给定特定的DateTime值,如何显示相对时间,例如:

2小时前3天前一个月前


当前回答

聚会晚了几年,但我有一个要求,无论是过去还是将来的约会,都要这样做,所以我把杰夫和文森特的约会结合在一起。这是一场盛大的盛会!:)

public static class DateTimeHelper
    {
        private const int SECOND = 1;
        private const int MINUTE = 60 * SECOND;
        private const int HOUR = 60 * MINUTE;
        private const int DAY = 24 * HOUR;
        private const int MONTH = 30 * DAY;

        /// <summary>
        /// Returns a friendly version of the provided DateTime, relative to now. E.g.: "2 days ago", or "in 6 months".
        /// </summary>
        /// <param name="dateTime">The DateTime to compare to Now</param>
        /// <returns>A friendly string</returns>
        public static string GetFriendlyRelativeTime(DateTime dateTime)
        {
            if (DateTime.UtcNow.Ticks == dateTime.Ticks)
            {
                return "Right now!";
            }

            bool isFuture = (DateTime.UtcNow.Ticks < dateTime.Ticks);
            var ts = DateTime.UtcNow.Ticks < dateTime.Ticks ? new TimeSpan(dateTime.Ticks - DateTime.UtcNow.Ticks) : new TimeSpan(DateTime.UtcNow.Ticks - dateTime.Ticks);

            double delta = ts.TotalSeconds;

            if (delta < 1 * MINUTE)
            {
                return isFuture ? "in " + (ts.Seconds == 1 ? "one second" : ts.Seconds + " seconds") : ts.Seconds == 1 ? "one second ago" : ts.Seconds + " seconds ago";
            }
            if (delta < 2 * MINUTE)
            {
                return isFuture ? "in a minute" : "a minute ago";
            }
            if (delta < 45 * MINUTE)
            {
                return isFuture ? "in " + ts.Minutes + " minutes" : ts.Minutes + " minutes ago";
            }
            if (delta < 90 * MINUTE)
            {
                return isFuture ? "in an hour" : "an hour ago";
            }
            if (delta < 24 * HOUR)
            {
                return isFuture ? "in " + ts.Hours + " hours" : ts.Hours + " hours ago";
            }
            if (delta < 48 * HOUR)
            {
                return isFuture ? "tomorrow" : "yesterday";
            }
            if (delta < 30 * DAY)
            {
                return isFuture ? "in " + ts.Days + " days" : ts.Days + " days ago";
            }
            if (delta < 12 * MONTH)
            {
                int months = Convert.ToInt32(Math.Floor((double)ts.Days / 30));
                return isFuture ? "in " + (months <= 1 ? "one month" : months + " months") : months <= 1 ? "one month ago" : months + " months ago";
            }
            else
            {
                int years = Convert.ToInt32(Math.Floor((double)ts.Days / 365));
                return isFuture ? "in " + (years <= 1 ? "one year" : years + " years") : years <= 1 ? "one year ago" : years + " years ago";
            }
        }
    }

其他回答

@杰夫

var ts=新时间跨度(DateTime.UtcNow.Ticks-dt.Ticks);

对DateTime执行减法仍会返回TimeSpan。

所以你可以这样做

(DateTime.UtcNow - dt).TotalSeconds

我也很惊讶地看到常数用手相乘,然后注释加上乘法。这是错误的优化吗?

通过在客户端执行此逻辑,可以减少服务器端负载。在一些Digg页面上查看源代码以供参考。它们让服务器发出一个由Javascript处理的历元时间值。这样,您就不需要管理最终用户的时区。新的服务器端代码类似于:

public string GetRelativeTime(DateTime timeStamp)
{
    return string.Format("<script>printdate({0});</script>", timeStamp.ToFileTimeUtc());
}

您甚至可以在那里添加一个NOSCRIPT块,然后执行ToString()。

聚会晚了几年,但我有一个要求,无论是过去还是将来的约会,都要这样做,所以我把杰夫和文森特的约会结合在一起。这是一场盛大的盛会!:)

public static class DateTimeHelper
    {
        private const int SECOND = 1;
        private const int MINUTE = 60 * SECOND;
        private const int HOUR = 60 * MINUTE;
        private const int DAY = 24 * HOUR;
        private const int MONTH = 30 * DAY;

        /// <summary>
        /// Returns a friendly version of the provided DateTime, relative to now. E.g.: "2 days ago", or "in 6 months".
        /// </summary>
        /// <param name="dateTime">The DateTime to compare to Now</param>
        /// <returns>A friendly string</returns>
        public static string GetFriendlyRelativeTime(DateTime dateTime)
        {
            if (DateTime.UtcNow.Ticks == dateTime.Ticks)
            {
                return "Right now!";
            }

            bool isFuture = (DateTime.UtcNow.Ticks < dateTime.Ticks);
            var ts = DateTime.UtcNow.Ticks < dateTime.Ticks ? new TimeSpan(dateTime.Ticks - DateTime.UtcNow.Ticks) : new TimeSpan(DateTime.UtcNow.Ticks - dateTime.Ticks);

            double delta = ts.TotalSeconds;

            if (delta < 1 * MINUTE)
            {
                return isFuture ? "in " + (ts.Seconds == 1 ? "one second" : ts.Seconds + " seconds") : ts.Seconds == 1 ? "one second ago" : ts.Seconds + " seconds ago";
            }
            if (delta < 2 * MINUTE)
            {
                return isFuture ? "in a minute" : "a minute ago";
            }
            if (delta < 45 * MINUTE)
            {
                return isFuture ? "in " + ts.Minutes + " minutes" : ts.Minutes + " minutes ago";
            }
            if (delta < 90 * MINUTE)
            {
                return isFuture ? "in an hour" : "an hour ago";
            }
            if (delta < 24 * HOUR)
            {
                return isFuture ? "in " + ts.Hours + " hours" : ts.Hours + " hours ago";
            }
            if (delta < 48 * HOUR)
            {
                return isFuture ? "tomorrow" : "yesterday";
            }
            if (delta < 30 * DAY)
            {
                return isFuture ? "in " + ts.Days + " days" : ts.Days + " days ago";
            }
            if (delta < 12 * MONTH)
            {
                int months = Convert.ToInt32(Math.Floor((double)ts.Days / 30));
                return isFuture ? "in " + (months <= 1 ? "one month" : months + " months") : months <= 1 ? "one month ago" : months + " months ago";
            }
            else
            {
                int years = Convert.ToInt32(Math.Floor((double)ts.Days / 365));
                return isFuture ? "in " + (years <= 1 ? "one year" : years + " years") : years <= 1 ? "one year ago" : years + " years ago";
            }
        }
    }
public static string RelativeDate(DateTime theDate)
{
    Dictionary<long, string> thresholds = new Dictionary<long, string>();
    int minute = 60;
    int hour = 60 * minute;
    int day = 24 * hour;
    thresholds.Add(60, "{0} seconds ago");
    thresholds.Add(minute * 2, "a minute ago");
    thresholds.Add(45 * minute, "{0} minutes ago");
    thresholds.Add(120 * minute, "an hour ago");
    thresholds.Add(day, "{0} hours ago");
    thresholds.Add(day * 2, "yesterday");
    thresholds.Add(day * 30, "{0} days ago");
    thresholds.Add(day * 365, "{0} months ago");
    thresholds.Add(long.MaxValue, "{0} years ago");
    long since = (DateTime.Now.Ticks - theDate.Ticks) / 10000000;
    foreach (long threshold in thresholds.Keys) 
    {
        if (since < threshold) 
        {
            TimeSpan t = new TimeSpan((DateTime.Now.Ticks - theDate.Ticks));
            return string.Format(thresholds[threshold], (t.Days > 365 ? t.Days / 365 : (t.Days > 0 ? t.Days : (t.Hours > 0 ? t.Hours : (t.Minutes > 0 ? t.Minutes : (t.Seconds > 0 ? t.Seconds : 0))))).ToString());
        }
    }
    return "";
}

我更喜欢这个版本,因为它简洁,并且能够添加新的刻度点。这可以用Timespan的Latest()扩展来封装,而不是长的1行,但为了发布的简洁,这可以。这修复了一小时前、一小时前的问题,提供了一个小时直到两小时过去

var ts = new TimeSpan(DateTime.Now.Ticks - dt.Ticks);