两个对象。assign和Object spread只做浅合并。

这个问题的一个例子:

// No object nesting
const x = { a: 1 }
const y = { b: 1 }
const z = { ...x, ...y } // { a: 1, b: 1 }

输出是您所期望的。然而,如果我尝试这样做:

// Object nesting
const x = { a: { a: 1 } }
const y = { a: { b: 1 } }
const z = { ...x, ...y } // { a: { b: 1 } }

而不是

{ a: { a: 1, b: 1 } }

你得到

{ a: { b: 1 } }

X被完全覆盖,因为扩展语法只覆盖了一层。这与Object.assign()相同。

有办法做到这一点吗?


当前回答

如果您想合并多个普通对象(不要修改输入对象)。基于对象。分配polyfill

function isPlainObject(a) { return (!!a) && (a.constructor === Object); } function merge(target) { let to = Object.assign({}, target); for (let index = 1; index < arguments.length; index++) { let nextSource = arguments[index]; if (nextSource !== null && nextSource !== undefined) { for (let nextKey in nextSource) { // Avoid bugs when hasOwnProperty is shadowed if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) { if (isPlainObject(to[nextKey]) && isPlainObject(nextSource[nextKey])) { to[nextKey] = merge(to[nextKey], nextSource[nextKey]); } else { to[nextKey] = nextSource[nextKey]; } } } } } return to; } // Usage var obj1 = { a: 1, b: { x: 2, y: { t: 3, u: 4 } }, c: "hi" }; var obj2 = { b: { x: 200, y: { u: 4000, v: 5000 } } }; var obj3 = { c: "hello" }; console.log("result", merge(obj1, obj2, obj3)); console.log("obj1", obj1); console.log("obj2", obj2); console.log("obj3", obj3);

如果你想合并有限的深度

function isPlainObject(a) { return (!!a) && (a.constructor === Object); } function merge(target) { let to = Object.assign({}, target); const hasDepth = arguments.length > 2 && typeof arguments[arguments.length - 1] === 'number'; const depth = hasDepth ? arguments[arguments.length - 1] : Infinity; const lastObjectIndex = hasDepth ? arguments.length - 2 : arguments.length - 1; for (let index = 1; index <= lastObjectIndex; index++) { let nextSource = arguments[index]; if (nextSource !== null && nextSource !== undefined) { for (let nextKey in nextSource) { // Avoid bugs when hasOwnProperty is shadowed if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) { if (depth > 0 && isPlainObject(to[nextKey]) && isPlainObject(nextSource[nextKey])) { to[nextKey] = merge(to[nextKey], nextSource[nextKey], depth - 1); } else { to[nextKey] = nextSource[nextKey]; } } } } } return to; } // Usage var obj1 = { a: 1, b: { x: 2, y: { t: 3, u: 4, z: {zzz: 100} } }, c: "hi" }; var obj2 = { b: { y: { u: 4000, v: 5000, z: {} } } }; var obj3 = { c: "hello" }; console.log('deep 0', merge(obj1, obj2, obj3, 0)); console.log('deep 1', merge(obj1, obj2, obj3, 1)); console.log('deep 2', merge(obj1, obj2, obj3, 2)); console.log('deep 2', merge(obj1, obj2, obj3, 4));

其他回答

deepmerge npm包似乎是解决这个问题使用最广泛的库: https://www.npmjs.com/package/deepmerge

如果你正在使用ImmutableJS,你可以使用mergeDeep:

fromJS(options).mergeDeep(options2).toJS();

如果您想合并多个普通对象(不要修改输入对象)。基于对象。分配polyfill

function isPlainObject(a) { return (!!a) && (a.constructor === Object); } function merge(target) { let to = Object.assign({}, target); for (let index = 1; index < arguments.length; index++) { let nextSource = arguments[index]; if (nextSource !== null && nextSource !== undefined) { for (let nextKey in nextSource) { // Avoid bugs when hasOwnProperty is shadowed if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) { if (isPlainObject(to[nextKey]) && isPlainObject(nextSource[nextKey])) { to[nextKey] = merge(to[nextKey], nextSource[nextKey]); } else { to[nextKey] = nextSource[nextKey]; } } } } } return to; } // Usage var obj1 = { a: 1, b: { x: 2, y: { t: 3, u: 4 } }, c: "hi" }; var obj2 = { b: { x: 200, y: { u: 4000, v: 5000 } } }; var obj3 = { c: "hello" }; console.log("result", merge(obj1, obj2, obj3)); console.log("obj1", obj1); console.log("obj2", obj2); console.log("obj3", obj3);

如果你想合并有限的深度

function isPlainObject(a) { return (!!a) && (a.constructor === Object); } function merge(target) { let to = Object.assign({}, target); const hasDepth = arguments.length > 2 && typeof arguments[arguments.length - 1] === 'number'; const depth = hasDepth ? arguments[arguments.length - 1] : Infinity; const lastObjectIndex = hasDepth ? arguments.length - 2 : arguments.length - 1; for (let index = 1; index <= lastObjectIndex; index++) { let nextSource = arguments[index]; if (nextSource !== null && nextSource !== undefined) { for (let nextKey in nextSource) { // Avoid bugs when hasOwnProperty is shadowed if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) { if (depth > 0 && isPlainObject(to[nextKey]) && isPlainObject(nextSource[nextKey])) { to[nextKey] = merge(to[nextKey], nextSource[nextKey], depth - 1); } else { to[nextKey] = nextSource[nextKey]; } } } } } return to; } // Usage var obj1 = { a: 1, b: { x: 2, y: { t: 3, u: 4, z: {zzz: 100} } }, c: "hi" }; var obj2 = { b: { y: { u: 4000, v: 5000, z: {} } } }; var obj3 = { c: "hello" }; console.log('deep 0', merge(obj1, obj2, obj3, 0)); console.log('deep 1', merge(obj1, obj2, obj3, 1)); console.log('deep 2', merge(obj1, obj2, obj3, 2)); console.log('deep 2', merge(obj1, obj2, obj3, 4));

下面是TypeScript的实现:

export const mergeObjects = <T extends object = object>(target: T, ...sources: T[]): T  => {
  if (!sources.length) {
    return target;
  }
  const source = sources.shift();
  if (source === undefined) {
    return target;
  }

  if (isMergebleObject(target) && isMergebleObject(source)) {
    Object.keys(source).forEach(function(key: string) {
      if (isMergebleObject(source[key])) {
        if (!target[key]) {
          target[key] = {};
        }
        mergeObjects(target[key], source[key]);
      } else {
        target[key] = source[key];
      }
    });
  }

  return mergeObjects(target, ...sources);
};

const isObject = (item: any): boolean => {
  return item !== null && typeof item === 'object';
};

const isMergebleObject = (item): boolean => {
  return isObject(item) && !Array.isArray(item);
};

和单元测试:

describe('merge', () => {
  it('should merge Objects and all nested Ones', () => {
    const obj1 = { a: { a1: 'A1'}, c: 'C', d: {} };
    const obj2 = { a: { a2: 'A2'}, b: { b1: 'B1'}, d: null };
    const obj3 = { a: { a1: 'A1', a2: 'A2'}, b: { b1: 'B1'}, c: 'C', d: null};
    expect(mergeObjects({}, obj1, obj2)).toEqual(obj3);
  });
  it('should behave like Object.assign on the top level', () => {
    const obj1 = { a: { a1: 'A1'}, c: 'C'};
    const obj2 = { a: undefined, b: { b1: 'B1'}};
    expect(mergeObjects({}, obj1, obj2)).toEqual(Object.assign({}, obj1, obj2));
  });
  it('should not merge array values, just override', () => {
    const obj1 = {a: ['A', 'B']};
    const obj2 = {a: ['C'], b: ['D']};
    expect(mergeObjects({}, obj1, obj2)).toEqual({a: ['C'], b: ['D']});
  });
  it('typed merge', () => {
    expect(mergeObjects<TestPosition>(new TestPosition(0, 0), new TestPosition(1, 1)))
      .toEqual(new TestPosition(1, 1));
  });
});

class TestPosition {
  constructor(public x: number = 0, public y: number = 0) {/*empty*/}
}

有人知道深度合并在ES6/ES7规范中存在吗?

对象。赋值文档建议它不做深度克隆。