我在一个应用程序上工作了几年,收到了一个简单的设计请求:在UIView上圆角并添加投影。做以下所给的事

我想要一个自定义的UIView…:我只是想要一个空白的白色视图与圆角和光滴阴影(没有照明效果)。我可以逐个执行这些操作,但通常会发生clipToBounds/maskToBounds冲突。


当前回答

这对我很管用。窍门是将背景颜色从主视图移到图层中。

CALayer *layer = view.layer;
layer.cornerRadius = 15.0f;
layer.masksToBounds = NO;

layer.shadowOffset = CGSizeMake(0, 3);
layer.shadowColor = [[UIColor blackColor] CGColor];
layer.shadowRadius = 2.0f;
layer.shadowOpacity = 0.35f;
layer.shadowPath = [[UIBezierPath bezierPathWithRoundedRect:layer.bounds cornerRadius:layer.cornerRadius] CGPath];

CGColorRef  bColor = view.backgroundColor.CGColor;
view.backgroundColor = nil;
layer.backgroundColor =  bColor ;

其他回答

在研究了一整天的圆角视图与阴影之后,我很高兴在这里发布我的自定义uiview类,希望结束这个问题:

RoundCornerShadowView.h

#import <UIKit/UIKit.h>

@interface RoundCornerShadowView : UIView

@end

RoundCornerShadowView.m

#import "RoundCornerShadowView.h"

@implementation RoundCornerShadowView

// *** must override this method, not the other method ***
// otherwise, the background corner doesn't disappear....
// @2015/05/29
-(void) layoutSubviews {
    [super layoutSubviews];//is must to ensure rightly layout children view

    //1. first, create Inner layer with content
    CALayer *innerView = [CALayer layer];
    innerView.frame = CGRectMake(0,0,self.bounds.size.width,self.bounds.size.height);
    //instead of: innerView.frame = self.frame;
    innerView.borderWidth = 1.0f;
    innerView.cornerRadius = 6.0f;
    innerView.masksToBounds = YES;
    innerView.borderColor = [[UIColor lightGrayColor] CGColor];
    innerView.backgroundColor = [[UIColor whiteColor] CGColor];
    //put the layer to the BOTTOM of layers is also a MUST step...
    //otherwise this layer will overlay the sub uiviews in current uiview...
    [self.layer insertSublayer:innerView atIndex:0];

    //2. then, create shadow with self layer
    self.layer.masksToBounds = NO;
    self.layer.shadowColor = [[UIColor darkGrayColor] CGColor];
    self.layer.shadowOpacity = 0.4f;
    //shadow length
    self.layer.shadowRadius = 2.0f;
    //no offset
    self.layer.shadowOffset = CGSizeMake(0, 0);
    //right down shadow
    //[self.layer setShadowOffset: CGSizeMake(1.0f, 1.0f)];

    //3. last but important, MUST clear current view background color, or the color will show in the corner!
    self.backgroundColor = [UIColor clearColor];
}

@end

所以,不需要在视图中添加子视图或在目标视图中添加子视图,只需在当前视图中添加一层,并执行3步即可完成!

仔细查看代码中的注释,这有助于理解组件!

阴影+边界+角半径

    scrollview.backgroundColor = [UIColor whiteColor]; 
    CALayer *ScrlViewLayer = [scrollview layer];
    [ScrlViewLayer setMasksToBounds:NO ];
    [ScrlViewLayer setShadowColor:[[UIColor lightGrayColor] CGColor]];
    [ScrlViewLayer setShadowOpacity:1.0 ];
    [ScrlViewLayer setShadowRadius:6.0 ];
    [ScrlViewLayer setShadowOffset:CGSizeMake( 0 , 0 )];
    [ScrlViewLayer setShouldRasterize:YES];
    [ScrlViewLayer setCornerRadius:5.0];
    [ScrlViewLayer setBorderColor:[UIColor lightGrayColor].CGColor];
    [ScrlViewLayer setBorderWidth:1.0];
    [ScrlViewLayer setShadowPath:[UIBezierPath bezierPathWithRect:scrollview.bounds].CGPath];

这里有一个肯定有效的解决方案!

我已经创建了UIView扩展所需的边应用阴影如下


enum AIEdge:Int {
    case
    Top,
    Left,
    Bottom,
    Right,
    Top_Left,
    Top_Right,
    Bottom_Left,
    Bottom_Right,
    All,
    None
}

extension UIView {
        
    func applyShadowWithCornerRadius(color:UIColor, opacity:Float, radius: CGFloat, edge:AIEdge, shadowSpace:CGFloat, cornerRadius: CGFloat)    {

        var sizeOffset:CGSize = CGSize.zero
        
        switch edge {
        case .Top:
            sizeOffset = CGSize(width: 0, height: -shadowSpace)
        case .Left:
            sizeOffset = CGSize(width: -shadowSpace, height: 0)
        case .Bottom:
            sizeOffset = CGSize(width: 0, height: shadowSpace)
        case .Right:
            sizeOffset = CGSize(width: shadowSpace, height: 0)
            
            
        case .Top_Left:
            sizeOffset = CGSize(width: -shadowSpace, height: -shadowSpace)
        case .Top_Right:
            sizeOffset = CGSize(width: shadowSpace, height: -shadowSpace)
        case .Bottom_Left:
            sizeOffset = CGSize(width: -shadowSpace, height: shadowSpace)
        case .Bottom_Right:
            sizeOffset = CGSize(width: shadowSpace, height: shadowSpace)
            
            
        case .All:
            sizeOffset = CGSize(width: 0, height: 0)
        case .None:
            sizeOffset = CGSize.zero
        }

        self.layer.cornerRadius = cornerRadius
        self.layer.masksToBounds = true

        self.layer.shadowColor = color.cgColor
        self.layer.shadowOpacity = opacity
        self.layer.shadowOffset = sizeOffset
        self.layer.shadowRadius = radius
        self.layer.masksToBounds = false

        self.layer.shadowPath = UIBezierPath(roundedRect:self.bounds, cornerRadius:self.layer.cornerRadius).cgPath
    }
}

最后,你可以为你的UIView子类调用下面的阴影函数,你也可以指定边缘上应用阴影,尝试不同的变化根据你需要改变下面方法调用的参数。

viewRoundedToBeShadowedAsWell.applyShadowWithCornerRadius(color: .gray, opacity: 1, radius: 15, edge: AIEdge.All, shadowSpace: 15)

注意:如果仍然不工作,试着从主线程调用它

DispatchQueue.main.async {
   viewRoundedToBeShadowedAsWell.applyShadowWithCornerRadius(color: .gray, opacity: 1, radius: 15, edge: AIEdge.All, shadowSpace: 15)
}

希望有人觉得这有用!

以下是结果图片:

这就是你怎么做的,有圆角和圆角阴影,而不用担心路径。

//Inner view with content
[imageView.layer setBorderColor:[[UIColor lightGrayColor] CGColor]];
[imageView.layer setBorderWidth:1.0f];
[imageView.layer setCornerRadius:8.0f];
[imageView.layer setMasksToBounds:YES];

//Outer view with shadow
UIView* shadowContainer = [[UIView alloc] initWithFrame:imageView.frame];
[shadowContainer.layer setMasksToBounds:NO];
[shadowContainer.layer setShadowColor:[[UIColor blackColor] CGColor]];
[shadowContainer.layer setShadowOpacity:0.6f];
[shadowContainer.layer setShadowRadius:2.0f];
[shadowContainer.layer setShadowOffset: CGSizeMake(0.0f, 2.0f)];

[shadowContainer addSubview:imageView];

带有内容的视图,在我的例子中是UIImageView,有一个角半径,因此必须屏蔽到边界。

我们为阴影创建另一个同样大小的视图,设置它的maskToBounds为NO,然后将内容视图添加到容器视图(例如shadowContainer)。

你需要使用两个uiview来实现这一点。一个UIView会像阴影一样工作,另一个会为圆角边界工作。

下面是一个在协议帮助下的类方法的代码片段:

@implementation UIMethods

+ (UIView *)genComposeButton:(UIViewController <UIComposeButtonDelegate> *)observer;
{
    UIView *shadow = [[UIView alloc]init];
    shadow.layer.cornerRadius = 5.0;
    shadow.layer.shadowColor = [[UIColor blackColor] CGColor];
    shadow.layer.shadowOpacity = 1.0;
    shadow.layer.shadowRadius = 10.0;
    shadow.layer.shadowOffset = CGSizeMake(0.0f, -0.5f);

    UIButton *btnCompose = [[UIButton alloc]initWithFrame:CGRectMake(0, 0,60, 60)];
    [btnCompose setUserInteractionEnabled:YES];
    btnCompose.layer.cornerRadius = 30;
    btnCompose.layer.masksToBounds = YES;
    [btnCompose setImage:[UIImage imageNamed:@"60x60"] forState:UIControlStateNormal];
    [btnCompose addTarget:observer action:@selector(btnCompose_click:) forControlEvents:UIControlEventTouchUpInside];
    [shadow addSubview:btnCompose];
    return shadow;
}

在上面的代码中,btnCompose_click:将成为一个@required委托方法,该方法将在单击按钮时触发。

在这里我添加了一个按钮到我的UIViewController,像这样:

UIView *btnCompose = [UIMethods genComposeButton:self];
btnCompose.frame = CGRectMake(self.view.frame.size.width - 75,
                          self.view.frame.size.height - 75,
                          60, 60);
[self.view addSubview:btnCompose];

结果如下所示: