我想用Python编写一个函数,根据输入索引的值返回不同的固定值。

在其他语言中,我会使用switch或case语句,但Python似乎没有switch语句。在此场景中,推荐的Python解决方案是什么?


当前回答

# simple case alternative

some_value = 5.0

# this while loop block simulates a case block

# case
while True:

    # case 1
    if some_value > 5:
        print ('Greater than five')
        break

    # case 2
    if some_value == 5:
        print ('Equal to five')
        break

    # else case 3
    print ( 'Must be less than 5')
    break

其他回答

我要把我的两分钱放在这里。Python中没有case/switch语句的原因是因为Python遵循“只有一种正确的方法”的原则。很明显,您可以想出各种方法来重新创建switch/case功能,但实现这一点的Python方法是if/elf构造。即。,

if something:
    return "first thing"
elif somethingelse:
    return "second thing"
elif yetanotherthing:
    return "third thing"
else:
    return "default thing"

我只是觉得PEP 8应该在这里获得认可。Python的一个优点是它的简单和优雅。这在很大程度上源于PEP8中提出的原则,包括“只有一种正确的方法可以做某事。”

假设您不希望只返回一个值,而是希望使用更改对象上某些内容的方法。使用此处所述的方法将是:

result = {
  'a': obj.increment(x),
  'b': obj.decrement(x)
}.get(value, obj.default(x))

这里Python计算字典中的所有方法。

因此,即使您的值为“a”,对象也会递增和递减x。

解决方案:

func, args = {
  'a' : (obj.increment, (x,)),
  'b' : (obj.decrement, (x,)),
}.get(value, (obj.default, (x,)))

result = func(*args)

因此,您将得到一个包含函数及其参数的列表。这样,只返回函数指针和参数列表,而不计算result”然后计算返回的函数调用。

虽然已经有了足够的答案,但我想指出一个更简单、更强大的解决方案:

class Switch:
    def __init__(self, switches):
        self.switches = switches
        self.between = len(switches[0]) == 3

    def __call__(self, x):
        for line in self.switches:
            if self.between:
                if line[0] <= x < line[1]:
                    return line[2]
            else:
                if line[0] == x:
                    return line[1]
        return None


if __name__ == '__main__':
    between_table = [
        (1, 4, 'between 1 and 4'),
        (4, 8, 'between 4 and 8')
    ]

    switch_between = Switch(between_table)

    print('Switch Between:')
    for i in range(0, 10):
        if switch_between(i):
            print('{} is {}'.format(i, switch_between(i)))
        else:
            print('No match for {}'.format(i))


    equals_table = [
        (1, 'One'),
        (2, 'Two'),
        (4, 'Four'),
        (5, 'Five'),
        (7, 'Seven'),
        (8, 'Eight')
    ]
    print('Switch Equals:')
    switch_equals = Switch(equals_table)
    for i in range(0, 10):
        if switch_equals(i):
            print('{} is {}'.format(i, switch_equals(i)))
        else:
            print('No match for {}'.format(i))

输出:

Switch Between:
No match for 0
1 is between 1 and 4
2 is between 1 and 4
3 is between 1 and 4
4 is between 4 and 8
5 is between 4 and 8
6 is between 4 and 8
7 is between 4 and 8
No match for 8
No match for 9

Switch Equals:
No match for 0
1 is One
2 is Two
No match for 3
4 is Four
5 is Five
No match for 6
7 is Seven
8 is Eight
No match for 9

定义:

def switch1(value, options):
  if value in options:
    options[value]()

允许您使用相当简单的语法,并将案例绑定到映射中:

def sample1(x):
  local = 'betty'
  switch1(x, {
    'a': lambda: print("hello"),
    'b': lambda: (
      print("goodbye," + local),
      print("!")),
    })

我一直试图用一种能让我摆脱“lambda:”的方式重新定义开关,但我放弃了。调整定义:

def switch(value, *maps):
  options = {}
  for m in maps:
    options.update(m)
  if value in options:
    options[value]()
  elif None in options:
    options[None]()

允许我将多个案例映射到同一代码,并提供默认选项:

def sample(x):
  switch(x, {
    _: lambda: print("other") 
    for _ in 'cdef'
    }, {
    'a': lambda: print("hello"),
    'b': lambda: (
      print("goodbye,"),
      print("!")),
    None: lambda: print("I dunno")
    })

每个复制的案例都必须在自己的字典中;switch()在查找值之前合并字典。它仍然比我想象的更丑,但它的基本效率是对表达式使用散列查找,而不是循环所有键。

switch语句只是if/elif/else的语法糖。任何控制语句所做的都是基于某个条件(即决策路径)来授权作业。为了将其包装到模块中并能够基于其唯一id调用作业,可以使用继承和Python中的任何方法都是虚拟的这一事实来提供派生类特定的作业实现,作为特定的“case”处理程序:

#!/usr/bin/python

import sys

class Case(object):
    """
        Base class which specifies the interface for the "case" handler.
        The all required arbitrary arguments inside "execute" method will be
        provided through the derived class
        specific constructor

        @note in Python, all class methods are virtual
    """
    def __init__(self, id):
        self.id = id

    def pair(self):
        """
            Pairs the given id of the "case" with
            the instance on which "execute" will be called
        """
        return (self.id, self)

    def execute(self): # Base class virtual method that needs to be overridden
        pass

class Case1(Case):
    def __init__(self, id, msg):
        self.id = id
        self.msg = msg
    def execute(self): # Override the base class method
        print("<Case1> id={}, message: \"{}\"".format(str(self.id), self.msg))

class Case2(Case):
    def __init__(self, id, n):
        self.id = id
        self.n = n
    def execute(self): # Override the base class method
        print("<Case2> id={}, n={}.".format(str(self.id), str(self.n)))
        print("\n".join(map(str, range(self.n))))


class Switch(object):
    """
        The class which delegates the jobs
        based on the given job id
    """
    def __init__(self, cases):
        self.cases = cases # dictionary: time complexity for the access operation is 1
    def resolve(self, id):

        try:
            cases[id].execute()
        except KeyError as e:
            print("Given id: {} is wrong!".format(str(id)))



if __name__ == '__main__':

    # Cases
    cases=dict([Case1(0, "switch").pair(), Case2(1, 5).pair()])

    switch = Switch(cases)

    # id will be dynamically specified
    switch.resolve(0)
    switch.resolve(1)
    switch.resolve(2)