我知道PHP还没有本地枚举。但是我已经习惯了来自Java世界的它们。我喜欢使用枚举来提供ide的自动补全功能能够理解的预定义值。

常量可以解决这个问题,但是存在名称空间冲突问题,而且(实际上是因为)它们是全局的。数组没有名称空间的问题,但是它们太模糊了,它们可以在运行时被覆盖,而且ide很少知道如何在没有额外的静态分析注释或属性的情况下自动填充它们的键。

你有什么常用的解决方案/变通办法吗?有人记得PHP的人对枚举有什么想法或决定吗?


当前回答

对于简单的枚举,我使用如下结构。通常,您可以将它们用于switch语句。

<?php 
  define("OPTION_1", "1");
  define("OPTION_2", OPTION_1 + 1);
  define("OPTION_3", OPTION_2 + 1);

  // Some function...
   switch($Val){
    case OPTION_1:{ Perform_1();}break;
    case OPTION_2:{ Perform_2();}break;
    ...
  }
?>

它不像c++中的本地枚举那样方便,但如果你以后想在两者之间添加一个选项,它似乎可以工作,并且需要更少的维护。

其他回答

我知道这是一个非常非常非常古老的话题,但我对此有一个想法,想知道人们是怎么想的。

注:我在玩这个,并意识到如果我只是修改__call()函数,你可以更接近实际的枚举。__call()函数处理所有未知函数调用。假设你想创建三个枚举RED_LIGHT, YELLOW_LIGHT和GREEN_LIGHT。你现在只需做以下事情就可以做到:

$c->RED_LIGHT();
$c->YELLOW_LIGHT();
$c->GREEN_LIGHT();

一旦定义了,你所要做的就是再次调用它们来获取值:

echo $c->RED_LIGHT();
echo $c->YELLOW_LIGHT();
echo $c->GREEN_LIGHT();

得到0 1 2。玩得开心!这个现在也在GitHub上。

更新:我已经这样做了,所以__get()和__set()函数现在都被使用。这允许您不必调用函数,除非您愿意。相反,现在你可以说:

$c->RED_LIGHT;
$c->YELLOW_LIGHT;
$c->GREEN_LIGHT;

对于价值的创造和获取。因为变量最初还没有定义,所以调用__get()函数(因为没有指定值),它会发现数组中的条目还没有创建。因此,它创建条目,将最后一个给定值赋给它+1(+1),对最后一个值变量加1,并返回TRUE。如果你设置这个值:

$c->RED_LIGHT = 85;

然后调用__set()函数,最后一个值被设置为新值+1(+1)。现在我们有了一个很好的方法来处理枚举,并且可以动态地创建它们。

<?php
################################################################################
#   Class ENUMS
#
#       Original code by Mark Manning.
#       Copyrighted (c) 2015 by Mark Manning.
#       All rights reserved.
#
#       This set of code is hereby placed into the free software universe
#       via the GNU greater license thus placing it under the Copyleft
#       rules and regulations with the following modifications:
#
#       1. You may use this work in any other work.  Commercial or otherwise.
#       2. You may make as much money as you can with it.
#       3. You owe me nothing except to give me a small blurb somewhere in
#           your program or maybe have pity on me and donate a dollar to
#           sim_sales@paypal.com.  :-)
#
#   Blurb:
#
#       PHP Class Enums by Mark Manning (markem-AT-sim1-DOT-us).
#       Used with permission.
#
#   Notes:
#
#       VIM formatting.  Set tabs to four(4) spaces.
#
################################################################################
class enums
{
    private $enums;
    private $clear_flag;
    private $last_value;

################################################################################
#   __construct(). Construction function.  Optionally pass in your enums.
################################################################################
function __construct()
{
    $this->enums = array();
    $this->clear_flag = false;
    $this->last_value = 0;

    if( func_num_args() > 0 ){
        return $this->put( func_get_args() );
        }

    return true;
}
################################################################################
#   put(). Insert one or more enums.
################################################################################
function put()
{
    $args = func_get_args();
#
#   Did they send us an array of enums?
#   Ex: $c->put( array( "a"=>0, "b"=>1,...) );
#   OR  $c->put( array( "a", "b", "c",... ) );
#
    if( is_array($args[0]) ){
#
#   Add them all in
#
        foreach( $args[0] as $k=>$v ){
#
#   Don't let them change it once it is set.
#   Remove the IF statement if you want to be able to modify the enums.
#
            if( !isset($this->enums[$k]) ){
#
#   If they sent an array of enums like this: "a","b","c",... then we have to
#   change that to be "A"=>#. Where "#" is the current count of the enums.
#
                if( is_numeric($k) ){
                    $this->enums[$v] = $this->last_value++;
                    }
#
#   Else - they sent "a"=>"A", "b"=>"B", "c"=>"C"...
#
                    else {
                        $this->last_value = $v + 1;
                        $this->enums[$k] = $v;
                        }
                }
            }
        }
#
#   Nope!  Did they just sent us one enum?
#
        else {
#
#   Is this just a default declaration?
#   Ex: $c->put( "a" );
#
            if( count($args) < 2 ){
#
#   Again - remove the IF statement if you want to be able to change the enums.
#
                if( !isset($this->enums[$args[0]]) ){
                    $this->enums[$args[0]] = $this->last_value++;
                    }
#
#   No - they sent us a regular enum
#   Ex: $c->put( "a", "This is the first enum" );
#
                    else {
#
#   Again - remove the IF statement if you want to be able to change the enums.
#
                        if( !isset($this->enums[$args[0]]) ){
                            $this->last_value = $args[1] + 1;
                            $this->enums[$args[0]] = $args[1];
                            }
                        }
                }
            }

    return true;
}
################################################################################
#   get(). Get one or more enums.
################################################################################
function get()
{
    $num = func_num_args();
    $args = func_get_args();
#
#   Is this an array of enums request? (ie: $c->get(array("a","b","c"...)) )
#
    if( is_array($args[0]) ){
        $ary = array();
        foreach( $args[0] as $k=>$v ){
            $ary[$v] = $this->enums[$v];
            }

        return $ary;
        }
#
#   Is it just ONE enum they want? (ie: $c->get("a") )
#
        else if( ($num > 0) && ($num < 2) ){
            return $this->enums[$args[0]];
            }
#
#   Is it a list of enums they want? (ie: $c->get( "a", "b", "c"...) )
#
        else if( $num > 1 ){
            $ary = array();
            foreach( $args as $k=>$v ){
                $ary[$v] = $this->enums[$v];
                }

            return $ary;
            }
#
#   They either sent something funky or nothing at all.
#
    return false;
}
################################################################################
#   clear(). Clear out the enum array.
#       Optional.  Set the flag in the __construct function.
#       After all, ENUMS are supposed to be constant.
################################################################################
function clear()
{
    if( $clear_flag ){
        unset( $this->enums );
        $this->enums = array();
        }

    return true;
}
################################################################################
#   __call().  In case someone tries to blow up the class.
################################################################################
function __call( $name, $arguments )
{
    if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
        else if( !isset($this->enums[$name]) && (count($arguments) > 0) ){
            $this->last_value = $arguments[0] + 1;
            $this->enums[$name] = $arguments[0];
            return true;
            }
        else if( !isset($this->enums[$name]) && (count($arguments) < 1) ){
            $this->enums[$name] = $this->last_value++;
            return true;
            }

    return false;
}
################################################################################
#   __get(). Gets the value.
################################################################################
function __get($name)
{
    if( isset($this->enums[$name]) ){ return $this->enums[$name]; }
        else if( !isset($this->enums[$name]) ){
            $this->enums[$name] = $this->last_value++;
            return true;
            }

    return false;
}
################################################################################
#   __set().  Sets the value.
################################################################################
function __set( $name, $value=null )
{
    if( isset($this->enums[$name]) ){ return false; }
        else if( !isset($this->enums[$name]) && !is_null($value) ){
            $this->last_value = $value + 1;
            $this->enums[$name] = $value;
            return true;
            }
        else if( !isset($this->enums[$name]) && is_null($value) ){
            $this->enums[$name] = $this->last_value++;
            return true;
            }

    return false;
}
################################################################################
#   __destruct().  Deconstruct the class.  Remove the list of enums.
################################################################################
function __destruct()
{
    unset( $this->enums );
    $this->enums = null;

    return true;
}

}
#
#   Test code
#
#   $c = new enums();
#   $c->RED_LIGHT(85);
#   $c->YELLOW_LIGHT = 23;
#   $c->GREEN_LIGHT;
#
#   echo $c->RED_LIGHT . "\n";
#   echo $c->YELLOW_LIGHT . "\n";
#   echo $c->GREEN_LIGHT . "\n";

?>

如果您需要使用全局唯一的enum(即即使在不同enum之间比较元素时)并且易于使用,请随意使用以下代码。我还添加了一些我认为有用的方法。您可以在代码顶部的注释中找到示例。

<?php

/**
 * Class Enum
 * 
 * @author Christopher Fox <christopher.fox@gmx.de>
 *
 * @version 1.0
 *
 * This class provides the function of an enumeration.
 * The values of Enum elements are unique (even between different Enums)
 * as you would expect them to be.
 *
 * Constructing a new Enum:
 * ========================
 *
 * In the following example we construct an enum called "UserState"
 * with the elements "inactive", "active", "banned" and "deleted".
 * 
 * <code>
 * Enum::Create('UserState', 'inactive', 'active', 'banned', 'deleted');
 * </code>
 *
 * Using Enums:
 * ============
 *
 * The following example demonstrates how to compare two Enum elements
 *
 * <code>
 * var_dump(UserState::inactive == UserState::banned); // result: false
 * var_dump(UserState::active == UserState::active); // result: true
 * </code>
 *
 * Special Enum methods:
 * =====================
 *
 * Get the number of elements in an Enum:
 *
 * <code>
 * echo UserState::CountEntries(); // result: 4
 * </code>
 *
 * Get a list with all elements of the Enum:
 *
 * <code>
 * $allUserStates = UserState::GetEntries();
 * </code>
 *
 * Get a name of an element:
 *
 * <code>
 * echo UserState::GetName(UserState::deleted); // result: deleted
 * </code>
 *
 * Get an integer ID for an element (e.g. to store as a value in a database table):
 * This is simply the index of the element (beginning with 1).
 * Note that this ID is only unique for this Enum but now between different Enums.
 *
 * <code>
 * echo UserState::GetDatabaseID(UserState::active); // result: 2
 * </code>
 */
class Enum
{

    /**
     * @var Enum $instance The only instance of Enum (Singleton)
     */
    private static $instance;

    /**
     * @var array $enums    An array of all enums with Enum names as keys
     *          and arrays of element names as values
     */
    private $enums;

    /**
     * Constructs (the only) Enum instance
     */
    private function __construct()
    {
        $this->enums = array();
    }

    /**
     * Constructs a new enum
     *
     * @param string $name The class name for the enum
     * @param mixed $_ A list of strings to use as names for enum entries
     */
    public static function Create($name, $_)
    {
        // Create (the only) Enum instance if this hasn't happened yet
        if (self::$instance===null)
        {
            self::$instance = new Enum();
        }

        // Fetch the arguments of the function
        $args = func_get_args();
        // Exclude the "name" argument from the array of function arguments,
        // so only the enum element names remain in the array
        array_shift($args);
        self::$instance->add($name, $args);
    }

    /**
     * Creates an enumeration if this hasn't happened yet
     * 
     * @param string $name The class name for the enum
     * @param array $fields The names of the enum elements
     */
    private function add($name, $fields)
    {
        if (!array_key_exists($name, $this->enums))
        {
            $this->enums[$name] = array();

            // Generate the code of the class for this enumeration
            $classDeclaration =     "class " . $name . " {\n"
                        . "private static \$name = '" . $name . "';\n"
                        . $this->getClassConstants($name, $fields)
                        . $this->getFunctionGetEntries($name)
                        . $this->getFunctionCountEntries($name)
                        . $this->getFunctionGetDatabaseID()
                        . $this->getFunctionGetName()
                        . "}";

            // Create the class for this enumeration
            eval($classDeclaration);
        }
    }

    /**
     * Returns the code of the class constants
     * for an enumeration. These are the representations
     * of the elements.
     * 
     * @param string $name The class name for the enum
     * @param array $fields The names of the enum elements
     *
     * @return string The code of the class constants
     */
    private function getClassConstants($name, $fields)
    {
        $constants = '';

        foreach ($fields as $field)
        {
            // Create a unique ID for the Enum element
            // This ID is unique because class and variables
            // names can't contain a semicolon. Therefore we
            // can use the semicolon as a separator here.
            $uniqueID = $name . ";" . $field;
            $constants .=   "const " . $field . " = '". $uniqueID . "';\n";
            // Store the unique ID
            array_push($this->enums[$name], $uniqueID);
        }

        return $constants;
    }

    /**
     * Returns the code of the function "GetEntries()"
     * for an enumeration
     * 
     * @param string $name The class name for the enum
     *
     * @return string The code of the function "GetEntries()"
     */
    private function getFunctionGetEntries($name) 
    {
        $entryList = '';        

        // Put the unique element IDs in single quotes and
        // separate them with commas
        foreach ($this->enums[$name] as $key => $entry)
        {
            if ($key > 0) $entryList .= ',';
            $entryList .= "'" . $entry . "'";
        }

        return  "public static function GetEntries() { \n"
            . " return array(" . $entryList . ");\n"
            . "}\n";
    }

    /**
     * Returns the code of the function "CountEntries()"
     * for an enumeration
     * 
     * @param string $name The class name for the enum
     *
     * @return string The code of the function "CountEntries()"
     */
    private function getFunctionCountEntries($name) 
    {
        // This function will simply return a constant number (e.g. return 5;)
        return  "public static function CountEntries() { \n"
            . " return " . count($this->enums[$name]) . ";\n"
            . "}\n";
    }

    /**
     * Returns the code of the function "GetDatabaseID()"
     * for an enumeration
     * 
     * @return string The code of the function "GetDatabaseID()"
     */
    private function getFunctionGetDatabaseID()
    {
        // Check for the index of this element inside of the array
        // of elements and add +1
        return  "public static function GetDatabaseID(\$entry) { \n"
            . "\$key = array_search(\$entry, self::GetEntries());\n"
            . " return \$key + 1;\n"
            . "}\n";
    }

    /**
     * Returns the code of the function "GetName()"
     * for an enumeration
     *
     * @return string The code of the function "GetName()"
     */
    private function getFunctionGetName()
    {
        // Remove the class name from the unique ID 
        // and return this value (which is the element name)
        return  "public static function GetName(\$entry) { \n"
            . "return substr(\$entry, strlen(self::\$name) + 1 , strlen(\$entry));\n"
            . "}\n";
    }

}


?>

昨天我在博客上写了这门课。我认为在php脚本中使用它可能很容易:

final class EnumException extends Exception{}

abstract class Enum
{
    /**
     * @var array ReflectionClass
     */
    protected static $reflectorInstances = array();
    /**
     * Массив конфигурированного объекта-константы enum
     * @var array
     */
    protected static $enumInstances = array();
    /**
     * Массив соответствий значение->ключ используется для проверки - 
     * если ли константа с таким значением
     * @var array
     */
    protected static $foundNameValueLink = array();

    protected $constName;
    protected $constValue;

    /**
     * Реализует паттерн "Одиночка"
     * Возвращает объект константы, но но как объект его использовать не стоит, 
     * т.к. для него реализован "волшебный метод" __toString()
     * Это должно использоваться только для типизачии его как параметра
     * @paradm Node
     */
    final public static function get($value)
    {
        // Это остается здесь для увеличения производительности (по замерам ~10%)
        $name = self::getName($value);
        if ($name === false)
            throw new EnumException("Неизвестая константа");
        $className = get_called_class();    
        if (!isset(self::$enumInstances[$className][$name]))
        {
            $value = constant($className.'::'.$name);
            self::$enumInstances[$className][$name] = new $className($name, $value);
        }

        return self::$enumInstances[$className][$name];
    }

    /**
     * Возвращает массив констант пар ключ-значение всего перечисления
     * @return array 
     */
    final public static function toArray()
    {
        $classConstantsArray = self::getReflectorInstance()->getConstants();
        foreach ($classConstantsArray as $k => $v)
            $classConstantsArray[$k] = (string)$v;
        return $classConstantsArray;
    }

    /**
     * Для последующего использования в toArray для получения массива констант ключ->значение 
     * @return ReflectionClass
     */
    final private static function getReflectorInstance()
    {
        $className = get_called_class();
        if (!isset(self::$reflectorInstances[$className]))
        {
            self::$reflectorInstances[$className] = new ReflectionClass($className);
        }
        return self::$reflectorInstances[$className];
    }

    /**
     * Получает имя константы по её значению
     * @param string $value
     */
    final public static function getName($value)
    {
        $className = (string)get_called_class();

        $value = (string)$value;
        if (!isset(self::$foundNameValueLink[$className][$value]))
        {
            $constantName = array_search($value, self::toArray(), true);
            self::$foundNameValueLink[$className][$value] = $constantName;
        }
        return self::$foundNameValueLink[$className][$value];
    }

    /**
     * Используется ли такое имя константы в перечислении
     * @param string $name
     */
    final public static function isExistName($name)
    {
        $constArray = self::toArray();
        return isset($constArray[$name]);
    }

    /**
     * Используется ли такое значение константы в перечислении
     * @param string $value
     */
    final public static function isExistValue($value)
    {
        return self::getName($value) === false ? false : true;
    }   


    final private function __clone(){}

    final private function __construct($name, $value)
    {
        $this->constName = $name;
        $this->constValue = $value;
    }

    final public function __toString()
    {
        return (string)$this->constValue;
    }
}

用法:

class enumWorkType extends Enum
{
        const FULL = 0;
        const SHORT = 1;
}

这是我对“动态”enum的看法…这样我就可以用变量来调用它,比如从表单中。

看看这个代码块下面的更新版本…

$value = "concert";
$Enumvalue = EnumCategory::enum($value);
//$EnumValue = 1

class EnumCategory{
    const concert = 1;
    const festival = 2;
    const sport = 3;
    const nightlife = 4;
    const theatre = 5;
    const musical = 6;
    const cinema = 7;
    const charity = 8;
    const museum = 9;
    const other = 10;

    public function enum($string){
        return constant('EnumCategory::'.$string);
    }
}

更新:更好的方式做…

class EnumCategory {

    static $concert = 1;
    static $festival = 2;
    static $sport = 3;
    static $nightlife = 4;
    static $theatre = 5;
    static $musical = 6;
    static $cinema = 7;
    static $charity = 8;
    static $museum = 9;
    static $other = 10;

}

电话

EnumCategory::${$category};

我知道这是一个旧线程,然而没有一个我所见过的解决方法真的看起来像枚举,因为几乎所有的解决方法都需要你手动分配值给枚举项,或者它需要你传递一个枚举键数组到一个函数。所以我创造了自己的解决方案。

要使用我的解决方案创建枚举类,可以简单地扩展下面的enum类,创建一堆静态变量(不需要初始化它们),并在枚举类定义的下面调用yourEnumClass::init()。

edit: This only works in php >= 5.3, but it can probably be modified to work in older versions as well /** * A base class for enums. * * This class can be used as a base class for enums. * It can be used to create regular enums (incremental indices), but it can also be used to create binary flag values. * To create an enum class you can simply extend this class, and make a call to <yourEnumClass>::init() before you use the enum. * Preferably this call is made directly after the class declaration. * Example usages: * DaysOfTheWeek.class.php * abstract class DaysOfTheWeek extends Enum{ * static $MONDAY = 1; * static $TUESDAY; * static $WEDNESDAY; * static $THURSDAY; * static $FRIDAY; * static $SATURDAY; * static $SUNDAY; * } * DaysOfTheWeek::init(); * * example.php * require_once("DaysOfTheWeek.class.php"); * $today = date('N'); * if ($today == DaysOfTheWeek::$SUNDAY || $today == DaysOfTheWeek::$SATURDAY) * echo "It's weekend!"; * * Flags.class.php * abstract class Flags extends Enum{ * static $FLAG_1; * static $FLAG_2; * static $FLAG_3; * } * Flags::init(Enum::$BINARY_FLAG); * * example2.php * require_once("Flags.class.php"); * $flags = Flags::$FLAG_1 | Flags::$FLAG_2; * if ($flags & Flags::$FLAG_1) * echo "Flag_1 is set"; * * @author Tiddo Langerak */ abstract class Enum{ static $BINARY_FLAG = 1; /** * This function must be called to initialize the enumeration! * * @param bool $flags If the USE_BINARY flag is provided, the enum values will be binary flag values. Default: no flags set. */ public static function init($flags = 0){ //First, we want to get a list of all static properties of the enum class. We'll use the ReflectionClass for this. $enum = get_called_class(); $ref = new ReflectionClass($enum); $items = $ref->getStaticProperties(); //Now we can start assigning values to the items. if ($flags & self::$BINARY_FLAG){ //If we want binary flag values, our first value should be 1. $value = 1; //Now we can set the values for all items. foreach ($items as $key=>$item){ if (!isset($item)){ //If no value is set manually, we should set it. $enum::$$key = $value; //And we need to calculate the new value $value *= 2; } else { //If there was already a value set, we will continue starting from that value, but only if that was a valid binary flag value. //Otherwise, we will just skip this item. if ($key != 0 && ($key & ($key - 1) == 0)) $value = 2 * $item; } } } else { //If we want to use regular indices, we'll start with index 0. $value = 0; //Now we can set the values for all items. foreach ($items as $key=>$item){ if (!isset($item)){ //If no value is set manually, we should set it, and increment the value for the next item. $enum::$$key = $value; $value++; } else { //If a value was already set, we'll continue from that value. $value = $item+1; } } } } }