如何检索在WPF-treeview中选择的项?我想在XAML中这样做,因为我想绑定它。
您可能认为它是SelectedItem,但显然它不存在是只读的,因此不可用。
这就是我想做的:
<TreeView ItemsSource="{Binding Path=Model.Clusters}"
ItemTemplate="{StaticResource ClusterTemplate}"
SelectedItem="{Binding Path=Model.SelectedCluster}" />
我想将SelectedItem绑定到我的Model上的一个属性。
但这给了我一个错误:
“SelectedItem”属性是只读的,不能从标记中设置。
编辑:
这就是我解决这个问题的方法:
<TreeView
ItemsSource="{Binding Path=Model.Clusters}"
ItemTemplate="{StaticResource HoofdCLusterTemplate}"
SelectedItemChanged="TreeView_OnSelectedItemChanged" />
在我的xaml的代码背后文件:
private void TreeView_OnSelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
Model.SelectedCluster = (Cluster)e.NewValue;
}
我试过了这道题的所有解。没有人能完全解决我的问题。所以我认为最好使用这样的继承类与重定义属性SelectedItem。如果你从GUI中选择tree element并在代码中设置此属性值,它将完美地工作
public class TreeViewEx : TreeView
{
public TreeViewEx()
{
this.SelectedItemChanged += new RoutedPropertyChangedEventHandler<object>(TreeViewEx_SelectedItemChanged);
}
void TreeViewEx_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
this.SelectedItem = e.NewValue;
}
#region SelectedItem
/// <summary>
/// Gets or Sets the SelectedItem possible Value of the TreeViewItem object.
/// </summary>
public new object SelectedItem
{
get { return this.GetValue(TreeViewEx.SelectedItemProperty); }
set { this.SetValue(TreeViewEx.SelectedItemProperty, value); }
}
// Using a DependencyProperty as the backing store for MyProperty. This enables animation, styling, binding, etc...
public new static readonly DependencyProperty SelectedItemProperty =
DependencyProperty.Register("SelectedItem", typeof(object), typeof(TreeViewEx),
new FrameworkPropertyMetadata(null, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, SelectedItemProperty_Changed));
static void SelectedItemProperty_Changed(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs e)
{
TreeViewEx targetObject = dependencyObject as TreeViewEx;
if (targetObject != null)
{
TreeViewItem tvi = targetObject.FindItemNode(targetObject.SelectedItem) as TreeViewItem;
if (tvi != null)
tvi.IsSelected = true;
}
}
#endregion SelectedItem
public TreeViewItem FindItemNode(object item)
{
TreeViewItem node = null;
foreach (object data in this.Items)
{
node = this.ItemContainerGenerator.ContainerFromItem(data) as TreeViewItem;
if (node != null)
{
if (data == item)
break;
node = FindItemNodeInChildren(node, item);
if (node != null)
break;
}
}
return node;
}
protected TreeViewItem FindItemNodeInChildren(TreeViewItem parent, object item)
{
TreeViewItem node = null;
bool isExpanded = parent.IsExpanded;
if (!isExpanded) //Can't find child container unless the parent node is Expanded once
{
parent.IsExpanded = true;
parent.UpdateLayout();
}
foreach (object data in parent.Items)
{
node = parent.ItemContainerGenerator.ContainerFromItem(data) as TreeViewItem;
if (data == item && node != null)
break;
node = FindItemNodeInChildren(node, item);
if (node != null)
break;
}
if (node == null && parent.IsExpanded != isExpanded)
parent.IsExpanded = isExpanded;
if (node != null)
parent.IsExpanded = true;
return node;
}
}
它的答案比OP期待的要多一点…但我希望它至少能帮助到一些人。
如果你想在SelectedItem改变时执行ICommand,你可以在事件上绑定一个命令,不再需要在ViewModel中使用属性SelectedItem。
这样做:
1-添加System.Windows.Interactivity引用
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
2-将命令绑定到事件SelectedItemChanged
<TreeView x:Name="myTreeView" Margin="1"
ItemsSource="{Binding Directories}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="SelectedItemChanged">
<i:InvokeCommandAction Command="{Binding SomeCommand}"
CommandParameter="
{Binding ElementName=myTreeView
,Path=SelectedItem}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
<TreeView.ItemTemplate>
<!-- ... -->
</TreeView.ItemTemplate>
</TreeView>
这可以以一种“更好”的方式完成,只使用绑定和GalaSoft MVVM Light库的EventToCommand。在您的VM中添加一个命令,当所选项目发生变化时将调用该命令,并初始化该命令以执行任何必要的操作。在这个例子中,我使用了一个RelayCommand,只设置SelectedCluster属性。
public class ViewModel
{
public ViewModel()
{
SelectedClusterChanged = new RelayCommand<Cluster>( c => SelectedCluster = c );
}
public RelayCommand<Cluster> SelectedClusterChanged { get; private set; }
public Cluster SelectedCluster { get; private set; }
}
然后在xaml中添加EventToCommand行为。使用混合非常简单。
<TreeView
x:Name="lstClusters"
ItemsSource="{Binding Path=Model.Clusters}"
ItemTemplate="{StaticResource HoofdCLusterTemplate}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="SelectedItemChanged">
<GalaSoft_MvvmLight_Command:EventToCommand Command="{Binding SelectedClusterChanged}" CommandParameter="{Binding ElementName=lstClusters,Path=SelectedValue}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</TreeView>
我偶然发现了这一页,寻找与原作者相同的答案,并证明了总是有不止一种方法来做这件事,解决方案对我来说甚至比这里提供的答案更容易,所以我想我不妨添加到堆中。
绑定的动机是保持良好& MVVM。ViewModel的可能用法是有一个带有名称的属性,例如“CurrentThingy”,而在其他地方,其他东西上的DataContext被绑定到“CurrentThingy”。
而不是通过额外的步骤(例如:自定义行为,第三方控制)来支持从TreeView到我的模型的良好绑定,然后从其他东西到我的模型,我的解决方案是使用简单的元素绑定其他东西到TreeView。SelectedItem,而不是将其他东西绑定到ViewModel,从而跳过所需的额外工作。
XAML:
<TreeView x:Name="myTreeView" ItemsSource="{Binding MyThingyCollection}">
.... stuff
</TreeView>
<!-- then.. somewhere else where I want to see the currently selected TreeView item: -->
<local:MyThingyDetailsView
DataContext="{Binding ElementName=myTreeView, Path=SelectedItem}" />
当然,这对于读取当前选择的项目很好,但不能设置它,这是我所需要的。
我提出了这个解决方案(我认为这是最简单的,并且没有内存泄漏),它非常适合从视图的选定项更新ViewModel的选定项。
请注意,从ViewModel中更改所选项不会更新视图中的所选项。
public class TreeViewEx : TreeView
{
public static readonly DependencyProperty SelectedItemExProperty = DependencyProperty.Register("SelectedItemEx", typeof(object), typeof(TreeViewEx), new FrameworkPropertyMetadata(default(object))
{
BindsTwoWayByDefault = true // Required in order to avoid setting the "BindingMode" from the XAML
});
public object SelectedItemEx
{
get => GetValue(SelectedItemExProperty);
set => SetValue(SelectedItemExProperty, value);
}
protected override void OnSelectedItemChanged(RoutedPropertyChangedEventArgs<object> e)
{
SelectedItemEx = e.NewValue;
}
}
XAML usage
<l:TreeViewEx ItemsSource="{Binding Path=Items}" SelectedItemEx="{Binding Path=SelectedItem}" >