如何向某人解释JavaScript关闭,知道它们所构成的概念(例如功能、变量等),但不了解关闭本身?

我已经在维基百科上看到了图表的例子,但不幸的是,它没有帮助。


当前回答

var foo = function() {
  alert("Hello World!");
};

var bar = function(arg) {
  return arg;
};

bar(foo)();

function add(value1, value2) {
  function doAdd(operand1, operand2) {
    return operand1 + operand2;
  }

  return doAdd(value1, value2);
}

var foo = add(1, 2);
// foo equals 3

function add(value1, value2) {
  function doAdd() {
    return value1 + value2;
  }

  return doAdd();
}

var foo = add(1, 2);
// foo equals 3

创建关闭 一个关闭是当一个内部函数从创建它的函数的外部可访问时创建的,这通常发生在一个外部函数返回一个内部函数时,当这种情况发生时,内部函数保持了一个参考到它创建的环境。

function add(value1) {
  return function doAdd(value2) {
    return value1 + value2;
  };
}

var increment = add(1);
var foo = increment(2);
// foo equals 3

function increment(value2) {
  return 1 + value2;
}

<!DOCTYPE html>
<html lang="en">
<head>
  <title>Closures</title>
  <meta charset="UTF-8" />
  <script>
    window.addEventListener("load", function() {
      window.setInterval(showMessage, 1000, "some message<br />");
    });

    function showMessage(message) {
      document.getElementById("message").innerHTML += message;
    }
  </script>
</head>
<body>
  <span id="message"></span>
</body>
</html>

window.addEventListener("load", function() {
  var showMessage = getClosure("some message<br />");

  window.setInterval(showMessage, 1000);
});

function getClosure(message) {
  function showMessage() {
    document.getElementById("message").innerHTML += message;
  }

  return showMessage;
}

模拟私人数据

function Person(name) {
  this._name = name;

  this.getName = function() {
    return this._name;
  };
}

var person = new Person("Colin");

person._name = "Tom";
// person.getName() now returns "Tom"

function Person(name) {
  var _name = name;

  this.getName = function() {
    return _name;
  };
}

var person = new Person("Colin");

person._name = "Tom";
// person._name is "Tom" but person.getName() returns "Colin"

在LOPS

<!DOCTYPE html>
<html lang="en">
<head>
  <title>Closures</title>
  <meta charset="UTF-8" />
  <script>
    window.addEventListener("load", function() {
      for (var i = 1; i < 4; i++) {
        var button = document.getElementById("button" + i);

        button.addEventListener("click", function() {
          alert("Clicked button " + i);
        });
      }
    });
  </script>
</head>
<body>
  <input type="button" id="button1" value="One" />
  <input type="button" id="button2" value="Two" />
  <input type="button" id="button3" value="Three" />
</body>
</html>

要解决这个问题,关闭必须从实际路径变量中分开,这可以通过呼叫一个新的函数来完成,这反过来创造了一个新的参考环境,下面的例子表明如何做到这一点,路径变量转移到 getHandler() 函数, getHandler() 然后返回一个独立于原来的“为”路径的关闭。

function getHandler(i) {
  return function handler() {
    alert("Clicked button " + i);
  };
}
window.addEventListener("load", function() {
  for (var i = 1; i < 4; i++) {
    var button = document.getElementById("button" + i);
    button.addEventListener("click", getHandler(i));
  }
});

function Person(name) {
  var _name = name;

  this.getName = function() {
    return _name;
  };

  this.sayHello = function() {
    alert("Hello!");
  };
}

function Person(name) {
  var _name = name;

  this.getName = function() {
    return _name;
  };
}

Person.prototype.sayHello = function() {
  alert("Hello!");
};

要记住的事情

其他回答

考虑到这个问题是关于简单地解释它,就像一个6岁的,我的答案是:

“当您在JavaScript中宣布函数时,它将永久地访问在该函数声明之前线上可用的所有变量和函数,该函数和它所访问的所有外部变量和函数都是我们称之为关闭的。

查找描述的解释:如何在场景背后的JavaScript关闭工作。

文章解释了范围对象(或LexicalEnvironments)如何分配并以直观的方式使用。

"use strict";

var foo = 1;
var bar = 2;

function myFunc() {
  //-- Define local-to-function variables
  var a = 1;
  var b = 2;
  var foo = 3;
}

//-- And then, call it:
myFunc();

在执行顶级代码时,我们有以下范围对象的安排:

此分類上一篇

当 myFunc() 被召唤时,我们有以下范围链:

此分類上一篇

了解范围对象是如何创建,使用和删除,这是一个关键,有一个大图像,并了解如何在盖子下工作关闭。

请参见上述文章,详细信息。

我倾向于通过好/坏的比较更好地学习,我喜欢看到工作代码跟随不工作的代码,有人可能会遇到,我把一个 jsFiddle 组合起来,它进行比较,并试图将差异推向我能找到的最简单的解释。

关闭是正确的:

console.log('CLOSURES DONE RIGHT');

var arr = [];

function createClosure(n) {
    return function () {
        return 'n = ' + n;
    }
}

for (var index = 0; index < 10; index++) {
    arr[index] = createClosure(index);
}

for (var index of arr) {
    console.log(arr[index]());
}

关闭错误:

console.log('CLOSURES DONE WRONG');

function createClosureArray() {
    var badArr = [];

    for (var index = 0; index < 10; index++) {
        badArr[index] = function () {
            return 'n = ' + index;
        };
    }
    return badArr;
}

var badArr = createClosureArray();

for (var index of badArr) {
    console.log(badArr[index]());
}

在上面的代码中,路径在创建ClosureArray()函数中移动,函数现在只会返回完成的路径,这在第一眼看起来更直观。

结果

“关闭”这个词只是指能够在一个函数(六年:盒子)内访问关闭的物体(六年:物体)。即使函数(六年:盒子)不适用(六年:发送远程)。

好吧,和一个6岁的孩子谈话,我可能会使用随后的协会。

想象一下 - 你正在玩你的小兄弟姐妹在整个房子,你正在移动周围与你的玩具,并将其中的一些带到你的哥哥的房间。 过了一会儿,你的哥哥从学校回来,去了他的房间,他锁在里面,所以现在你不能访问玩具留在那里再直接的方式。

比较一个情况,当一个门被草案锁定,没有人在里面(通用功能执行),然后一些当地的火灾发生并燃烧房间(垃圾收集器:D),然后一个新的房间被建造,现在你可以留下其他玩具在那里(新功能例子),但从来没有得到相同的玩具留在第一间房间例子。

对于一个先进的孩子,我会把这样的东西放在下面,这不是完美的,但它让你感觉到它是什么:

function playingInBrothersRoom (withToys) {
  // We closure toys which we played in the brother's room. When he come back and lock the door
  // your brother is supposed to be into the outer [[scope]] object now. Thanks god you could communicate with him.
  var closureToys = withToys || [],
      returnToy, countIt, toy; // Just another closure helpers, for brother's inner use.

  var brotherGivesToyBack = function (toy) {
    // New request. There is not yet closureToys on brother's hand yet. Give him a time.
    returnToy = null;
    if (toy && closureToys.length > 0) { // If we ask for a specific toy, the brother is going to search for it.

      for ( countIt = closureToys.length; countIt; countIt--) {
        if (closureToys[countIt - 1] == toy) {
          returnToy = 'Take your ' + closureToys.splice(countIt - 1, 1) + ', little boy!';
          break;
        }
      }
      returnToy = returnToy || 'Hey, I could not find any ' + toy + ' here. Look for it in another room.';
    }
    else if (closureToys.length > 0) { // Otherwise, just give back everything he has in the room.
      returnToy = 'Behold! ' + closureToys.join(', ') + '.';
      closureToys = [];
    }
    else {
      returnToy = 'Hey, lil shrimp, I gave you everything!';
    }
    console.log(returnToy);
  }
  return brotherGivesToyBack;
}
// You are playing in the house, including the brother's room.
var toys = ['teddybear', 'car', 'jumpingrope'],
    askBrotherForClosuredToy = playingInBrothersRoom(toys);

// The door is locked, and the brother came from the school. You could not cheat and take it out directly.
console.log(askBrotherForClosuredToy.closureToys); // Undefined

// But you could ask your brother politely, to give it back.
askBrotherForClosuredToy('teddybear'); // Hooray, here it is, teddybear
askBrotherForClosuredToy('ball'); // The brother would not be able to find it.
askBrotherForClosuredToy(); // The brother gives you all the rest
askBrotherForClosuredToy(); // Nothing left in there

正如你可以看到的那样,房间里留下的玩具仍然可以通过兄弟访问,不管房间是否被锁定。