我的单例访问方法通常是一些变种:
static MyClass *gInstance = NULL;
+ (MyClass *)instance
{
@synchronized(self)
{
if (gInstance == NULL)
gInstance = [[self alloc] init];
}
return(gInstance);
}
我能做些什么来改善这一点呢?
我的单例访问方法通常是一些变种:
static MyClass *gInstance = NULL;
+ (MyClass *)instance
{
@synchronized(self)
{
if (gInstance == NULL)
gInstance = [[self alloc] init];
}
return(gInstance);
}
我能做些什么来改善这一点呢?
当前回答
我在sharedInstance上有一个有趣的变化,它是线程安全的,但在初始化后不锁定。我还不确定是否可以按照要求修改顶部的答案,但我将其提出以供进一步讨论:
// Volatile to make sure we are not foiled by CPU caches
static volatile ALBackendRequestManager *sharedInstance;
// There's no need to call this directly, as method swizzling in sharedInstance
// means this will get called after the singleton is initialized.
+ (MySingleton *)simpleSharedInstance
{
return (MySingleton *)sharedInstance;
}
+ (MySingleton*)sharedInstance
{
@synchronized(self)
{
if (sharedInstance == nil)
{
sharedInstance = [[MySingleton alloc] init];
// Replace expensive thread-safe method
// with the simpler one that just returns the allocated instance.
SEL origSel = @selector(sharedInstance);
SEL newSel = @selector(simpleSharedInstance);
Method origMethod = class_getClassMethod(self, origSel);
Method newMethod = class_getClassMethod(self, newSel);
method_exchangeImplementations(origMethod, newMethod);
}
}
return (MySingleton *)sharedInstance;
}
其他回答
另一个选项是使用+(void)初始化方法。从文档中可以看到:
运行时将initialize发送给程序中的每个类一次,恰好在该类或从该类继承的任何类从程序中发送其第一条消息之前。(因此,如果类没有被使用,方法可能永远不会被调用。)运行时以线程安全的方式将初始化消息发送给类。超类在子类之前收到此消息。
所以你可以这样做:
static MySingleton *sharedSingleton;
+ (void)initialize
{
static BOOL initialized = NO;
if(!initialized)
{
initialized = YES;
sharedSingleton = [[MySingleton alloc] init];
}
}
根据我下面的另一个回答,我认为你应该这样做:
+ (id)sharedFoo
{
static dispatch_once_t once;
static MyFoo *sharedFoo;
dispatch_once(&once, ^ { sharedFoo = [[self alloc] init]; });
return sharedFoo;
}
我知道有很多关于这个“问题”的评论,但是我没有看到很多人建议使用宏来定义单例对象。这是一个非常常见的模式,一个宏极大地简化了单例。
下面是我根据我见过的几个Objc实现编写的宏。
Singeton。h
/**
@abstract Helps define the interface of a singleton.
@param TYPE The type of this singleton.
@param NAME The name of the singleton accessor. Must match the name used in the implementation.
@discussion
Typcially the NAME is something like 'sharedThing' where 'Thing' is the prefix-removed type name of the class.
*/
#define SingletonInterface(TYPE, NAME) \
+ (TYPE *)NAME;
/**
@abstract Helps define the implementation of a singleton.
@param TYPE The type of this singleton.
@param NAME The name of the singleton accessor. Must match the name used in the interface.
@discussion
Typcially the NAME is something like 'sharedThing' where 'Thing' is the prefix-removed type name of the class.
*/
#define SingletonImplementation(TYPE, NAME) \
static TYPE *__ ## NAME; \
\
\
+ (void)initialize \
{ \
static BOOL initialized = NO; \
if(!initialized) \
{ \
initialized = YES; \
__ ## NAME = [[TYPE alloc] init]; \
} \
} \
\
\
+ (TYPE *)NAME \
{ \
return __ ## NAME; \
}
使用示例:
我的经理
@interface MyManager
SingletonInterface(MyManager, sharedManager);
// ...
@end
我的经理
@implementation MyManager
- (id)init
{
self = [super init];
if (self) {
// Initialization code here.
}
return self;
}
SingletonImplementation(MyManager, sharedManager);
// ...
@end
为什么界面宏几乎是空的?头文件和代码文件之间的代码一致性;可维护性,以防您想添加更多的自动方法或更改它。
我使用initialize方法创建单例,就像这里(在撰写本文时)最流行的答案中使用的那样。
我在sharedInstance上有一个有趣的变化,它是线程安全的,但在初始化后不锁定。我还不确定是否可以按照要求修改顶部的答案,但我将其提出以供进一步讨论:
// Volatile to make sure we are not foiled by CPU caches
static volatile ALBackendRequestManager *sharedInstance;
// There's no need to call this directly, as method swizzling in sharedInstance
// means this will get called after the singleton is initialized.
+ (MySingleton *)simpleSharedInstance
{
return (MySingleton *)sharedInstance;
}
+ (MySingleton*)sharedInstance
{
@synchronized(self)
{
if (sharedInstance == nil)
{
sharedInstance = [[MySingleton alloc] init];
// Replace expensive thread-safe method
// with the simpler one that just returns the allocated instance.
SEL origSel = @selector(sharedInstance);
SEL newSel = @selector(simpleSharedInstance);
Method origMethod = class_getClassMethod(self, origSel);
Method newMethod = class_getClassMethod(self, newSel);
method_exchangeImplementations(origMethod, newMethod);
}
}
return (MySingleton *)sharedInstance;
}
我没有读完所有的解,所以如果这段代码是多余的,请原谅。
在我看来,这是最线程安全的实现。
+(SingletonObject *) sharedManager
{
static SingletonObject * sharedResourcesObj = nil;
@synchronized(self)
{
if (!sharedResourcesObj)
{
sharedResourcesObj = [[SingletonObject alloc] init];
}
}
return sharedResourcesObj;
}