如何检索在WPF-treeview中选择的项?我想在XAML中这样做,因为我想绑定它。

您可能认为它是SelectedItem,但显然它不存在是只读的,因此不可用。

这就是我想做的:

<TreeView ItemsSource="{Binding Path=Model.Clusters}" 
            ItemTemplate="{StaticResource ClusterTemplate}"
            SelectedItem="{Binding Path=Model.SelectedCluster}" />

我想将SelectedItem绑定到我的Model上的一个属性。

但这给了我一个错误:

“SelectedItem”属性是只读的,不能从标记中设置。

编辑: 这就是我解决这个问题的方法:

<TreeView
          ItemsSource="{Binding Path=Model.Clusters}" 
          ItemTemplate="{StaticResource HoofdCLusterTemplate}"
          SelectedItemChanged="TreeView_OnSelectedItemChanged" />

在我的xaml的代码背后文件:

private void TreeView_OnSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
    Model.SelectedCluster = (Cluster)e.NewValue;
}

当前回答

它的答案比OP期待的要多一点…但我希望它至少能帮助到一些人。

如果你想在SelectedItem改变时执行ICommand,你可以在事件上绑定一个命令,不再需要在ViewModel中使用属性SelectedItem。

这样做:

1-添加System.Windows.Interactivity引用

xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"

2-将命令绑定到事件SelectedItemChanged

<TreeView x:Name="myTreeView" Margin="1"
            ItemsSource="{Binding Directories}">
    <i:Interaction.Triggers>
        <i:EventTrigger EventName="SelectedItemChanged">
            <i:InvokeCommandAction Command="{Binding SomeCommand}"
                                   CommandParameter="
                                            {Binding ElementName=myTreeView
                                             ,Path=SelectedItem}"/>
        </i:EventTrigger>
    </i:Interaction.Triggers>
    <TreeView.ItemTemplate>
           <!-- ... -->
    </TreeView.ItemTemplate>
</TreeView>

其他回答

我意识到这已经有了一个被接受的答案,但我把这些放在一起来解决问题。它使用了与Delta的解决方案类似的思想,但不需要子类化TreeView:

public class BindableSelectedItemBehavior : Behavior<TreeView>
{
    #region SelectedItem Property

    public object SelectedItem
    {
        get { return (object)GetValue(SelectedItemProperty); }
        set { SetValue(SelectedItemProperty, value); }
    }

    public static readonly DependencyProperty SelectedItemProperty =
        DependencyProperty.Register("SelectedItem", typeof(object), typeof(BindableSelectedItemBehavior), new UIPropertyMetadata(null, OnSelectedItemChanged));

    private static void OnSelectedItemChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
    {
        var item = e.NewValue as TreeViewItem;
        if (item != null)
        {
            item.SetValue(TreeViewItem.IsSelectedProperty, true);
        }
    }

    #endregion

    protected override void OnAttached()
    {
        base.OnAttached();

        this.AssociatedObject.SelectedItemChanged += OnTreeViewSelectedItemChanged;
    }

    protected override void OnDetaching()
    {
        base.OnDetaching();

        if (this.AssociatedObject != null)
        {
            this.AssociatedObject.SelectedItemChanged -= OnTreeViewSelectedItemChanged;
        }
    }

    private void OnTreeViewSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
    {
        this.SelectedItem = e.NewValue;
    }
}

然后你可以在你的XAML中使用它:

<TreeView>
    <e:Interaction.Behaviors>
        <behaviours:BindableSelectedItemBehavior SelectedItem="{Binding SelectedItem, Mode=TwoWay}" />
    </e:Interaction.Behaviors>
</TreeView>

希望它能帮助到一些人!

一切都很复杂……使用Caliburn Micro (http://caliburnmicro.codeplex.com/)

观点:

<TreeView Micro:Message.Attach="[Event SelectedItemChanged] = [Action SetSelectedItem($this.SelectedItem)]" />

ViewModel:

public void SetSelectedItem(YourNodeViewModel item) {}; 

它的答案比OP期待的要多一点…但我希望它至少能帮助到一些人。

如果你想在SelectedItem改变时执行ICommand,你可以在事件上绑定一个命令,不再需要在ViewModel中使用属性SelectedItem。

这样做:

1-添加System.Windows.Interactivity引用

xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"

2-将命令绑定到事件SelectedItemChanged

<TreeView x:Name="myTreeView" Margin="1"
            ItemsSource="{Binding Directories}">
    <i:Interaction.Triggers>
        <i:EventTrigger EventName="SelectedItemChanged">
            <i:InvokeCommandAction Command="{Binding SomeCommand}"
                                   CommandParameter="
                                            {Binding ElementName=myTreeView
                                             ,Path=SelectedItem}"/>
        </i:EventTrigger>
    </i:Interaction.Triggers>
    <TreeView.ItemTemplate>
           <!-- ... -->
    </TreeView.ItemTemplate>
</TreeView>

当点击某些项目列表时,你会在“选定”属性中获得数据。 视图模型:

public class ShellViewModel : INotifyPropertyChanged
{
    public event PropertyChangedEventHandler PropertyChanged;

    protected void NotifyPropertyChanged(String info)
    {
        if (PropertyChanged != null)
        {
            PropertyChanged(this, new PropertyChangedEventArgs(info));
        }
    }

    private ObservableCollection<Books> _books;

    private List<Books> bookList = new List<Books>();

    public ObservableCollection<Books> Books
    {
        get { return _books; }
        set { _books = value; NotifyPropertyChanged("Books"); }
    }

    private Books books;

    public Books Selected
    {
        get { return books; }
        set { books = value; }
    }


    public ShellViewModel()
    {
        bookList = new List<Books>()
        {
            new Books{BookName = "Harry Poter",Price ="15$"},
            new Books{BookName = "Harry Poter 2 ",Price ="14.95$"},
            new Books{BookName = "Harry Poter 3",Price ="18.50$"},
            new Books{BookName = "Harry Poter 4",Price ="32.90$"},
        };

        Books = new ObservableCollection<Books>(bookList);
    }
}

public class Books
{
    public string BookName { get; set; }
    public string Price { get; set; }
}

XAML:

 <ListView x:Name="lst" Grid.Row="2" ItemsSource="{Binding Books}" SelectedItem="{Binding Selected}">
        <ListView.View>
            <GridView >
                <GridViewColumn Header="Name" DisplayMemberBinding="{Binding BookName}"  />
                <GridViewColumn Header="Price" Width="100" DisplayMemberBinding="{Binding Price}"/>
            </GridView>
        </ListView.View>
    </ListView>

你也可以使用TreeViewItem。IsSelected财产