我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。
常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。
你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?
我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。
常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。
你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?
当前回答
我知道这是一个非常非常非常古老的话题,但我对此有一个想法,想知道人们是怎么想的。
注:我在玩这个,并意识到如果我只是修改__call()函数,你可以更接近实际的枚举。__call()函数处理所有未知函数调用。假设你想创建三个枚举RED_LIGHT, YELLOW_LIGHT和GREEN_LIGHT。你现在只需做以下事情就可以做到:
$c->RED_LIGHT();
$c->YELLOW_LIGHT();
$c->GREEN_LIGHT();
一旦定义了,你所要做的就是再次调用它们来获取值:
echo $c->RED_LIGHT();
echo $c->YELLOW_LIGHT();
echo $c->GREEN_LIGHT();
得到0 1 2。玩得开心!这个现在也在GitHub上。
更新:我已经这样做了,所以__get()和__set()函数现在都被使用。这允许您不必调用函数,除非您愿意。相反,现在你可以说:
$c->RED_LIGHT;
$c->YELLOW_LIGHT;
$c->GREEN_LIGHT;
对于价值的创造和获取。因为变量最初还没有定义,所以调用__get()函数(因为没有指定值),它会发现数组中的条目还没有创建。因此,它创建条目,将最后一个给定值赋给它+1(+1),对最后一个值变量加1,并返回TRUE。如果你设置这个值:
$c->RED_LIGHT = 85;
然后调用__set()函数,最后一个值被设置为新值+1(+1)。现在我们有了一个很好的方法来处理枚举,并且可以动态地创建它们。
<?php
################################################################################
# Class ENUMS
#
# Original code by Mark Manning.
# Copyrighted (c) 2015 by Mark Manning.
# All rights reserved.
#
# This set of code is hereby placed into the free software universe
# via the GNU greater license thus placing it under the Copyleft
# rules and regulations with the following modifications:
#
# 1. You may use this work in any other work. Commercial or otherwise.
# 2. You may make as much money as you can with it.
# 3. You owe me nothing except to give me a small blurb somewhere in
# your program or maybe have pity on me and donate a dollar to
# sim_sales@paypal.com. :-)
#
# Blurb:
#
# PHP Class Enums by Mark Manning (markem-AT-sim1-DOT-us).
# Used with permission.
#
# Notes:
#
# VIM formatting. Set tabs to four(4) spaces.
#
################################################################################
class enums
{
private $enums;
private $clear_flag;
private $last_value;
################################################################################
# __construct(). Construction function. Optionally pass in your enums.
################################################################################
function __construct()
{
$this->enums = array();
$this->clear_flag = false;
$this->last_value = 0;
if( func_num_args() > 0 ){
return $this->put( func_get_args() );
}
return true;
}
################################################################################
# put(). Insert one or more enums.
################################################################################
function put()
{
$args = func_get_args();
#
# Did they send us an array of enums?
# Ex: $c->put( array( "a"=>0, "b"=>1,...) );
# OR $c->put( array( "a", "b", "c",... ) );
#
if( is_array($args[0]) ){
#
# Add them all in
#
foreach( $args[0] as $k=>$v ){
#
# Don't let them change it once it is set.
# Remove the IF statement if you want to be able to modify the enums.
#
if( !isset($this->enums[$k]) ){
#
# If they sent an array of enums like this: "a","b","c",... then we have to
# change that to be "A"=>#. Where "#" is the current count of the enums.
#
if( is_numeric($k) ){
$this->enums[$v] = $this->last_value++;
}
#
# Else - they sent "a"=>"A", "b"=>"B", "c"=>"C"...
#
else {
$this->last_value = $v + 1;
$this->enums[$k] = $v;
}
}
}
}
#
# Nope! Did they just sent us one enum?
#
else {
#
# Is this just a default declaration?
# Ex: $c->put( "a" );
#
if( count($args) < 2 ){
#
# Again - remove the IF statement if you want to be able to change the enums.
#
if( !isset($this->enums[$args[0]]) ){
$this->enums[$args[0]] = $this->last_value++;
}
#
# No - they sent us a regular enum
# Ex: $c->put( "a", "This is the first enum" );
#
else {
#
# Again - remove the IF statement if you want to be able to change the enums.
#
if( !isset($this->enums[$args[0]]) ){
$this->last_value = $args[1] + 1;
$this->enums[$args[0]] = $args[1];
}
}
}
}
return true;
}
################################################################################
# get(). Get one or more enums.
################################################################################
function get()
{
$num = func_num_args();
$args = func_get_args();
#
# Is this an array of enums request? (ie: $c->get(array("a","b","c"...)) )
#
if( is_array($args[0]) ){
$ary = array();
foreach( $args[0] as $k=>$v ){
$ary[$v] = $this->enums[$v];
}
return $ary;
}
#
# Is it just ONE enum they want? (ie: $c->get("a") )
#
else if( ($num > 0) && ($num < 2) ){
return $this->enums[$args[0]];
}
#
# Is it a list of enums they want? (ie: $c->get( "a", "b", "c"...) )
#
else if( $num > 1 ){
$ary = array();
foreach( $args as $k=>$v ){
$ary[$v] = $this->enums[$v];
}
return $ary;
}
#
# They either sent something funky or nothing at all.
#
return false;
}
################################################################################
# clear(). Clear out the enum array.
# Optional. Set the flag in the __construct function.
# After all, ENUMS are supposed to be constant.
################################################################################
function clear()
{
if( $clear_flag ){
unset( $this->enums );
$this->enums = array();
}
return true;
}
################################################################################
# __call(). In case someone tries to blow up the class.
################################################################################
function __call( $name, $arguments )
{
if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
else if( !isset($this->enums[$name]) && (count($arguments) > 0) ){
$this->last_value = $arguments[0] + 1;
$this->enums[$name] = $arguments[0];
return true;
}
else if( !isset($this->enums[$name]) && (count($arguments) < 1) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __get(). Gets the value.
################################################################################
function __get($name)
{
if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
else if( !isset($this->enums[$name]) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __set(). Sets the value.
################################################################################
function __set( $name, $value=null )
{
if( isset($this->enums[$name]) ){ return false; }
else if( !isset($this->enums[$name]) && !is_null($value) ){
$this->last_value = $value + 1;
$this->enums[$name] = $value;
return true;
}
else if( !isset($this->enums[$name]) && is_null($value) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __destruct(). Deconstruct the class. Remove the list of enums.
################################################################################
function __destruct()
{
unset( $this->enums );
$this->enums = null;
return true;
}
}
#
# Test code
#
# $c = new enums();
# $c->RED_LIGHT(85);
# $c->YELLOW_LIGHT = 23;
# $c->GREEN_LIGHT;
#
# echo $c->RED_LIGHT . "\n";
# echo $c->YELLOW_LIGHT . "\n";
# echo $c->GREEN_LIGHT . "\n";
?>
其他回答
我知道这是一个非常非常非常古老的话题,但我对此有一个想法,想知道人们是怎么想的。
注:我在玩这个,并意识到如果我只是修改__call()函数,你可以更接近实际的枚举。__call()函数处理所有未知函数调用。假设你想创建三个枚举RED_LIGHT, YELLOW_LIGHT和GREEN_LIGHT。你现在只需做以下事情就可以做到:
$c->RED_LIGHT();
$c->YELLOW_LIGHT();
$c->GREEN_LIGHT();
一旦定义了,你所要做的就是再次调用它们来获取值:
echo $c->RED_LIGHT();
echo $c->YELLOW_LIGHT();
echo $c->GREEN_LIGHT();
得到0 1 2。玩得开心!这个现在也在GitHub上。
更新:我已经这样做了,所以__get()和__set()函数现在都被使用。这允许您不必调用函数,除非您愿意。相反,现在你可以说:
$c->RED_LIGHT;
$c->YELLOW_LIGHT;
$c->GREEN_LIGHT;
对于价值的创造和获取。因为变量最初还没有定义,所以调用__get()函数(因为没有指定值),它会发现数组中的条目还没有创建。因此,它创建条目,将最后一个给定值赋给它+1(+1),对最后一个值变量加1,并返回TRUE。如果你设置这个值:
$c->RED_LIGHT = 85;
然后调用__set()函数,最后一个值被设置为新值+1(+1)。现在我们有了一个很好的方法来处理枚举,并且可以动态地创建它们。
<?php
################################################################################
# Class ENUMS
#
# Original code by Mark Manning.
# Copyrighted (c) 2015 by Mark Manning.
# All rights reserved.
#
# This set of code is hereby placed into the free software universe
# via the GNU greater license thus placing it under the Copyleft
# rules and regulations with the following modifications:
#
# 1. You may use this work in any other work. Commercial or otherwise.
# 2. You may make as much money as you can with it.
# 3. You owe me nothing except to give me a small blurb somewhere in
# your program or maybe have pity on me and donate a dollar to
# sim_sales@paypal.com. :-)
#
# Blurb:
#
# PHP Class Enums by Mark Manning (markem-AT-sim1-DOT-us).
# Used with permission.
#
# Notes:
#
# VIM formatting. Set tabs to four(4) spaces.
#
################################################################################
class enums
{
private $enums;
private $clear_flag;
private $last_value;
################################################################################
# __construct(). Construction function. Optionally pass in your enums.
################################################################################
function __construct()
{
$this->enums = array();
$this->clear_flag = false;
$this->last_value = 0;
if( func_num_args() > 0 ){
return $this->put( func_get_args() );
}
return true;
}
################################################################################
# put(). Insert one or more enums.
################################################################################
function put()
{
$args = func_get_args();
#
# Did they send us an array of enums?
# Ex: $c->put( array( "a"=>0, "b"=>1,...) );
# OR $c->put( array( "a", "b", "c",... ) );
#
if( is_array($args[0]) ){
#
# Add them all in
#
foreach( $args[0] as $k=>$v ){
#
# Don't let them change it once it is set.
# Remove the IF statement if you want to be able to modify the enums.
#
if( !isset($this->enums[$k]) ){
#
# If they sent an array of enums like this: "a","b","c",... then we have to
# change that to be "A"=>#. Where "#" is the current count of the enums.
#
if( is_numeric($k) ){
$this->enums[$v] = $this->last_value++;
}
#
# Else - they sent "a"=>"A", "b"=>"B", "c"=>"C"...
#
else {
$this->last_value = $v + 1;
$this->enums[$k] = $v;
}
}
}
}
#
# Nope! Did they just sent us one enum?
#
else {
#
# Is this just a default declaration?
# Ex: $c->put( "a" );
#
if( count($args) < 2 ){
#
# Again - remove the IF statement if you want to be able to change the enums.
#
if( !isset($this->enums[$args[0]]) ){
$this->enums[$args[0]] = $this->last_value++;
}
#
# No - they sent us a regular enum
# Ex: $c->put( "a", "This is the first enum" );
#
else {
#
# Again - remove the IF statement if you want to be able to change the enums.
#
if( !isset($this->enums[$args[0]]) ){
$this->last_value = $args[1] + 1;
$this->enums[$args[0]] = $args[1];
}
}
}
}
return true;
}
################################################################################
# get(). Get one or more enums.
################################################################################
function get()
{
$num = func_num_args();
$args = func_get_args();
#
# Is this an array of enums request? (ie: $c->get(array("a","b","c"...)) )
#
if( is_array($args[0]) ){
$ary = array();
foreach( $args[0] as $k=>$v ){
$ary[$v] = $this->enums[$v];
}
return $ary;
}
#
# Is it just ONE enum they want? (ie: $c->get("a") )
#
else if( ($num > 0) && ($num < 2) ){
return $this->enums[$args[0]];
}
#
# Is it a list of enums they want? (ie: $c->get( "a", "b", "c"...) )
#
else if( $num > 1 ){
$ary = array();
foreach( $args as $k=>$v ){
$ary[$v] = $this->enums[$v];
}
return $ary;
}
#
# They either sent something funky or nothing at all.
#
return false;
}
################################################################################
# clear(). Clear out the enum array.
# Optional. Set the flag in the __construct function.
# After all, ENUMS are supposed to be constant.
################################################################################
function clear()
{
if( $clear_flag ){
unset( $this->enums );
$this->enums = array();
}
return true;
}
################################################################################
# __call(). In case someone tries to blow up the class.
################################################################################
function __call( $name, $arguments )
{
if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
else if( !isset($this->enums[$name]) && (count($arguments) > 0) ){
$this->last_value = $arguments[0] + 1;
$this->enums[$name] = $arguments[0];
return true;
}
else if( !isset($this->enums[$name]) && (count($arguments) < 1) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __get(). Gets the value.
################################################################################
function __get($name)
{
if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
else if( !isset($this->enums[$name]) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __set(). Sets the value.
################################################################################
function __set( $name, $value=null )
{
if( isset($this->enums[$name]) ){ return false; }
else if( !isset($this->enums[$name]) && !is_null($value) ){
$this->last_value = $value + 1;
$this->enums[$name] = $value;
return true;
}
else if( !isset($this->enums[$name]) && is_null($value) ){
$this->enums[$name] = $this->last_value++;
return true;
}
return false;
}
################################################################################
# __destruct(). Deconstruct the class. Remove the list of enums.
################################################################################
function __destruct()
{
unset( $this->enums );
$this->enums = null;
return true;
}
}
#
# Test code
#
# $c = new enums();
# $c->RED_LIGHT(85);
# $c->YELLOW_LIGHT = 23;
# $c->GREEN_LIGHT;
#
# echo $c->RED_LIGHT . "\n";
# echo $c->YELLOW_LIGHT . "\n";
# echo $c->GREEN_LIGHT . "\n";
?>
踩在布莱恩·克莱恩的回答上,我想我可能会给出我的5美分
<?php
/**
* A class that simulates Enums behaviour
* <code>
* class Season extends Enum{
* const Spring = 0;
* const Summer = 1;
* const Autumn = 2;
* const Winter = 3;
* }
*
* $currentSeason = new Season(Season::Spring);
* $nextYearSeason = new Season(Season::Spring);
* $winter = new Season(Season::Winter);
* $whatever = new Season(-1); // Throws InvalidArgumentException
* echo $currentSeason.is(Season::Spring); // True
* echo $currentSeason.getName(); // 'Spring'
* echo $currentSeason.is($nextYearSeason); // True
* echo $currentSeason.is(Season::Winter); // False
* echo $currentSeason.is(Season::Spring); // True
* echo $currentSeason.is($winter); // False
* </code>
*
* Class Enum
*
* PHP Version 5.5
*/
abstract class Enum
{
/**
* Will contain all the constants of every enum that gets created to
* avoid expensive ReflectionClass usage
* @var array
*/
private static $_constCacheArray = [];
/**
* The value that separates this instance from the rest of the same class
* @var mixed
*/
private $_value;
/**
* The label of the Enum instance. Will take the string name of the
* constant provided, used for logging and human readable messages
* @var string
*/
private $_name;
/**
* Creates an enum instance, while makes sure that the value given to the
* enum is a valid one
*
* @param mixed $value The value of the current
*
* @throws \InvalidArgumentException
*/
public final function __construct($value)
{
$constants = self::_getConstants();
if (count($constants) !== count(array_unique($constants))) {
throw new \InvalidArgumentException('Enums cannot contain duplicate constant values');
}
if ($name = array_search($value, $constants)) {
$this->_value = $value;
$this->_name = $name;
} else {
throw new \InvalidArgumentException('Invalid enum value provided');
}
}
/**
* Returns the constant name of the current enum instance
*
* @return string
*/
public function getName()
{
return $this->_name;
}
/**
* Returns the value of the current enum instance
*
* @return mixed
*/
public function getValue()
{
return $this->_value;
}
/**
* Checks whether this enum instance matches with the provided one.
* This function should be used to compare Enums at all times instead
* of an identity comparison
* <code>
* // Assuming EnumObject and EnumObject2 both extend the Enum class
* // and constants with such values are defined
* $var = new EnumObject('test');
* $var2 = new EnumObject('test');
* $var3 = new EnumObject2('test');
* $var4 = new EnumObject2('test2');
* echo $var->is($var2); // true
* echo $var->is('test'); // true
* echo $var->is($var3); // false
* echo $var3->is($var4); // false
* </code>
*
* @param mixed|Enum $enum The value we are comparing this enum object against
* If the value is instance of the Enum class makes
* sure they are instances of the same class as well,
* otherwise just ensures they have the same value
*
* @return bool
*/
public final function is($enum)
{
// If we are comparing enums, just make
// sure they have the same toString value
if (is_subclass_of($enum, __CLASS__)) {
return get_class($this) === get_class($enum)
&& $this->getValue() === $enum->getValue();
} else {
// Otherwise assume $enum is the value we are comparing against
// and do an exact comparison
return $this->getValue() === $enum;
}
}
/**
* Returns the constants that are set for the current Enum instance
*
* @return array
*/
private static function _getConstants()
{
if (self::$_constCacheArray == null) {
self::$_constCacheArray = [];
}
$calledClass = get_called_class();
if (!array_key_exists($calledClass, self::$_constCacheArray)) {
$reflect = new \ReflectionClass($calledClass);
self::$_constCacheArray[$calledClass] = $reflect->getConstants();
}
return self::$_constCacheArray[$calledClass];
}
}
如果您需要使用全局唯一的enum(即即使在不同enum之间比较元素时)并且易于使用,请随意使用以下代码。我还添加了一些我认为有用的方法。您可以在代码顶部的注释中找到示例。
<?php
/**
* Class Enum
*
* @author Christopher Fox <christopher.fox@gmx.de>
*
* @version 1.0
*
* This class provides the function of an enumeration.
* The values of Enum elements are unique (even between different Enums)
* as you would expect them to be.
*
* Constructing a new Enum:
* ========================
*
* In the following example we construct an enum called "UserState"
* with the elements "inactive", "active", "banned" and "deleted".
*
* <code>
* Enum::Create('UserState', 'inactive', 'active', 'banned', 'deleted');
* </code>
*
* Using Enums:
* ============
*
* The following example demonstrates how to compare two Enum elements
*
* <code>
* var_dump(UserState::inactive == UserState::banned); // result: false
* var_dump(UserState::active == UserState::active); // result: true
* </code>
*
* Special Enum methods:
* =====================
*
* Get the number of elements in an Enum:
*
* <code>
* echo UserState::CountEntries(); // result: 4
* </code>
*
* Get a list with all elements of the Enum:
*
* <code>
* $allUserStates = UserState::GetEntries();
* </code>
*
* Get a name of an element:
*
* <code>
* echo UserState::GetName(UserState::deleted); // result: deleted
* </code>
*
* Get an integer ID for an element (e.g. to store as a value in a database table):
* This is simply the index of the element (beginning with 1).
* Note that this ID is only unique for this Enum but now between different Enums.
*
* <code>
* echo UserState::GetDatabaseID(UserState::active); // result: 2
* </code>
*/
class Enum
{
/**
* @var Enum $instance The only instance of Enum (Singleton)
*/
private static $instance;
/**
* @var array $enums An array of all enums with Enum names as keys
* and arrays of element names as values
*/
private $enums;
/**
* Constructs (the only) Enum instance
*/
private function __construct()
{
$this->enums = array();
}
/**
* Constructs a new enum
*
* @param string $name The class name for the enum
* @param mixed $_ A list of strings to use as names for enum entries
*/
public static function Create($name, $_)
{
// Create (the only) Enum instance if this hasn't happened yet
if (self::$instance===null)
{
self::$instance = new Enum();
}
// Fetch the arguments of the function
$args = func_get_args();
// Exclude the "name" argument from the array of function arguments,
// so only the enum element names remain in the array
array_shift($args);
self::$instance->add($name, $args);
}
/**
* Creates an enumeration if this hasn't happened yet
*
* @param string $name The class name for the enum
* @param array $fields The names of the enum elements
*/
private function add($name, $fields)
{
if (!array_key_exists($name, $this->enums))
{
$this->enums[$name] = array();
// Generate the code of the class for this enumeration
$classDeclaration = "class " . $name . " {\n"
. "private static \$name = '" . $name . "';\n"
. $this->getClassConstants($name, $fields)
. $this->getFunctionGetEntries($name)
. $this->getFunctionCountEntries($name)
. $this->getFunctionGetDatabaseID()
. $this->getFunctionGetName()
. "}";
// Create the class for this enumeration
eval($classDeclaration);
}
}
/**
* Returns the code of the class constants
* for an enumeration. These are the representations
* of the elements.
*
* @param string $name The class name for the enum
* @param array $fields The names of the enum elements
*
* @return string The code of the class constants
*/
private function getClassConstants($name, $fields)
{
$constants = '';
foreach ($fields as $field)
{
// Create a unique ID for the Enum element
// This ID is unique because class and variables
// names can't contain a semicolon. Therefore we
// can use the semicolon as a separator here.
$uniqueID = $name . ";" . $field;
$constants .= "const " . $field . " = '". $uniqueID . "';\n";
// Store the unique ID
array_push($this->enums[$name], $uniqueID);
}
return $constants;
}
/**
* Returns the code of the function "GetEntries()"
* for an enumeration
*
* @param string $name The class name for the enum
*
* @return string The code of the function "GetEntries()"
*/
private function getFunctionGetEntries($name)
{
$entryList = '';
// Put the unique element IDs in single quotes and
// separate them with commas
foreach ($this->enums[$name] as $key => $entry)
{
if ($key > 0) $entryList .= ',';
$entryList .= "'" . $entry . "'";
}
return "public static function GetEntries() { \n"
. " return array(" . $entryList . ");\n"
. "}\n";
}
/**
* Returns the code of the function "CountEntries()"
* for an enumeration
*
* @param string $name The class name for the enum
*
* @return string The code of the function "CountEntries()"
*/
private function getFunctionCountEntries($name)
{
// This function will simply return a constant number (e.g. return 5;)
return "public static function CountEntries() { \n"
. " return " . count($this->enums[$name]) . ";\n"
. "}\n";
}
/**
* Returns the code of the function "GetDatabaseID()"
* for an enumeration
*
* @return string The code of the function "GetDatabaseID()"
*/
private function getFunctionGetDatabaseID()
{
// Check for the index of this element inside of the array
// of elements and add +1
return "public static function GetDatabaseID(\$entry) { \n"
. "\$key = array_search(\$entry, self::GetEntries());\n"
. " return \$key + 1;\n"
. "}\n";
}
/**
* Returns the code of the function "GetName()"
* for an enumeration
*
* @return string The code of the function "GetName()"
*/
private function getFunctionGetName()
{
// Remove the class name from the unique ID
// and return this value (which is the element name)
return "public static function GetName(\$entry) { \n"
. "return substr(\$entry, strlen(self::\$name) + 1 , strlen(\$entry));\n"
. "}\n";
}
}
?>
class DayOfWeek {
static $values = array(
self::MONDAY,
self::TUESDAY,
// ...
);
const MONDAY = 0;
const TUESDAY = 1;
// ...
}
$today = DayOfWeek::MONDAY;
// If you want to check if a value is valid
assert( in_array( $today, DayOfWeek::$values ) );
不要使用反射。这使得你很难推断你的代码并追踪某些东西被使用的位置,而且往往会破坏静态分析工具(例如你的IDE中内置的工具)。
这里有一些很好的解决方案!
这是我的版本。
它是强类型的 它与IDE自动补全一起工作 枚举由代码和描述定义,其中代码可以是整数、二进制值、短字符串或基本上任何您想要的内容。可以很容易地扩展该模式以支持其他属性。 它支持值(==)和引用(===)比较,并在switch语句中工作。
我认为主要的缺点是枚举成员必须分别声明和实例化,这是由于描述和PHP不能在静态成员声明时构造对象。我想绕过这个问题的一种方法可能是使用带有解析过的文档注释的反射。
抽象枚举看起来像这样:
<?php
abstract class AbstractEnum
{
/** @var array cache of all enum instances by class name and integer value */
private static $allEnumMembers = array();
/** @var mixed */
private $code;
/** @var string */
private $description;
/**
* Return an enum instance of the concrete type on which this static method is called, assuming an instance
* exists for the passed in value. Otherwise an exception is thrown.
*
* @param $code
* @return AbstractEnum
* @throws Exception
*/
public static function getByCode($code)
{
$concreteMembers = &self::getConcreteMembers();
if (array_key_exists($code, $concreteMembers)) {
return $concreteMembers[$code];
}
throw new Exception("Value '$code' does not exist for enum '".get_called_class()."'");
}
public static function getAllMembers()
{
return self::getConcreteMembers();
}
/**
* Create, cache and return an instance of the concrete enum type for the supplied primitive value.
*
* @param mixed $code code to uniquely identify this enum
* @param string $description
* @throws Exception
* @return AbstractEnum
*/
protected static function enum($code, $description)
{
$concreteMembers = &self::getConcreteMembers();
if (array_key_exists($code, $concreteMembers)) {
throw new Exception("Value '$code' has already been added to enum '".get_called_class()."'");
}
$concreteMembers[$code] = $concreteEnumInstance = new static($code, $description);
return $concreteEnumInstance;
}
/**
* @return AbstractEnum[]
*/
private static function &getConcreteMembers() {
$thisClassName = get_called_class();
if (!array_key_exists($thisClassName, self::$allEnumMembers)) {
$concreteMembers = array();
self::$allEnumMembers[$thisClassName] = $concreteMembers;
}
return self::$allEnumMembers[$thisClassName];
}
private function __construct($code, $description)
{
$this->code = $code;
$this->description = $description;
}
public function getCode()
{
return $this->code;
}
public function getDescription()
{
return $this->description;
}
}
下面是一个具体枚举示例:
<?php
require('AbstractEnum.php');
class EMyEnum extends AbstractEnum
{
/** @var EMyEnum */
public static $MY_FIRST_VALUE;
/** @var EMyEnum */
public static $MY_SECOND_VALUE;
/** @var EMyEnum */
public static $MY_THIRD_VALUE;
public static function _init()
{
self::$MY_FIRST_VALUE = self::enum(1, 'My first value');
self::$MY_SECOND_VALUE = self::enum(2, 'My second value');
self::$MY_THIRD_VALUE = self::enum(3, 'My third value');
}
}
EMyEnum::_init();
可以这样使用:
<?php
require('EMyEnum.php');
echo EMyEnum::$MY_FIRST_VALUE->getCode().' : '.EMyEnum::$MY_FIRST_VALUE->getDescription().PHP_EOL.PHP_EOL;
var_dump(EMyEnum::getAllMembers());
echo PHP_EOL.EMyEnum::getByCode(2)->getDescription().PHP_EOL;
并产生如下输出:
1 : My first value array(3) { [1]=> object(EMyEnum)#1 (2) { ["code":"AbstractEnum":private]=> int(1) ["description":"AbstractEnum":private]=> string(14) "My first value" } [2]=> object(EMyEnum)#2 (2) { ["code":"AbstractEnum":private]=> int(2) ["description":"AbstractEnum":private]=> string(15) "My second value" } [3]=> object(EMyEnum)#3 (2) { ["code":"AbstractEnum":private]=> int(3) ["description":"AbstractEnum":private]=> string(14) "My third value" } } My second value