我尝试在谷歌播放上上传我的apk,遇到了一个错误消息:“你上传了一个可调试的apk。出于安全原因,您需要在谷歌播放中发布调试之前禁用调试。了解更多关于可调试apk的信息。”

然后我在我的manifest中写了android:debuggable="false",然后再试一次。我遇到了同样的错误,所以我已经从我的模块中设置了构建变体,并尝试再次生成apk,但这一次,生成了这个错误:

Error:Gradle: Execution failed for task ':app:lintVitalRelease'.
Lint found fatal errors while assembling a release target.
  To proceed, either fix the issues identified by lint, or modify your build script as follows:
  ...
  android {
      lintOptions {
          checkReleaseBuilds false
          // Or, if you prefer, you can continue to check for errors in release builds,
          // but continue the build even when errors are found:
          abortOnError false
      }
  }
  ...

当前回答

将此添加到android {} build.gradle(模块:应用)

lintOptions {
    checkReleaseBuilds false
    // Or, if you prefer, you can continue to check for errors in release builds,
    // but continue the build even when errors are found:
    abortOnError false
}

其他回答

为了防止您试图定位问题所在,我在项目的以下路径中发现了我的问题:/app/build/reports/lint-results-release-fatal.html(或.xml)。

希望这能有所帮助!

你可以从gradle build选项卡中找到更多信息:

2022年编辑:

点击大象按钮就可以跑了:

gradle assembleDebug

在我的案例中,问题与谷歌Play所要求的最低目标API级别有关。它被设定为小于26。

当我将最低目标API级别设置为26时,问题消失了。

进入build.gradle(模块:app)

lintOptions {
    checkReleaseBuilds false
    // Or, if you prefer, you can continue to check for errors in release builds,
    // but continue the build even when errors are found:
    abortOnError false
}

这对我来说很管用,我只是像这样修改了我的BuildTypes:

buildTypes {
    release {
        android {
            lintOptions {
                checkReleaseBuilds false
                // Or, if you prefer, you can continue to check for errors in release builds,
                // but continue the build even when errors are found:
                abortOnError false
            }
        }
        minifyEnabled false
        proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
    }
}