你遇到过的源代码中最好的注释是什么?


当前回答

//        .==.        .==.          
//       //`^\\      //^`\\         
//      // ^ ^\(\__/)/^ ^^\\        
//     //^ ^^ ^/6  6\ ^^ ^ \\       
//    //^ ^^ ^/( .. )\^ ^ ^ \\      
//   // ^^ ^/\| v""v |/\^ ^ ^\\     
//  // ^^/\/ /  `~~`  \ \/\^ ^\\    
//  -----------------------------
/// HERE BE DRAGONS

我没有原始文件的权限,因为我已经不在那里工作了,但它和这张照片非常相似。它位于文件的顶部,总是会引起麻烦,我们必须修复,但不允许花时间真正修复。(大学政治)

其他回答

// this is really complicated

没有其他评论了

int main(void)
/* Program starts here */

来自Linux内核源代码:

linux /包括/ asm-i386 / hw_irq。h:

/*
 * subtle. orig_eax is used by the signal code to distinct between
 * system calls and interrupted 'random user-space'. Thus we have
 * to put a negative value into orig_eax here. (the problem is that
 * both system calls and IRQs want to have small integer numbers in
 * orig_eax, and the syscall code has won the optimization conflict ;)
 *
 * Subtle as a pigs ear.  VY
 */

最初的《毁灭战士》拥有一个带有静态墙壁的引擎,但却不能移动;结果,所有的门都是垂直打开的;任何东西都不可能水平移动。当源代码发布后,我在查看代码时,在处理门的源文件中看到了这个,在一大块注释掉的代码的开头:

// UNUSED
// Separate into p_slidoor.c?

#if 0           // ABANDONED TO THE MISTS OF TIME!!!
//
// EV_SlidingDoor : slide a door horizontally
// (animate midtexture, then set noblocking line)
//

今天刚加了这个:

// Hardcoded this for time sake ... will make andrew fix later :)