在JavaScript中实现堆栈和队列的最佳方法是什么?

我想做调车场算法我需要这些数据结构。


当前回答

单端队列

这是一个使用映射的队列。由于插入顺序得到了保证,所以可以像迭代数组一样迭代它。除此之外,它的思想与Queue.js非常相似。

我做了一些简单的测试,但还没有进行广泛的测试。我还添加了一些我认为很好的功能(通过数组构造)或易于实现(例如last()和first())。

它背后的简单版本/直觉如下:

class Queue {
    constructor() {
        this.offset = 0
        this.data = new Map()
    }

    enqueue(item) {
        const current = this.offset + this.length()
        this.data.set(current, item)
    }

    dequeue() {
        if (this.length() > 0) {
            this.data.delete(this.offset)
            this.offset += 1
        }
    }

    first() {
        return this.data.get(this.offset)
    }

    last() {
        return this.data.get(this.offset + this.length() - 1)
    }

    length() {
        return this.data.size
    }
}

简单版本的问题是,当内存索引超过9千万亿(Number.MAX_SAFE_INTEGER的值)时,需要重新映射内存。此外,我认为它可能很好有数组构造,它很高兴看到值正在进入队列和退出队列返回。可以通过编写以下代码来解释这一点:

class Queue {
    constructor() {
        this.offset = 0
        this.data = new Map()
        if (arguments.length === 1) this._initializeFromArray(arguments[0])
    }

    enqueue(item) {
        const current = this.offset + this.length()
        this.data.set(current, item)
        let result = this.data.get(current)
        this._remapDataIfMaxMemoryViolation(current, Number.MAX_SAFE_INTEGER)
        return result
    }

    dequeue() {
        let result = undefined
        if (this.length() > 0) {
            result = this.data.get(this.offset)
            this.data.delete(this.offset)
            this.offset += 1
        }
        if (this.length() === 0) this.offset = 0
        return result
    }

    first() {
        return this.data.get(this.offset)
    }

    last() {
        return this.data.get(this.offset + this.length() - 1)
    }

    length() {
        return this.data.size
    }

    _remapDataIfMaxMemoryViolation(current, threshhold) {
        if (current+1 === threshhold) {
            const length = this.length()
            this.offset = 0
            for (const [key, value] of this.data) {
                this.data.set(this.offset, value)
                this.data.delete(key, value)
                this.offset += 1
                if (this.offset === length) break
            }       
        }
    }

    _initializeFromArray(array) {
        for (const value of array) {
            this.data.set(this.offset, value)
            this.offset += 1
        }
    }
}

我在Chrome开发控制台进行了一些测试,对完整版本进行了以下调用。

l = console.log // I'm lazy with typing
q = new Queue()
l('enqueue', q.enqueue(1))
l('enqueue', q.enqueue(2))
l('enqueue', q.enqueue(3))
l('enqueue', q.enqueue("hello"))
l('enqueue', q.enqueue("monkey"))
l('show 5 elements: ', q.data)
l('length', q.length())
l('first', q.first())
l('last', q.last())
l('dequeue', q.dequeue())
l('dequeue', q.dequeue())
l('show 3 elements', q.data)
q._remapDataIfMaxMemoryViolation(q.length()+q.offset-1, 5)
l('show 3 remapped elements', q.data)

l(queue = new Queue([3,4,5,6,7,8,9]))
l(queue.data)

其他回答

Javascript有push和pop方法,它们操作在普通的Javascript数组对象上。

关于排队,请看这里:

http://safalra.com/web-design/javascript/queues/

Queues can be implemented in JavaScript using either the push and shift methods or unshift and pop methods of the array object. Although this is a simple way to implement queues, it is very inefficient for large queues — because of the methods operate on arrays, the shift and unshift methods move every element in the array each time they are called. Queue.js is a simple and efficient queue implementation for JavaScript whose dequeue function runs in amortized constant time. As a result, for larger queues, it can be significantly faster than using arrays.

如果你理解栈的push()和pop()函数,那么queue只是在相反的意义上进行这些操作之一。push()的对边是unshift(), pop()的对边是shift()。 然后:

//classic stack
var stack = [];
stack.push("first"); // push inserts at the end
stack.push("second");
stack.push("last");
stack.pop(); //pop takes the "last" element

//One way to implement queue is to insert elements in the oposite sense than a stack
var queue = [];
queue.unshift("first"); //unshift inserts at the beginning
queue.unshift("second");
queue.unshift("last");
queue.pop(); //"first"

//other way to do queues is to take the elements in the oposite sense than stack
var queue = [];
queue.push("first"); //push, as in the stack inserts at the end
queue.push("second");
queue.push("last");
queue.shift(); //but shift takes the "first" element

或者可以使用两个数组来实现队列数据结构。

var temp_stack = new Array();
var stack = new Array();

temp_stack.push(1);
temp_stack.push(2);
temp_stack.push(3);

如果我现在弹出元素,那么输出将是3 2 1。 但我们想先进先出结构,所以你可以做以下。

stack.push(temp_stack.pop());
stack.push(temp_stack.pop());
stack.push(temp_stack.pop());

stack.pop(); //Pop out 1
stack.pop(); //Pop out 2
stack.pop(); //Pop out 3

下面是一个队列的链表版本,它也包括最后一个节点,这是@perkins建议的,也是最合适的。

// QUEUE Object Definition

var Queue = function() {
  this.first = null;
  this.last = null;
  this.size = 0;
};

var Node = function(data) {
  this.data = data;
  this.next = null;
};

Queue.prototype.enqueue = function(data) {
  var node = new Node(data);

  if (!this.first){ // for empty list first and last are the same
    this.first = node;
    this.last = node;
  } else { // otherwise we stick it on the end
    this.last.next=node;
    this.last=node;
  }

  this.size += 1;
  return node;
};

Queue.prototype.dequeue = function() {
  if (!this.first) //check for empty list
    return null;

  temp = this.first; // grab top of list
  if (this.first==this.last) {
    this.last=null;  // when we need to pop the last one
  }
  this.first = this.first.next; // move top of list down
  this.size -= 1;
  return temp;
};

下面是一个相当简单的队列实现,有两个目标:

与array.shift()不同,您知道这个出队列方法需要常数时间(O(1))。 为了提高速度,这种方法使用的分配比链表方法少得多。

堆栈实现只共享第二个目标。

// Queue
function Queue() {
        this.q = new Array(5);
        this.first = 0;
        this.size = 0;
}
Queue.prototype.enqueue = function(a) {
        var other;
        if (this.size == this.q.length) {
                other = new Array(this.size*2);
                for (var i = 0; i < this.size; i++) {
                        other[i] = this.q[(this.first+i)%this.size];
                }
                this.first = 0;
                this.q = other;
        }
        this.q[(this.first+this.size)%this.q.length] = a;
        this.size++;
};
Queue.prototype.dequeue = function() {
        if (this.size == 0) return undefined;
        this.size--;
        var ret = this.q[this.first];
        this.first = (this.first+1)%this.q.length;
        return ret;
};
Queue.prototype.peek = function() { return this.size > 0 ? this.q[this.first] : undefined; };
Queue.prototype.isEmpty = function() { return this.size == 0; };

// Stack
function Stack() {
        this.s = new Array(5);
        this.size = 0;
}
Stack.prototype.push = function(a) {
        var other;
    if (this.size == this.s.length) {
            other = new Array(this.s.length*2);
            for (var i = 0; i < this.s.length; i++) other[i] = this.s[i];
            this.s = other;
    }
    this.s[this.size++] = a;
};
Stack.prototype.pop = function() {
        if (this.size == 0) return undefined;
        return this.s[--this.size];
};
Stack.prototype.peek = function() { return this.size > 0 ? this.s[this.size-1] : undefined; };