在安卓系统中防止双击按钮的最佳方法是什么?


当前回答

    button.setOnClickListener(new OnClickListener() {
        @Override
        public void onClick(View view) {
            //to prevent double click
            button.setOnClickListener(null);
        }
    });

其他回答

结合Gustavo的答案,我已经在Kotlin中实现了看起来非常干净的扩展:

fun View.setOnSingleClickListener(l: () -> Unit) {
  setOnClickListener { view ->
    l.invoke(view)
      isEnabled = false
      postDelayed({
        isEnabled = true
      }, 600)
  }
}

这是你如何设置这个点击监听器:

yourView.setOnSingleClickListener {
  // Insert your code here
}

Setting the button as clickable false upon clicking and true once it is desired to make the button clickable again is the right approach. For instance, consider the following scenario: you are making a service call upon click of a button and once the service is done you want to display a dialog. For this, once the button is clicked you can set setClickable(false) and once the service responds you will do setClicklable(true) through a reference you pass to your custom dialog. When dialog invokes isShowing() you can trigger the listener and setClicklable(true).

试试这个,它是有效的:

mButton.setOnClickListener(new View.OnClickListener() {

    @Override
    public void onClick(View v) {

                mSlotLayout.setEnabled(false);

        //      do your work here

                Timer buttonTimer = new Timer();
                buttonTimer.schedule(new TimerTask() {

                    @Override
                    public void run() {

                        runOnUiThread(new Runnable() {

                            @Override
                            public void run() {
                                mButton.setEnabled(true);
                            }
                        });
                    }
                }, 500); // delay button enable for 0.5 sec
    }
});

只有2步,你可以在你的应用程序的任何地方使用它。

步骤1。创建一个单例管理器[避免多次点击]

package com.im.av.mediator;

import android.os.SystemClock;

import java.util.HashMap;

/**
 * Created by ShuHeng on 16/6/1.
 */
public class ClickManager {



    private HashMap<Integer,Long> laskClickTimeMap=new HashMap<Integer,Long>();
    public volatile static ClickManager mInstance =null;

    public static ClickManager getInstance(){
        if (mInstance == null) {
            synchronized(ClickManager.class) {
                if (mInstance == null) {
                    mInstance = new ClickManager();
                }
            }
        }
        return mInstance;
    }
   public boolean isClickable1s(Integer key){
       Long keyLong = laskClickTimeMap.get(key);
       if(keyLong==null){
           laskClickTimeMap.put(key,SystemClock.elapsedRealtime());
           return true;
       }else{
           if (SystemClock.elapsedRealtime() - keyLong.longValue() < 1000){
               return false;
           }else{
               laskClickTimeMap.put(key,new Long(SystemClock.elapsedRealtime()));
               return true;
           }
       }
   }
}  

步骤2。添加一行,避免多次单击。

@Override
public void onClick(View v) {
    // TODO Auto-generated method stub
    int id = v.getId();
    if (id == R.id.iv_back) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_back))return;
        //do something
    } else if (id == R.id.iv_light) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_light))return;
        //do something
    } else if (id == R.id.iv_camerarotate) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_camerarotate))return;
           //do something
    } else if (id == R.id.btn_delete_last_clip) {
        if(!ClickManager.getInstance().isClickable1s(R.id.btn_delete_last_clip))return;
          //do something

    } else if (id == R.id.iv_ok) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_ok))return;
        //do something
    }
}

如果有人还在寻找一个简短的答案,你可以使用下面的代码

 private static long mLastClickTime = 0;
  if (SystemClock.elapsedRealtime() - mLastClickTime < 1000) { // 1000 = 1second
         return;
    }
 mLastClickTime = SystemClock.elapsedRealtime();

当用户在1秒内单击View时,这段代码将进入if语句,然后返回;将被启动,而进一步的代码将不会被启动。