我如何从十六进制字符串格式创建一个UIColor,如#00FF00?
当前回答
除了颜色,我还喜欢保证alpha,所以我自己写类别
+ (UIColor *) colorWithHex:(int)color {
float red = (color & 0xff000000) >> 24;
float green = (color & 0x00ff0000) >> 16;
float blue = (color & 0x0000ff00) >> 8;
float alpha = (color & 0x000000ff);
return [UIColor colorWithRed:red/255.0 green:green/255.0 blue:blue/255.0 alpha:alpha/255.0];
}
像这样很容易使用
[UIColor colorWithHex:0xFF0000FF]; //Red
[UIColor colorWithHex:0x00FF00FF]; //Green
[UIColor colorWithHex:0x00FF00FF]; //Blue
[UIColor colorWithHex:0x0000007F]; //transparent black
其他回答
您可以使用各种在线工具将HEX字符串转换为实际的UIColor。查看uicolor.org或UI颜色选择器。输出将被转换为Objective-C代码,如下所示:
[UIColor colorWithRed:0.93 green:0.80 blue:0.80 alpha:1.0];
可以嵌入到应用程序中。希望这能有所帮助!
有一个很好的UIColor类别,其中有许多功能。
用法:
textView.textColor = [UIColor colorWithHexString:textColorHex];
NSLog(@"Text Color Hex: %@", textColorHex);
其中textColorHex有一个形式的@“FFFFFF”没有#符号。
十六进制初始化
extension UIColor{
public convenience init(hex : String) {
var cString:String = hex.trimmingCharacters(in: .whitespacesAndNewlines).uppercased()
if (cString.hasPrefix("#")) {
cString.remove(at: cString.startIndex)
}
if ((cString.count) != 6) {
self.init(red: 1, green: 1, blue: 1, alpha: 1)
return
}
var rgbValue:UInt32 = 0
Scanner(string: cString).scanHexInt32(&rgbValue)
self.init(
red: CGFloat((rgbValue & 0xFF0000) >> 16) / 255.0,
green: CGFloat((rgbValue & 0x00FF00) >> 8) / 255.0,
blue: CGFloat(rgbValue & 0x0000FF) / 255.0,
alpha: CGFloat(1.0)
)
}
//Iniitailization
let myColor = UIColor(hex: "#452b4e")
编码愉快!享受! !
这是另一种选择。
- (UIColor *)colorWithRGBHex:(UInt32)hex
{
int r = (hex >> 16) & 0xFF;
int g = (hex >> 8) & 0xFF;
int b = (hex) & 0xFF;
return [UIColor colorWithRed:r / 255.0f
green:g / 255.0f
blue:b / 255.0f
alpha:1.0f];
}
我已经找到了一个与Android使用的十六进制格式字符串100%兼容的解决方案,我发现这在进行跨平台移动开发时非常有用。它让我在两个平台上都使用一种颜色。您可以在没有归属的情况下随意重用,如果您愿意,也可以在Apache许可下重用。
#import "UIColor+HexString.h"
@interface UIColor(HexString)
+ (UIColor *) colorWithHexString: (NSString *) hexString;
+ (CGFloat) colorComponentFrom: (NSString *) string start: (NSUInteger) start length: (NSUInteger) length;
@end
@implementation UIColor(HexString)
+ (UIColor *) colorWithHexString: (NSString *) hexString {
NSString *colorString = [[hexString stringByReplacingOccurrencesOfString: @"#" withString: @""] uppercaseString];
CGFloat alpha, red, blue, green;
switch ([colorString length]) {
case 3: // #RGB
alpha = 1.0f;
red = [self colorComponentFrom: colorString start: 0 length: 1];
green = [self colorComponentFrom: colorString start: 1 length: 1];
blue = [self colorComponentFrom: colorString start: 2 length: 1];
break;
case 4: // #ARGB
alpha = [self colorComponentFrom: colorString start: 0 length: 1];
red = [self colorComponentFrom: colorString start: 1 length: 1];
green = [self colorComponentFrom: colorString start: 2 length: 1];
blue = [self colorComponentFrom: colorString start: 3 length: 1];
break;
case 6: // #RRGGBB
alpha = 1.0f;
red = [self colorComponentFrom: colorString start: 0 length: 2];
green = [self colorComponentFrom: colorString start: 2 length: 2];
blue = [self colorComponentFrom: colorString start: 4 length: 2];
break;
case 8: // #AARRGGBB
alpha = [self colorComponentFrom: colorString start: 0 length: 2];
red = [self colorComponentFrom: colorString start: 2 length: 2];
green = [self colorComponentFrom: colorString start: 4 length: 2];
blue = [self colorComponentFrom: colorString start: 6 length: 2];
break;
default:
[NSException raise:@"Invalid color value" format: @"Color value %@ is invalid. It should be a hex value of the form #RBG, #ARGB, #RRGGBB, or #AARRGGBB", hexString];
break;
}
return [UIColor colorWithRed: red green: green blue: blue alpha: alpha];
}
+ (CGFloat) colorComponentFrom: (NSString *) string start: (NSUInteger) start length: (NSUInteger) length {
NSString *substring = [string substringWithRange: NSMakeRange(start, length)];
NSString *fullHex = length == 2 ? substring : [NSString stringWithFormat: @"%@%@", substring, substring];
unsigned hexComponent;
[[NSScanner scannerWithString: fullHex] scanHexInt: &hexComponent];
return hexComponent / 255.0;
}
@end
迅速:
extension UIColor {
convenience init?(hexString: String?) {
let input: String! = (hexString ?? "")
.replacingOccurrences(of: "#", with: "")
.uppercased()
var alpha: CGFloat = 1.0
var red: CGFloat = 0
var blue: CGFloat = 0
var green: CGFloat = 0
switch (input.count) {
case 3 /* #RGB */:
red = Self.colorComponent(from: input, start: 0, length: 1)
green = Self.colorComponent(from: input, start: 1, length: 1)
blue = Self.colorComponent(from: input, start: 2, length: 1)
break
case 4 /* #ARGB */:
alpha = Self.colorComponent(from: input, start: 0, length: 1)
red = Self.colorComponent(from: input, start: 1, length: 1)
green = Self.colorComponent(from: input, start: 2, length: 1)
blue = Self.colorComponent(from: input, start: 3, length: 1)
break
case 6 /* #RRGGBB */:
red = Self.colorComponent(from: input, start: 0, length: 2)
green = Self.colorComponent(from: input, start: 2, length: 2)
blue = Self.colorComponent(from: input, start: 4, length: 2)
break
case 8 /* #AARRGGBB */:
alpha = Self.colorComponent(from: input, start: 0, length: 2)
red = Self.colorComponent(from: input, start: 2, length: 2)
green = Self.colorComponent(from: input, start: 4, length: 2)
blue = Self.colorComponent(from: input, start: 6, length: 2)
break
default:
NSException.raise(NSExceptionName("Invalid color value"), format: "Color value \"%@\" is invalid. It should be a hex value of the form #RBG, #ARGB, #RRGGBB, or #AARRGGBB", arguments:getVaList([hexString ?? ""]))
}
self.init(red: red, green: green, blue: blue, alpha: alpha)
}
static func colorComponent(from string: String!, start: Int, length: Int) -> CGFloat {
let substring = (string as NSString)
.substring(with: NSRange(location: start, length: length))
let fullHex = length == 2 ? substring : "\(substring)\(substring)"
var hexComponent: UInt64 = 0
Scanner(string: fullHex)
.scanHexInt64(&hexComponent)
return CGFloat(Double(hexComponent) / 255.0)
}
}
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