你遇到过的源代码中最好的注释是什么?


当前回答

我只是在一个非常简单的大学课程测试c++程序中碰到了这个。

我在评论一个类。

在析构函数中…

// Choose! Choose the form of the Destructor!
// The choice is made! The Traveler has come!

其他回答

/*
after hours of consulting the tome of google
i have discovered that by the will of unknown forces
without the below line, IE7 believes that 6px = 12px
*/
font-size: 0px;
// long live COM'n'Roll
public enum StatusCode
{
        //success codes
        S_OK                                            = 1,
        S_NONE                                          = 2,
        S_SQL_OPERATIONS_LISTS_EMPTY                    = 3,

        //error codes
        E_NO_MATCHING_END_FOUND                         = -1,
        E_SEQUENCE_NUMBER_NOT_FOUND_AT_BEGINNING        = -2,
        E_SEQUENCE_NUMBER_NOT_FOUND_AT_END              = -3,
        E_FORWARD_AND_BACKWARD_OPS_COUNT_DO_NOT_MATCH   = -4,
        E_FORWARD_AND_BACKWARD_IDS_DO_NOT_MATCH         = -5,
        E_IDS_DO_NOT_MATCH                              = -6
}
// this is really complicated

没有其他评论了

最初的《毁灭战士》拥有一个带有静态墙壁的引擎,但却不能移动;结果,所有的门都是垂直打开的;任何东西都不可能水平移动。当源代码发布后,我在查看代码时,在处理门的源文件中看到了这个,在一大块注释掉的代码的开头:

// UNUSED
// Separate into p_slidoor.c?

#if 0           // ABANDONED TO THE MISTS OF TIME!!!
//
// EV_SlidingDoor : slide a door horizontally
// (animate midtexture, then set noblocking line)
//

我看到有人对代码的评论:

// This comment is self explanatory.

我猜他是想说“可变的”,但这个错误造成了一个有趣的评论……想想这里的循环逻辑,以及写它的徒劳。