我如何获得屏幕的宽度和高度,并使用这个值在:

@Override protected void onMeasure(int widthSpecId, int heightSpecId) {
    Log.e(TAG, "onMeasure" + widthSpecId);
    setMeasuredDimension(SCREEN_WIDTH, SCREEN_HEIGHT - 
        game.findViewById(R.id.flag).getHeight());
}

当前回答

我使用下面的代码来获取屏幕尺寸

getWindow().getDecorView().getWidth()
getWindow().getDecorView().getHeight()

其他回答

只是通过parag和SpK更新答案,使其与当前SDK的向后兼容性保持一致:

int Measuredwidth = 0;  
int Measuredheight = 0;  
Point size = new Point();
WindowManager w = getWindowManager();

if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB)    {
    w.getDefaultDisplay().getSize(size);
    Measuredwidth = size.x;
    Measuredheight = size.y; 
}else{
    Display d = w.getDefaultDisplay(); 
    Measuredwidth = d.getWidth(); 
    Measuredheight = d.getHeight(); 
}

对于kotlin用户

fun Activity.displayMetrics(): DisplayMetrics {
   val displayMetrics = DisplayMetrics()
   windowManager.defaultDisplay.getMetrics(displayMetrics)
   return displayMetrics
}

在Activity中,你可以使用它

     resources.displayMetrics.let { displayMetrics ->
        val height = displayMetrics.heightPixels
        val width = displayMetrics.widthPixels
    }

或者碎片化

    activity?.displayMetrics()?.run {
        val height = heightPixels
        val width = widthPixels
    }

完整的方法是使用“getRealSize”来返回真实的分辨率(包括当用户改变分辨率时)。

我注意到所有其他可用的函数,包括文档中说要用的代替this的函数,在某些情况下结果会更小。

下面是代码:

            WindowManager wm = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
            Point size = new Point();
            wm.getDefaultDisplay().getRealSize(size);
            final int width = size.x, height = size.y;

因为这可以在不同的方向上改变,这里有一个解决方案(在Kotlin中),无论朝向如何,都能得到正确的结果:

/**
 * returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br></br>
 * The result should be consistent no matter the orientation of the device
 */
@JvmStatic
fun getScreenNaturalOrientation(context: Context): Int {
    //based on : http://stackoverflow.com/a/9888357/878126
    val windowManager = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
    val config = context.resources.configuration
    val rotation = windowManager.defaultDisplay.rotation
    return if ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) && config.orientation == Configuration.ORIENTATION_LANDSCAPE || (rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) && config.orientation == Configuration.ORIENTATION_PORTRAIT)
        Configuration.ORIENTATION_LANDSCAPE
    else
        Configuration.ORIENTATION_PORTRAIT
}

/**
 * returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
 */
@JvmStatic
fun getScreenNaturalSize(context: Context): Point {
    val screenNaturalOrientation = getScreenNaturalOrientation(context)
    val wm = context.getSystemService(Context.WINDOW_SERVICE) as WindowManager
    val point = Point()
    wm.defaultDisplay.getRealSize(point)
    val currentOrientation = context.resources.configuration.orientation
    if (currentOrientation == screenNaturalOrientation)
        return point
    else return Point(point.y, point.x)
}
       @Override
        protected void onPostExecute(Drawable result) {
            Log.d("width",""+result.getIntrinsicWidth());
            urlDrawable.setBounds(0, 0, 0+result.getIntrinsicWidth(), 600);

            // change the reference of the current drawable to the result
            // from the HTTP call
            urlDrawable.drawable = result;

            // redraw the image by invalidating the container
            URLImageParser.this.container.invalidate();

            // For ICS
            URLImageParser.this.container.setHeight((400+URLImageParser.this.container.getHeight()
                    + result.getIntrinsicHeight()));

            // Pre ICS`enter code here`
            URLImageParser.this.container.setEllipsize(null);
        }

我发现weigan的答案最好的一个在这一页,这里是如何在Xamarin使用它。Android:

public int GetScreenWidth()
{
    return Resources.System.DisplayMetrics.WidthPixels;
}

public int GetScreenHeight()
{
    return Resources.System.DisplayMetrics.HeightPixels;
}