以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
当前回答
小js-hack但工作:e[字符串(e.hello)]
其他回答
TypeScript 2 + 4。
你现在可以直接将字符串值分配给enum成员:
enum Season {
Winter = "winter",
Spring = "spring",
Summer = "summer",
Fall = "fall"
}
更多信息见#15486。
打印稿1.8 +
在TypeScript 1.8+中,你可以创建一个字符串文字类型来定义类型,并为值列表创建一个同名的对象。它模仿字符串enum的预期行为。
这里有一个例子:
type MyStringEnum = "member1" | "member2";
const MyStringEnum = {
Member1: "member1" as MyStringEnum,
Member2: "member2" as MyStringEnum
};
它将像字符串enum一样工作:
// implicit typing example
let myVariable = MyStringEnum.Member1; // ok
myVariable = "member2"; // ok
myVariable = "some other value"; // error, desired
// explict typing example
let myExplicitlyTypedVariable: MyStringEnum;
myExplicitlyTypedVariable = MyStringEnum.Member1; // ok
myExplicitlyTypedVariable = "member2"; // ok
myExplicitlyTypedVariable = "some other value"; // error, desired
确保输入对象中的所有字符串!如果不这样做,那么在上面的第一个例子中,变量将不会隐式地类型化为MyStringEnum。
最近在使用TypeScript 1.0.1时遇到了这个问题,并以这种方式解决了:
enum IEvents {
/** A click on a product or product link for one or more products. */
CLICK,
/** A view of product details. */
DETAIL,
/** Adding one or more products to a shopping cart. */
ADD,
/** Remove one or more products from a shopping cart. */
REMOVE,
/** Initiating the checkout process for one or more products. */
CHECKOUT,
/** Sending the option value for a given checkout step. */
CHECKOUT_OPTION,
/** The sale of one or more products. */
PURCHASE,
/** The refund of one or more products. */
REFUND,
/** A click on an internal promotion. */
PROMO_CLICK
}
var Events = [
'click',
'detail',
'add',
'remove',
'checkout',
'checkout_option',
'purchase',
'refund',
'promo_click'
];
function stuff(event: IEvents):boolean {
// event can now be only IEvents constants
Events[event]; // event is actually a number that matches the index of the array
}
// stuff('click') won't work, it needs to be called using stuff(IEvents.CLICK)
这对我来说很管用:
class MyClass {
static MyEnum: { Value1; Value2; Value3; }
= {
Value1: "Value1",
Value2: "Value2",
Value3: "Value3"
};
}
or
module MyModule {
export var MyEnum: { Value1; Value2; Value3; }
= {
Value1: "Value1",
Value2: "Value2",
Value3: "Value3"
};
}
8)
更新:在发布这篇文章后不久,我发现了另一种方法,但忘记发布更新(然而,上面已经有人提到过了):
enum MyEnum {
value1 = <any>"value1 ",
value2 = <any>"value2 ",
value3 = <any>"value3 "
}
//to access the enum with its string value you can convert it to object
//then you can convert enum to object with proberty
//for Example :
enum days { "one" =3, "tow", "Three" }
let _days: any = days;
if (_days.one == days.one)
{
alert(_days.one + ' | ' + _days[4]);
}
@basarat的回答很棒。下面是一个你可以使用的简化但有点扩展的例子:
export type TMyEnumType = 'value1'|'value2';
export class MyEnumType {
static VALUE1: TMyEnumType = 'value1';
static VALUE2: TMyEnumType = 'value2';
}
console.log(MyEnumType.VALUE1); // 'value1'
const variable = MyEnumType.VALUE2; // it has the string value 'value2'
switch (variable) {
case MyEnumType.VALUE1:
// code...
case MyEnumType.VALUE2:
// code...
}