假设我有这样一个enum:

[Flags]
enum Letters
{
     A = 1,
     B = 2,
     C = 4,
     AB = A | B,
     All = A | B | C,
}

为了检查AB是否被设置,我可以这样做:

if((letter & Letters.AB) == Letters.AB)

有没有一种比下面更简单的方法来检查是否设置了一个组合标志常量的任何标志?

if((letter & Letters.A) == Letters.A || (letter & Letters.B) == Letters.B)

例如,可以将&与其他东西交换吗?


当前回答

从。net 4开始,你可以使用一个简写版本,无需显式指定&:

if(Letters.AB.HasFlag(Letters.C))

其他回答

我们能否轻松有效地找出是否至少设置了一个标志?

好吧,如果您对检查是否至少设置了一个标志位感到满意,那么是的!

用法:

if (EnumHelper.HasAnyFlagBitsSet(letter))

实现:

public static class EnumHelper
{
    static EnumHelper()
    {
        // Required to get correct behavior in GetNumericValue
        // Because we will overlap the enum type with a ulong, left-aligned
        if (!BitConverter.IsLittleEndian)
            throw new NotSupportedException("This type is only supported on little-endian architectures.");
    }

    /// <summary>
    /// <para>
    /// Returns whether the given enum value has any bits set that occurs in a defined flag for <typeparamref name="T"/>.
    /// </para>
    /// <para>
    /// Throws if the type parameter is not an enum type with the <see cref="FlagsAttribute"/>.
    /// </para>
    /// </summary>
    public static bool HasAnyFlagBitsSet<T>(T enumValue)
        where T : unmanaged, Enum
    {
        var numericValue = GetNumericValue(enumValue);

        // Take the value that has all the permitted bits set
        // Use & to keep only the corresponding bits from the input value
        // Check that the input value provided at least one such bit
        return (numericValue & FlagValueCache<T>.AllFlagsSetValue) != 0;
    }

    /// <summary>
    /// <para>
    /// Returns whether the given enum value has any bits set that are set in <paramref name="flags"/>.
    /// </para>
    /// <para>
    /// Throws if the type parameter is not an enum type with the <see cref="FlagsAttribute"/>.
    /// </para>
    /// </summary>
    public static bool HasAnyFlagBitsSet<T>(T enumValue, T flags)
        where T : unmanaged, Enum
    {
        var numericValue = GetNumericValue(enumValue);
        var numericFlags = GetNumericValue(flags);

        // Use & to keep only the bits present in flags
        // Check that the input value provided at least one such bit
        return (numericValue & flags) != 0;
    }

    // Actually, have a bonus method as well, since this is a common operation:

    /// <summary>
    /// <para>
    /// Returns whether the given enum value consists exclusively of defined flags for <typeparamref name="T"/>.
    /// The result is false if a bit is set that is not part of any value defined by <typeparamref name="T"/>.
    /// </para>
    /// <para>
    /// Throws if the type parameter is not an enum type with the <see cref="FlagsAttribute"/>.
    /// </para>
    /// </summary>
    public static bool HasDefinedFlags<T>(T enumValue)
        where T : unmanaged, Enum
    {
        var numericValue = GetNumericValue(enumValue);

        // Take the value that has all the permitted bits set
        // Use ~ to get a value with all the forbidden bits set
        // Use & to keep only the corresponding bits from the input value
        // Check that the input value provided no such forbidden bits
        return (numericValue & ~FlagValueCache<T>.AllFlagsSetValue) == 0;
    }

    /// <summary>
    /// <para>
    /// Returns the numeric value of the given <paramref name="enumValue"/>.
    /// </para>
    /// <para>
    /// The resulting <see cref="ulong"/> can be cast to the intended integral type, even if it is a signed type.
    /// </para>
    /// </summary>
    [MethodImpl(MethodImplOptions.AggressiveInlining)]
    public static ulong GetNumericValue<T>(T enumValue)
        where T : unmanaged, Enum
    {
        Span<ulong> ulongSpan = stackalloc ulong[] { 0UL };
        Span<T> span = MemoryMarshal.Cast<ulong, T>(ulongSpan);

        span[0] = enumValue;

        return ulongSpan[0];
    }

    /// <summary>
    /// Statically caches a "full" flags value each enum type for which this class is accessed.
    /// </summary>
    internal static class FlagValueCache<T>
        where T : unmanaged, Enum
    {
        /// <summary>
        /// Each bit that is set in any of the type's defined values is also set in this value.
        /// </summary>
        public static ulong AllFlagsSetValue { get; }

        static FlagValueCache()
        {
            if (typeof(T).BaseType != typeof(Enum)) throw new Exception("The type parameter must be an enum type.");

            foreach (var value in (T[])Enum.GetValues(typeof(T)))
                AllFlagsSetValue |= GetNumericValue(value);
        }
    }
}

我们检查是否至少设置了一个标志位,这意味着什么?

好吧,这个解决方案可能无法正确回答以下这些无意义的枚举:

[Flags]
public enum Nonsense
{
    One = 1,

    // Eh, why does this value need TWO bits when those bits are NOT defined as individual values?
    TwoAndFour = 2 | 4,
}

这里,EnumHelper.HasAnyFlagBitSet((无意义)2)将返回true,这在技术上是不正确的,因为2不是一个定义的标志。

然而,对于所有敏感的标志枚举,包括带有多个标志的枚举,它工作得非常好:

[Flags]
public enum Fine
{
    One = 1,
    Two = 2,
    Four = 4,

    // Fine, and sensible, since these flags exist individually
    TwoAndFour = 2 | 4,
}

你可以检查这个值是否不为零。

if ((Int32)(letter & Letters.AB) != 0) { }

但是我认为引入一个值为0的新枚举值并与该枚举值进行比较是更好的解决方案(如果可能的话,因为您必须能够修改枚举)。

[Flags]
enum Letters
{
    None = 0,
    A    = 1,
    B    = 2,
    C    = 4,
    AB   =  A | B,
    All  = AB | C
}

if (letter != Letters.None) { }

更新

看错了问题——修正了第一个建议,忽略第二个建议。

在. net 4中,您可以使用Enum。HasFlag方法:

using System;

[Flags] public enum Pet {
   None = 0,
   Dog = 1,
   Cat = 2,
   Bird = 4,
   Rabbit = 8,
   Other = 16
}

public class Example
{
   public static void Main()
   {
      // Define three families: one without pets, one with dog + cat and one with a dog only
      Pet[] petsInFamilies = { Pet.None, Pet.Dog | Pet.Cat, Pet.Dog };
      int familiesWithoutPets = 0;
      int familiesWithDog = 0;

      foreach (Pet petsInFamily in petsInFamilies)
      {
         // Count families that have no pets. 
         if (petsInFamily.Equals(Pet.None))
            familiesWithoutPets++;
         // Of families with pets, count families that have a dog. 
         else if (petsInFamily.HasFlag(Pet.Dog))
            familiesWithDog++;
      }
      Console.WriteLine("{0} of {1} families in the sample have no pets.", 
                        familiesWithoutPets, petsInFamilies.Length);   
      Console.WriteLine("{0} of {1} families in the sample have a dog.", 
                        familiesWithDog, petsInFamilies.Length);   
   }
}

使用实例显示如下信息:

//       1 of 3 families in the sample have no pets. 
//       2 of 3 families in the sample have a dog.

如果你想知道字母AB中是否有字母,你必须使用AND &运算符。喜欢的东西:

if ((letter & Letters.AB) != 0)
{
    // Some flag (A,B or both) is enabled
}
else
{
    // None of them are enabled
}

我创建了一个简单的扩展方法,不需要检查Enum类型:

public static bool HasAnyFlag(this Enum value, Enum flags)
{
    return
        value != null && ((Convert.ToInt32(value) & Convert.ToInt32(flags)) != 0);
}

它也适用于可为空的枚举。标准的HasFlag方法没有,所以我创建了一个扩展来覆盖它。

public static bool HasFlag(this Enum value, Enum flags)
{
    int f = Convert.ToInt32(flags);

    return
        value != null && ((Convert.ToInt32(value) & f) == f);
}

一个简单的测试:

[Flags]
enum Option
{
    None = 0x00,
    One = 0x01,
    Two = 0x02,
    Three = One | Two,
    Four = 0x04
}

[TestMethod]
public void HasAnyFlag()
{
    Option o1 = Option.One;
    Assert.AreEqual(true, o1.HasAnyFlag(Option.Three));
    Assert.AreEqual(false, o1.HasFlag(Option.Three));

    o1 |= Option.Two;
    Assert.AreEqual(true, o1.HasAnyFlag(Option.Three));
    Assert.AreEqual(true, o1.HasFlag(Option.Three));
}

[TestMethod]
public void HasAnyFlag_NullableEnum()
{
    Option? o1 = Option.One;
    Assert.AreEqual(true, o1.HasAnyFlag(Option.Three));
    Assert.AreEqual(false, o1.HasFlag(Option.Three));

    o1 |= Option.Two;
    Assert.AreEqual(true, o1.HasAnyFlag(Option.Three));
    Assert.AreEqual(true, o1.HasFlag(Option.Three));
}

享受吧!