在JavaScript中实现堆栈和队列的最佳方法是什么?

我想做调车场算法我需要这些数据结构。


当前回答

下面是一个相当简单的队列实现,有两个目标:

与array.shift()不同,您知道这个出队列方法需要常数时间(O(1))。 为了提高速度,这种方法使用的分配比链表方法少得多。

堆栈实现只共享第二个目标。

// Queue
function Queue() {
        this.q = new Array(5);
        this.first = 0;
        this.size = 0;
}
Queue.prototype.enqueue = function(a) {
        var other;
        if (this.size == this.q.length) {
                other = new Array(this.size*2);
                for (var i = 0; i < this.size; i++) {
                        other[i] = this.q[(this.first+i)%this.size];
                }
                this.first = 0;
                this.q = other;
        }
        this.q[(this.first+this.size)%this.q.length] = a;
        this.size++;
};
Queue.prototype.dequeue = function() {
        if (this.size == 0) return undefined;
        this.size--;
        var ret = this.q[this.first];
        this.first = (this.first+1)%this.q.length;
        return ret;
};
Queue.prototype.peek = function() { return this.size > 0 ? this.q[this.first] : undefined; };
Queue.prototype.isEmpty = function() { return this.size == 0; };

// Stack
function Stack() {
        this.s = new Array(5);
        this.size = 0;
}
Stack.prototype.push = function(a) {
        var other;
    if (this.size == this.s.length) {
            other = new Array(this.s.length*2);
            for (var i = 0; i < this.s.length; i++) other[i] = this.s[i];
            this.s = other;
    }
    this.s[this.size++] = a;
};
Stack.prototype.pop = function() {
        if (this.size == 0) return undefined;
        return this.s[--this.size];
};
Stack.prototype.peek = function() { return this.size > 0 ? this.s[this.size-1] : undefined; };

其他回答

有很多方法可以在Javascript中实现堆栈和队列。上面的大多数答案都是非常肤浅的实现,我将尝试实现一些更可读(使用es6的新语法特性)和更健壮的东西。

下面是堆栈实现:

class Stack {
  constructor(...items){
    this._items = []

    if(items.length>0)
      items.forEach(item => this._items.push(item) )

  }

  push(...items){
    //push item to the stack
     items.forEach(item => this._items.push(item) )
     return this._items;

  }

  pop(count=0){
    //pull out the topmost item (last item) from stack
    if(count===0)
      return this._items.pop()
     else
       return this._items.splice( -count, count )
  }

  peek(){
    // see what's the last item in stack
    return this._items[this._items.length-1]
  }

  size(){
    //no. of items in stack
    return this._items.length
  }

  isEmpty(){
    // return whether the stack is empty or not
    return this._items.length==0
  }

  toArray(){
    return this._items;
  }
}

下面是如何使用堆栈:

let my_stack = new Stack(1,24,4);
// [1, 24, 4]
my_stack.push(23)
//[1, 24, 4, 23]
my_stack.push(1,2,342);
//[1, 24, 4, 23, 1, 2, 342]
my_stack.pop();
//[1, 24, 4, 23, 1, 2]
my_stack.pop(3)
//[1, 24, 4]
my_stack.isEmpty()
// false
my_stack.size();
//3

如果您想查看关于此实现的详细描述以及如何进一步改进,请阅读这里:http://jschap.com/data-structures-in-javascript-stack/

下面是es6中队列实现的代码:

class Queue{
 constructor(...items){
   //initialize the items in queue
   this._items = []
   // enqueuing the items passed to the constructor
   this.enqueue(...items)
 }

  enqueue(...items){
    //push items into the queue
    items.forEach( item => this._items.push(item) )
    return this._items;
  }

  dequeue(count=1){
    //pull out the first item from the queue
    this._items.splice(0,count);
    return this._items;
  }

  peek(){
    //peek at the first item from the queue
    return this._items[0]
  }

  size(){
    //get the length of queue
    return this._items.length
  }

  isEmpty(){
    //find whether the queue is empty or no
    return this._items.length===0
  }
}

下面是如何使用这个实现:

let my_queue = new Queue(1,24,4);
// [1, 24, 4]
my_queue.enqueue(23)
//[1, 24, 4, 23]
my_queue.enqueue(1,2,342);
//[1, 24, 4, 23, 1, 2, 342]
my_queue.dequeue();
//[24, 4, 23, 1, 2, 342]
my_queue.dequeue(3)
//[1, 2, 342]
my_queue.isEmpty()
// false
my_queue.size();
//3

要完整地了解如何实现这些数据结构以及如何进一步改进这些数据结构,您可能需要阅读jschap.com上的“在javascript中处理数据结构”系列。这是队列的链接——http://jschap.com/playing-data-structures-javascript-queues/

如果你理解栈的push()和pop()函数,那么queue只是在相反的意义上进行这些操作之一。push()的对边是unshift(), pop()的对边是shift()。 然后:

//classic stack
var stack = [];
stack.push("first"); // push inserts at the end
stack.push("second");
stack.push("last");
stack.pop(); //pop takes the "last" element

//One way to implement queue is to insert elements in the oposite sense than a stack
var queue = [];
queue.unshift("first"); //unshift inserts at the beginning
queue.unshift("second");
queue.unshift("last");
queue.pop(); //"first"

//other way to do queues is to take the elements in the oposite sense than stack
var queue = [];
queue.push("first"); //push, as in the stack inserts at the end
queue.push("second");
queue.push("last");
queue.shift(); //but shift takes the "first" element

单端队列

这是一个使用映射的队列。由于插入顺序得到了保证,所以可以像迭代数组一样迭代它。除此之外,它的思想与Queue.js非常相似。

我做了一些简单的测试,但还没有进行广泛的测试。我还添加了一些我认为很好的功能(通过数组构造)或易于实现(例如last()和first())。

它背后的简单版本/直觉如下:

class Queue {
    constructor() {
        this.offset = 0
        this.data = new Map()
    }

    enqueue(item) {
        const current = this.offset + this.length()
        this.data.set(current, item)
    }

    dequeue() {
        if (this.length() > 0) {
            this.data.delete(this.offset)
            this.offset += 1
        }
    }

    first() {
        return this.data.get(this.offset)
    }

    last() {
        return this.data.get(this.offset + this.length() - 1)
    }

    length() {
        return this.data.size
    }
}

简单版本的问题是,当内存索引超过9千万亿(Number.MAX_SAFE_INTEGER的值)时,需要重新映射内存。此外,我认为它可能很好有数组构造,它很高兴看到值正在进入队列和退出队列返回。可以通过编写以下代码来解释这一点:

class Queue {
    constructor() {
        this.offset = 0
        this.data = new Map()
        if (arguments.length === 1) this._initializeFromArray(arguments[0])
    }

    enqueue(item) {
        const current = this.offset + this.length()
        this.data.set(current, item)
        let result = this.data.get(current)
        this._remapDataIfMaxMemoryViolation(current, Number.MAX_SAFE_INTEGER)
        return result
    }

    dequeue() {
        let result = undefined
        if (this.length() > 0) {
            result = this.data.get(this.offset)
            this.data.delete(this.offset)
            this.offset += 1
        }
        if (this.length() === 0) this.offset = 0
        return result
    }

    first() {
        return this.data.get(this.offset)
    }

    last() {
        return this.data.get(this.offset + this.length() - 1)
    }

    length() {
        return this.data.size
    }

    _remapDataIfMaxMemoryViolation(current, threshhold) {
        if (current+1 === threshhold) {
            const length = this.length()
            this.offset = 0
            for (const [key, value] of this.data) {
                this.data.set(this.offset, value)
                this.data.delete(key, value)
                this.offset += 1
                if (this.offset === length) break
            }       
        }
    }

    _initializeFromArray(array) {
        for (const value of array) {
            this.data.set(this.offset, value)
            this.offset += 1
        }
    }
}

我在Chrome开发控制台进行了一些测试,对完整版本进行了以下调用。

l = console.log // I'm lazy with typing
q = new Queue()
l('enqueue', q.enqueue(1))
l('enqueue', q.enqueue(2))
l('enqueue', q.enqueue(3))
l('enqueue', q.enqueue("hello"))
l('enqueue', q.enqueue("monkey"))
l('show 5 elements: ', q.data)
l('length', q.length())
l('first', q.first())
l('last', q.last())
l('dequeue', q.dequeue())
l('dequeue', q.dequeue())
l('show 3 elements', q.data)
q._remapDataIfMaxMemoryViolation(q.length()+q.offset-1, 5)
l('show 3 remapped elements', q.data)

l(queue = new Queue([3,4,5,6,7,8,9]))
l(queue.data)

Javascript有push和pop方法,它们操作在普通的Javascript数组对象上。

关于排队,请看这里:

http://safalra.com/web-design/javascript/queues/

Queues can be implemented in JavaScript using either the push and shift methods or unshift and pop methods of the array object. Although this is a simple way to implement queues, it is very inefficient for large queues — because of the methods operate on arrays, the shift and unshift methods move every element in the array each time they are called. Queue.js is a simple and efficient queue implementation for JavaScript whose dequeue function runs in amortized constant time. As a result, for larger queues, it can be significantly faster than using arrays.

下面是我使用链表实现的堆栈和队列:

// Linked List function Node(data) { this.data = data; this.next = null; } // Stack implemented using LinkedList function Stack() { this.top = null; } Stack.prototype.push = function(data) { var newNode = new Node(data); newNode.next = this.top; //Special attention this.top = newNode; } Stack.prototype.pop = function() { if (this.top !== null) { var topItem = this.top.data; this.top = this.top.next; return topItem; } return null; } Stack.prototype.print = function() { var curr = this.top; while (curr) { console.log(curr.data); curr = curr.next; } } // var stack = new Stack(); // stack.push(3); // stack.push(5); // stack.push(7); // stack.print(); // Queue implemented using LinkedList function Queue() { this.head = null; this.tail = null; } Queue.prototype.enqueue = function(data) { var newNode = new Node(data); if (this.head === null) { this.head = newNode; this.tail = newNode; } else { this.tail.next = newNode; this.tail = newNode; } } Queue.prototype.dequeue = function() { var newNode; if (this.head !== null) { newNode = this.head.data; this.head = this.head.next; } return newNode; } Queue.prototype.print = function() { var curr = this.head; while (curr) { console.log(curr.data); curr = curr.next; } } var queue = new Queue(); queue.enqueue(3); queue.enqueue(5); queue.enqueue(7); queue.print(); queue.dequeue(); queue.dequeue(); queue.print();