在安卓系统中防止双击按钮的最佳方法是什么?


当前回答

这个解决方案(Kotlin)对我很有效:

abstract class SingleClickListener : View.OnClickListener {
    private val MIN_CLICK_INTERVAL: Long = 1000
    private var mLastClickTime: Long = 0

    abstract fun onSingleClick(v: View?)

    override fun onClick(v: View?) {
        if (mLastClickTime <= 0) {
            mLastClickTime = SystemClock.uptimeMillis()
            onSingleClick(v)
            return
        }

        if (SystemClock.uptimeMillis() - mLastClickTime <= MIN_CLICK_INTERVAL) {
            return
        }

        mLastClickTime = SystemClock.uptimeMillis()

        onSingleClick(v)
    }
}

用法:

someView.setOnClickListener(object : SingleClickListener() {
    override fun onSingleClick(v: View?) {
        v?.also { klik(it) }
    }
})

或者也可以创建扩展函数,在视图上轻松添加ClickListener:

fun View.click(klik: (View) -> Unit) {
    this.setOnClickListener(object : SingleClickListener() {
        override fun onSingleClick(v: View?) {
            v?.also { klik(it) }
        }
    })
}

// Usage
class XPerimentActivity : AppCompatActivity() {
    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_xperiment_layout)

        submit_button.click {
           // do your magic
        }
    }
}

其他回答

在点击的时候保存最后一次点击的时间可以避免这个问题。

i.e.

private long mLastClickTime = 0;

...

// inside onCreate or so:

findViewById(R.id.button).setOnClickListener(new OnClickListener() {
    @Override
    public void onClick(View v) {
        // mis-clicking prevention, using threshold of 1000 ms
        if (SystemClock.elapsedRealtime() - mLastClickTime < 1000){
            return;
        }
        mLastClickTime = SystemClock.elapsedRealtime();

        // do your magic here
    }
}

只有2步,你可以在你的应用程序的任何地方使用它。

步骤1。创建一个单例管理器[避免多次点击]

package com.im.av.mediator;

import android.os.SystemClock;

import java.util.HashMap;

/**
 * Created by ShuHeng on 16/6/1.
 */
public class ClickManager {



    private HashMap<Integer,Long> laskClickTimeMap=new HashMap<Integer,Long>();
    public volatile static ClickManager mInstance =null;

    public static ClickManager getInstance(){
        if (mInstance == null) {
            synchronized(ClickManager.class) {
                if (mInstance == null) {
                    mInstance = new ClickManager();
                }
            }
        }
        return mInstance;
    }
   public boolean isClickable1s(Integer key){
       Long keyLong = laskClickTimeMap.get(key);
       if(keyLong==null){
           laskClickTimeMap.put(key,SystemClock.elapsedRealtime());
           return true;
       }else{
           if (SystemClock.elapsedRealtime() - keyLong.longValue() < 1000){
               return false;
           }else{
               laskClickTimeMap.put(key,new Long(SystemClock.elapsedRealtime()));
               return true;
           }
       }
   }
}  

步骤2。添加一行,避免多次单击。

@Override
public void onClick(View v) {
    // TODO Auto-generated method stub
    int id = v.getId();
    if (id == R.id.iv_back) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_back))return;
        //do something
    } else if (id == R.id.iv_light) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_light))return;
        //do something
    } else if (id == R.id.iv_camerarotate) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_camerarotate))return;
           //do something
    } else if (id == R.id.btn_delete_last_clip) {
        if(!ClickManager.getInstance().isClickable1s(R.id.btn_delete_last_clip))return;
          //do something

    } else if (id == R.id.iv_ok) {
        if(!ClickManager.getInstance().isClickable1s(R.id.iv_ok))return;
        //do something
    }
}

我希望这能帮助你,把代码放在你的事件处理程序。

// --------------------------------------------------------------------------------

    boolean hasTag = null != which.getTag( R.id.preventing_double_click_tag );

    if ( hasTag ) {
        // Do not handle again...
        return;
    } else {
        which.setTag( R.id.action, Boolean.TRUE );

        which.postDelayed( new Runnable() {
            @Override
            public void run() {
                which.setTag( R.id.action, null );
                Log.d( "onActin", " The preventing double click tag was removed." );
            }

        }, 2000 );
    }

这个解决方案既快速又简洁。

基本上你只是在应用程序的基本样式中防止双击,并在点击监听器上实现标准。这就像一种魔力,在不同的观点的同时进行触摸。

<style name="AppTheme" parent="Theme.AppCompat.NoActionBar">
...
<item name="android:splitMotionEvents">false</item>
<item name="android:windowEnableSplitTouch">false</item>
</style>

如果你的应用程序使用某种手势事件,这不是正确的答案。

加上Jim的回答,代码可以变得更简洁:

fun View.setOnSingleClick(onClick: () -> Unit) {
    var lastClickTime = 0L
    setOnClickListener {
        if (currentTimeMillis() > lastClickTime + 750) onClick()
        lastClickTime = currentTimeMillis()
    } 
}

用法:

aView.setOnSingleClick {  }