今天工作时,我在Java中遇到了volatile关键字。不是很熟悉,我找到了这个解释。
鉴于那篇文章详细解释了所讨论的关键字,您曾经使用过它吗?或者您曾经看到过以正确方式使用该关键字的情况吗?
今天工作时,我在Java中遇到了volatile关键字。不是很熟悉,我找到了这个解释。
鉴于那篇文章详细解释了所讨论的关键字,您曾经使用过它吗?或者您曾经看到过以正确方式使用该关键字的情况吗?
当前回答
Volatile执行以下操作。
不同线程对volatile变量的读写总是从内存,而不是从线程自己的缓存或cpu寄存器。所以每个线程总是处理最新的值。 2>当两个不同的线程在堆中使用相同的实例或静态变量时,其中一个线程可能会认为其他线程的操作是无序的。请看jeremy manson的博客。但不稳定在这里有所帮助。
下面完全运行的代码展示了如何在不使用synchronized关键字的情况下以预定义的顺序执行多个线程并打印输出。
thread 0 prints 0
thread 1 prints 1
thread 2 prints 2
thread 3 prints 3
thread 0 prints 0
thread 1 prints 1
thread 2 prints 2
thread 3 prints 3
thread 0 prints 0
thread 1 prints 1
thread 2 prints 2
thread 3 prints 3
为了实现这一点,我们可以使用以下完整的运行代码。
public class Solution {
static volatile int counter = 0;
static int print = 0;
public static void main(String[] args) {
// TODO Auto-generated method stub
Thread[] ths = new Thread[4];
for (int i = 0; i < ths.length; i++) {
ths[i] = new Thread(new MyRunnable(i, ths.length));
ths[i].start();
}
}
static class MyRunnable implements Runnable {
final int thID;
final int total;
public MyRunnable(int id, int total) {
thID = id;
this.total = total;
}
@Override
public void run() {
// TODO Auto-generated method stub
while (true) {
if (thID == counter) {
System.out.println("thread " + thID + " prints " + print);
print++;
if (print == total)
print = 0;
counter++;
if (counter == total)
counter = 0;
} else {
try {
Thread.sleep(30);
} catch (InterruptedException e) {
// log it
}
}
}
}
}
}
下面的github链接有一个自述,它给出了适当的解释。 https://github.com/sankar4git/volatile_thread_ordering
其他回答
Volatile变量是轻量级同步。当所有线程之间的最新数据可见性是必需的,并且原子性可能会受到损害时,在这种情况下,Volatile变量必须是首选。对volatile变量的读取总是返回任何线程最近完成的写操作,因为它们既不缓存在寄存器中,也不缓存在其他处理器看不到的缓存中。Volatile是无锁的。当场景满足上面提到的条件时,我使用volatile。
是的,我经常使用它——它对多线程代码非常有用。你指的那篇文章很好。不过有两件重要的事情要记住:
You should only use volatile if you completely understand what it does and how it differs to synchronized. In many situations volatile appears, on the surface, to be a simpler more performant alternative to synchronized, when often a better understanding of volatile would make clear that synchronized is the only option that would work. volatile doesn't actually work in a lot of older JVMs, although synchronized does. I remember seeing a document that referenced the various levels of support in different JVMs but unfortunately I can't find it now. Definitely look into it if you're using Java pre 1.5 or if you don't have control over the JVMs that your program will be running on.
对于长变量和双变量类型的读写操作的处理,目前还没有人提及。读和写对于引用变量和大多数基本变量都是原子操作,长变量和双变量类型除外,它们必须使用volatile关键字作为原子操作。@link
虽然我在这里提到的答案中看到了许多很好的理论解释,但我在这里添加了一个实际的例子来解释:
1.
代码在不使用volatile的情况下运行
public class VisibilityDemonstration {
private static int sCount = 0;
public static void main(String[] args) {
new Consumer().start();
try {
Thread.sleep(100);
} catch (InterruptedException e) {
return;
}
new Producer().start();
}
static class Consumer extends Thread {
@Override
public void run() {
int localValue = -1;
while (true) {
if (localValue != sCount) {
System.out.println("Consumer: detected count change " + sCount);
localValue = sCount;
}
if (sCount >= 5) {
break;
}
}
System.out.println("Consumer: terminating");
}
}
static class Producer extends Thread {
@Override
public void run() {
while (sCount < 5) {
int localValue = sCount;
localValue++;
System.out.println("Producer: incrementing count to " + localValue);
sCount = localValue;
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
return;
}
}
System.out.println("Producer: terminating");
}
}
}
在上面的代码中,有两个线程——生产者和消费者。
生产者线程在循环中迭代5次(睡眠时间为1000毫秒或1秒)。在每次迭代中,生产者线程将sCount变量的值增加1。因此,在所有迭代中,生产者将sCount的值从0更改为5
使用者线程处于一个常量循环中,每当sCount的值发生变化时,它就会打印,直到值达到5为止。
两个循环同时开始。因此,生产者和消费者都应该将sCount的值打印5次。
输出
Consumer: detected count change 0
Producer: incrementing count to 1
Producer: incrementing count to 2
Producer: incrementing count to 3
Producer: incrementing count to 4
Producer: incrementing count to 5
Producer: terminating
分析
In the above program, when the producer thread updates the value of sCount, it does update the value of the variable in the main memory(memory from where every thread is going to initially read the value of variable). But the consumer thread reads the value of sCount only the first time from this main memory and then caches the value of that variable inside its own memory. So, even if the value of original sCount in main memory has been updated by the producer thread, the consumer thread is reading from its cached value which is not updated. This is called VISIBILITY PROBLEM .
2.
代码使用volatile运行
在上面的代码中,用下面的代码替换声明了sCount的代码行:
private volatile static int sCount = 0;
输出
Consumer: detected count change 0
Producer: incrementing count to 1
Consumer: detected count change 1
Producer: incrementing count to 2
Consumer: detected count change 2
Producer: incrementing count to 3
Consumer: detected count change 3
Producer: incrementing count to 4
Consumer: detected count change 4
Producer: incrementing count to 5
Consumer: detected count change 5
Consumer: terminating
Producer: terminating
分析
当我们声明一个变量为volatile时,这意味着所有对这个变量的读写操作都将直接进入主存。这些变量的值永远不会被缓存。
由于sCount变量的值永远不会被任何线程缓存,消费者总是从主内存中读取sCount的原始值(在那里由生产者线程更新)。因此,在这种情况下,输出是正确的,两个线程都打印了5次不同的sCount值。
通过这种方式,volatile关键字解决了可见性问题。
挥发性(vɒlətʌɪl):在常温下容易挥发
关于volatile的重要一点:
Synchronization in Java is possible by using Java keywords synchronized and volatile and locks. In Java, we can not have synchronized variable. Using synchronized keyword with a variable is illegal and will result in compilation error. Instead of using the synchronized variable in Java, you can use the java volatile variable, which will instruct JVM threads to read the value of volatile variable from main memory and don’t cache it locally. If a variable is not shared between multiple threads then there is no need to use the volatile keyword.
源
volatile用法示例:
public class Singleton {
private static volatile Singleton _instance; // volatile variable
public static Singleton getInstance() {
if (_instance == null) {
synchronized (Singleton.class) {
if (_instance == null)
_instance = new Singleton();
}
}
return _instance;
}
}
我们在第一个请求到来时惰性地创建实例。
如果我们不使_instance变量为volatile,那么创建Singleton实例的线程就不能与其他线程通信。因此,如果线程A正在创建单例实例,在创建后,CPU损坏等,所有其他线程将无法看到_instance的值不为空,他们将认为它仍然被分配为空。
为什么会发生这种情况?因为读线程不做任何锁,直到写线程从同步块中出来,内存不会被同步,_instance的值也不会在主存中更新。使用Java中的Volatile关键字,这是由Java本身处理的,这样的更新将对所有读取线程可见。
结论:volatile关键字也用于线程之间的内存内容通信。
without volatile的用法示例:
public class Singleton {
private static Singleton _instance; //without volatile variable
public static Singleton getInstance() {
if (_instance == null) {
synchronized(Singleton.class) {
if (_instance == null)
_instance = new Singleton();
}
}
return _instance;
}
}
The code above is not thread-safe. Although it checks the value of instance once again within the synchronized block (for performance reasons), the JIT compiler can rearrange the bytecode in a way that the reference to the instance is set before the constructor has finished its execution. This means the method getInstance() returns an object that may not have been initialized completely. To make the code thread-safe, the keyword volatile can be used since Java 5 for the instance variable. Variables that are marked as volatile get only visible to other threads once the constructor of the object has finished its execution completely. Source
Java中不稳定的用法:
快速失败迭代器通常使用list对象上的volatile计数器实现。
当列表更新时,计数器会递增。 创建Iterator时,计数器的当前值嵌入到Iterator对象中。 当执行Iterator操作时,该方法比较两个计数器值,如果不相同则抛出ConcurrentModificationException异常。
故障安全迭代器的实现通常是轻量级的。它们通常依赖于特定列表实现的数据结构的属性。没有一般的模式。