我知道委托是如何工作的,也知道如何使用它们。

但是我如何创建它们呢?


当前回答

假设你有一个你开发的类,想要声明一个委托属性,以便在发生一些事件时能够通知它:

@class myClass;

@protocol myClassDelegate <NSObject>

-(void)myClass:(MyClass*)myObject requiredEventHandlerWithParameter:(ParamType*)param;

@optional
-(void)myClass:(MyClass*)myObject optionalEventHandlerWithParameter:(ParamType*)param;

@end


@interface MyClass : NSObject

@property(nonatomic,weak)id< MyClassDelegate> delegate;

@end

so you declare a protocol in MyClass header file (or a separate header file) , and declare the required/optional event handlers that your delegate must/should implement , then declare a property in MyClass of type (id< MyClassDelegate>) which means any objective c class that conforms to the protocol MyClassDelegate , you'll notice that the delegate property is declared as weak , this is very important to prevent retain cycle (most often the delegate retains the MyClass instance so if you declared the delegate as retain, both of them will retain each other and neither of them will ever be released).

你还会注意到协议方法将MyClass实例作为参数传递给委托,这是最好的实践,以防委托想要调用MyClass实例上的一些方法,也有助于当委托将自己声明为MyClassDelegate到多个MyClass实例时,就像当你的ViewController中有多个UITableView的实例并将自己声明为UITableViewDelegate到所有这些实例时。

在你的MyClass中,你用声明的事件通知委托,如下所示:

if([_delegate respondsToSelector:@selector(myClass: requiredEventHandlerWithParameter:)])
{
     [_delegate myClass:self requiredEventHandlerWithParameter:(ParamType*)param];
}

你首先检查你的委托是否响应你即将调用的协议方法,以防委托没有实现它,应用程序将崩溃(即使协议方法是必需的)。

其他回答

作为苹果公司推荐的一个好的实践,委托(根据定义,它是一个协议)符合NSObject协议是有好处的。

@protocol MyDelegate <NSObject>
    ...
@end

要在你的委托中创建可选方法(即不一定要实现的方法),你可以像这样使用@optional注释:

@protocol MyDelegate <NSObject>
    ...
    ...
      // Declaration for Methods that 'must' be implemented'
    ...
    ...
    @optional
    ...
      // Declaration for Methods that 'need not necessarily' be implemented by the class conforming to your delegate
    ...
@end

因此,当使用你指定为可选的方法时,你需要(在你的类中)检查respondsToSelector是否视图(符合你的委托)已经实际实现了你的可选方法。

认可的答案很好,但如果你想要一个1分钟的答案,试试这个:

MyClass.h文件应该如下所示(添加带有注释的委托行!)

#import <BlaClass/BlaClass.h>

@class MyClass;             //define class, so protocol can see MyClass
@protocol MyClassDelegate <NSObject>   //define delegate protocol
    - (void) myClassDelegateMethod: (MyClass *) sender;  //define delegate method to be implemented within another class
@end //end protocol

@interface MyClass : NSObject {
}
@property (nonatomic, weak) id <MyClassDelegate> delegate; //define MyClassDelegate as delegate

@end

MyClass。M文件应该是这样的

#import "MyClass.h"
@implementation MyClass 
@synthesize delegate; //synthesise  MyClassDelegate delegate

- (void) myMethodToDoStuff {
    [self.delegate myClassDelegateMethod:self]; //this will call the method implemented in your other class    
}

@end

要在另一个类中使用你的委托(UIViewController在这种情况下称为MyVC) MyVC.h:

#import "MyClass.h"
@interface MyVC:UIViewController <MyClassDelegate> { //make it a delegate for MyClassDelegate
}

MyVC.m:

myClass.delegate = self;          //set its delegate to self somewhere

实现委托方法

- (void) myClassDelegateMethod: (MyClass *) sender {
    NSLog(@"Delegates are great!");
}

下面是一个创建委托的简单方法

在.h文件中创建协议。确保它是在协议之前定义的,使用@class后面跟着UIViewController的名字,因为我要使用的协议是UIViewController类>。

步骤:1:创建一个名为“YourViewController”的新类Protocol,它将是UIViewController类的子类,并将这个类分配给第二个ViewController。

步骤2:转到“YourViewController”文件,并如下所示修改它:

#import <UIKit/UIkit.h>
@class YourViewController;

@protocol YourViewController Delegate <NSObject>

 @optional
-(void)defineDelegateMethodName: (YourViewController *) controller;

@required
-(BOOL)delegateMethodReturningBool: (YourViewController *) controller;

  @end
  @interface YourViewController : UIViewController

  //Since the property for the protocol could be of any class, then it will be marked as a type of id.

  @property (nonatomic, weak) id< YourViewController Delegate> delegate;

@end

协议行为中定义的方法可以用@optional和@required作为协议定义的一部分进行控制。

步骤3: 委托的实现

    #import "delegate.h"

   @interface YourDelegateUser ()
     <YourViewControllerDelegate>
   @end

   @implementation YourDelegateUser

   - (void) variousFoo {
      YourViewController *controller = [[YourViewController alloc] init];
      controller.delegate = self;
   }

   -(void)defineDelegateMethodName: (YourViewController *) controller {
      // handle the delegate being called here
   }

   -(BOOL)delegateMethodReturningBool: (YourViewController *) controller {
      // handle the delegate being called here
      return YES;
   }

   @end

//在调用该方法之前测试该方法是否已经定义

 - (void) someMethodToCallDelegate {
     if ([[self delegate] respondsToSelector:@selector(defineDelegateMethodName:)]) {
           [self.delegate delegateMethodName:self]; 
     }
  }

拜托!查看下面的简单一步一步的教程,了解委托如何在iOS中工作。

iOS中的委托

我已经创建了两个viewcontroller(用于从一个视图控制器发送数据到另一个视图控制器)

FirstViewController实现委托(提供数据)。 SecondViewController声明委托(它将接收数据)。

答案实际上已经回答了,但我想给你一个创建委托的“小抄”:

DELEGATE SCRIPT

CLASS A - Where delegate is calling function

@protocol <#Protocol Name#> <NSObject>

-(void)delegateMethod;

@end

@interface <#Some ViewController#> : <#UIViewController#> 

@property (nonatomic, assign) id <<#Protocol Name#>> delegate;

@end


@implementation <#Some ViewController#> 

-(void)someMethod {
    [self.delegate methodName];
}

@end




CLASS B - Where delegate is called 

@interface <#Other ViewController#> (<#Delegate Name#>) {}
@end

@implementation <#Other ViewController#> 

-(void)otherMethod {
    CLASSA *classA = [[CLASSA alloc] init];

    [classA setDelegate:self];
}

-delegateMethod() {

}

@end