我如何从十六进制字符串格式创建一个UIColor,如#00FF00?


当前回答

斯威夫特版本:

extension UIColor {
    convenience init?(var hex: String) {
        hex = hex.stringByTrimmingCharactersInSet(NSCharacterSet.whitespaceAndNewlineCharacterSet()).uppercaseString
        hex = (hex.hasPrefix("#")) ? hex.substringFromIndex(advance(hex.startIndex, 1)) : hex

        var value: UInt32 = 0
        if NSScanner(string: hex).scanHexInt(&value) {
            if count(hex) == 8 {
                self.init(red: CGFloat((value & 0xFF000000) >> 24) / 255.0,
                    green: CGFloat((value & 0x00FF0000) >> 16) / 255.0,
                    blue: CGFloat((value & 0x0000FF00) >> 8) / 255.0,
                    alpha: CGFloat((value & 0x000000FF)) / 255.0)
                return
            } else if count(hex) == 6 {
                self.init(red: CGFloat((value & 0xFF0000) >> 16) / 255.0,
                    green: CGFloat((value & 0x00FF00) >> 8) / 255.0,
                    blue: CGFloat(value & 0x0000FF) / 255.0,
                    alpha: 1.0)
                return
            }
        }
        self.init()
        return nil
    }
}

其他回答

张贴参考网站我刚刚找到。 它做了所有的脏工作,从HEX或RGB开始,在ObjC, Swift和Xamarin中打印出代码。

https://www.uicolor.xyz/#/hex-to-ui

我发现最简单的方法是使用宏。只要把它包括在你的标题中,它就可以在你的整个项目中使用。

#define UIColorFromRGB(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0xFF00) >> 8))/255.0 blue:((float)(rgbValue & 0xFF))/255.0 alpha:1.0]

Uicolor宏十六进制值

这段代码的格式化版本:

#define UIColorFromRGB(rgbValue) \
[UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 \
                green:((float)((rgbValue & 0x00FF00) >>  8))/255.0 \
                 blue:((float)((rgbValue & 0x0000FF) >>  0))/255.0 \
                alpha:1.0]

用法:

label.textColor = UIColorFromRGB(0xBC1128);

迅速:

static func UIColorFromRGB(_ rgbValue: Int) -> UIColor! {
    return UIColor(
        red: CGFloat((Float((rgbValue & 0xff0000) >> 16)) / 255.0),
        green: CGFloat((Float((rgbValue & 0x00ff00) >> 8)) / 255.0),
        blue: CGFloat((Float((rgbValue & 0x0000ff) >> 0)) / 255.0),
        alpha: 1.0)
}

另一个带有alpha的版本

#define UIColorFromRGBA(rgbValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF000000) >> 24))/255.0 green:((float)((rgbValue & 0xFF0000) >> 16))/255.0 blue:((float)((rgbValue & 0xFF00) >> 8 ))/255.0 alpha:((float)((rgbValue & 0xFF))/255.0)]
 You Can Get UIColor From String Code Like
   circularSpinner.fillColor = [self getUIColorObjectFromHexString:@"27b8c8" alpha:9];

 //Function For Hex Color Use
    - (unsigned int)intFromHexString:(NSString *)hexStr
    {
        unsigned int hexInt = 0;

        // Create scanner
        NSScanner *scanner = [NSScanner scannerWithString:hexStr];

        // Tell scanner to skip the # character
        [scanner setCharactersToBeSkipped:[NSCharacterSet characterSetWithCharactersInString:@"#"]];

        // Scan hex value
        [scanner scanHexInt:&hexInt];

        return hexInt;
    }




    - (UIColor *)getUIColorObjectFromHexString:(NSString *)hexStr alpha:(CGFloat)alpha
    {
        // Convert hex string to an integer
        unsigned int hexint = [self intFromHexString:hexStr];

        // Create color object, specifying alpha as well
        UIColor *color =
        [UIColor colorWithRed:((CGFloat) ((hexint & 0xFF0000) >> 16))/255
                        green:((CGFloat) ((hexint & 0xFF00) >> 8))/255
                         blue:((CGFloat) (hexint & 0xFF))/255
                        alpha:alpha];

        return color;
    }

    /Function For Hex Color Use
    - (unsigned int)intFromHexString:(NSString *)hexStr
    {
        unsigned int hexInt = 0;

        // Create scanner
        NSScanner *scanner = [NSScanner scannerWithString:hexStr];

        // Tell scanner to skip the # character
        [scanner setCharactersToBeSkipped:[NSCharacterSet characterSetWithCharactersInString:@"#"]];

        // Scan hex value
        [scanner scanHexInt:&hexInt];

        return hexInt;
    }




    - (UIColor *)getUIColorObjectFromHexString:(NSString *)hexStr alpha:(CGFloat)alpha
    {
        // Convert hex string to an integer
        unsigned int hexint = [self intFromHexString:hexStr];

        // Create color object, specifying alpha as well
        UIColor *color =
        [UIColor colorWithRed:((CGFloat) ((hexint & 0xFF0000) >> 16))/255
                        green:((CGFloat) ((hexint & 0xFF00) >> 8))/255
                         blue:((CGFloat) (hexint & 0xFF))/255
                        alpha:alpha];

        return color;
    }

我找到了一个很好的UIColor类别,UIColor+PXExtensions。

用法:UIColor *mycolor = [UIColor pxColorWithHexValue:@"#BADA55"];

而且,为了防止链接到我的要点失败,这里是实际的实现代码:

//
//  UIColor+PXExtensions.m
//

#import "UIColor+UIColor_PXExtensions.h"

@implementation UIColor (UIColor_PXExtensions)

+ (UIColor*)pxColorWithHexValue:(NSString*)hexValue
{
    //Default
    UIColor *defaultResult = [UIColor blackColor];

    //Strip prefixed # hash
    if ([hexValue hasPrefix:@"#"] && [hexValue length] > 1) {
        hexValue = [hexValue substringFromIndex:1];
    }

    //Determine if 3 or 6 digits
    NSUInteger componentLength = 0;
    if ([hexValue length] == 3)
    {
        componentLength = 1;
    }
    else if ([hexValue length] == 6)
    {
        componentLength = 2;
    }
    else
    {
        return defaultResult;
    }

    BOOL isValid = YES;
    CGFloat components[3];

    //Seperate the R,G,B values
    for (NSUInteger i = 0; i < 3; i++) {
        NSString *component = [hexValue substringWithRange:NSMakeRange(componentLength * i, componentLength)];
        if (componentLength == 1) {
            component = [component stringByAppendingString:component];
        }
        NSScanner *scanner = [NSScanner scannerWithString:component];
        unsigned int value;
        isValid &= [scanner scanHexInt:&value];
        components[i] = (CGFloat)value / 256.0f;
    }

    if (!isValid) {
        return defaultResult;
    }

    return [UIColor colorWithRed:components[0]
                           green:components[1]
                            blue:components[2]
                           alpha:1.0];
}

@end