnKeyListener? = null, onEditorActionListener: TextView.OnEditorActionListener? = null,
actionsToHandle: Collection<Int> = DEFAULT_ACTIONS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT,
keysToHandle: Collection<Int> = DEFAULT_KEYS_TO_HANDLE_AS_DONE_FOR_EDIT_TEXT) {
setOnEditorActionListener { v, actionId, event ->
if (onEditorActionListener?.onEditorAction(v, actionId, event) == true)
return@setOnEditorActionListener true
if (actionsToHandle.contains(actionId)) {
function.invoke()
return@setOnEditorActionListener true
}
return@setOnEditorActionListener false
}
setOnKeyListener { v, keyCode, event ->
if (onKeyListener?.onKey(v, keyCode, event) == true)
return@setOnKeyListener true
if (event.action == KeyEvent.ACTION_DOWN && keysToHandle.contains(keyCode)) {
function.invoke()
return@setOnKeyListener true
}
return@setOnKeyListener false
}
}
那么,示例用法:
editText.setOnDoneListener({
//do something
})
至于改变标签,我认为这取决于键盘应用,它通常只在横屏上改变,就像这里写的那样。总之,这个的用法示例:
editText.imeOptions = EditorInfo.IME_ACTION_DONE
editText.setImeActionLabel("ASD", editText.imeOptions)
或者,如果你想用XML:
<EditText
android:id="@+id/editText" android:layout_width="wrap_content" android:layout_height="wrap_content"
android:imeActionLabel="ZZZ" android:imeOptions="actionDone" />
结果(横屏显示):
你也可以做到。
editText.setOnKeyListener(new OnKeyListener() {
@Override
public boolean onKey(View v, int keyCode, KeyEvent event)
{
if (event.getAction() == KeyEvent.ACTION_DOWN
&& event.getKeyCode() == KeyEvent.KEYCODE_ENTER)
{
Log.i("event", "captured");
return false;
}
return false;
}
});