为了在JavaScript中复制数组:下面哪个使用更快?
片的方法
var dup_array = original_array.slice();
For循环
for(var i = 0, len = original_array.length; i < len; ++i)
dup_array[i] = original_array[i];
我知道这两种方法都只做一个浅拷贝:如果original_array包含对对象的引用,对象将不会被克隆,但只有引用将被复制,因此两个数组将有对相同对象的引用。
但这不是问题的关键。
我只是在问速度。
基准时间!
function log(data) {
document.getElementById("log").textContent += data + "\n";
}
benchmark = (() => {
time_function = function(ms, f, num) {
var z = 0;
var t = new Date().getTime();
for (z = 0;
((new Date().getTime() - t) < ms); z++)
f(num);
return (z)
}
function clone1(arr) {
return arr.slice(0);
}
function clone2(arr) {
return [...arr]
}
function clone3(arr) {
return [].concat(arr);
}
Array.prototype.clone = function() {
return this.map(e => Array.isArray(e) ? e.clone() : e);
};
function clone4(arr) {
return arr.clone();
}
function benchmark() {
function compare(a, b) {
if (a[1] > b[1]) {
return -1;
}
if (a[1] < b[1]) {
return 1;
}
return 0;
}
funcs = [clone1, clone2, clone3, clone4];
results = [];
funcs.forEach((ff) => {
console.log("Benchmarking: " + ff.name);
var s = time_function(2500, ff, Array(1024));
results.push([ff, s]);
console.log("Score: " + s);
})
return results.sort(compare);
}
return benchmark;
})()
log("Starting benchmark...\n");
res = benchmark();
console.log("Winner: " + res[0][0].name + " !!!");
count = 1;
res.forEach((r) => {
log((count++) + ". " + r[0].name + " score: " + Math.floor(10000 * r[1] / res[0][1]) / 100 + ((count == 2) ? "% *winner*" : "% speed of winner.") + " (" + Math.round(r[1] * 100) / 100 + ")");
});
log("\nWinner code:\n");
log(res[0][0].toString());
<textarea rows="50" cols="80" style="font-size: 16; resize:none; border: none;" id="log"></textarea>
自单击按钮以来,基准测试将运行10秒。
我的结果:
Chrome (V8引擎):
1. clone1 score: 100% *winner* (4110764)
2. clone3 score: 74.32% speed of winner. (3055225)
3. clone2 score: 30.75% speed of winner. (1264182)
4. clone4 score: 21.96% speed of winner. (902929)
Firefox (SpiderMonkey Engine):
1. clone1 score: 100% *winner* (8448353)
2. clone3 score: 16.44% speed of winner. (1389241)
3. clone4 score: 5.69% speed of winner. (481162)
4. clone2 score: 2.27% speed of winner. (192433)
赢家代码:
function clone1(arr) {
return arr.slice(0);
}
赢家引擎:
SpiderMonkey (Mozilla Firefox)
在ES6中,你可以简单地利用Spread语法。
例子:
let arr = ['a', 'b', 'c'];
let arr2 = [...arr];
请注意,展开操作符生成了一个全新的数组,因此修改一个不会影响另一个。
例子:
arr2.push('d') // becomes ['a', 'b', 'c', 'd']
console.log(arr) // while arr retains its values ['a', 'b', 'c']
它取决于数组的长度。如果数组长度<= 1,000,000,slice和concat方法花费的时间大致相同。但当你给出一个更大的范围时,concat方法胜出。
例如,试试下面的代码:
var original_array = [];
for(var i = 0; i < 10000000; i ++) {
original_array.push( Math.floor(Math.random() * 1000000 + 1));
}
function a1() {
var dup = [];
var start = Date.now();
dup = original_array.slice();
var end = Date.now();
console.log('slice method takes ' + (end - start) + ' ms');
}
function a2() {
var dup = [];
var start = Date.now();
dup = original_array.concat([]);
var end = Date.now();
console.log('concat method takes ' + (end - start) + ' ms');
}
function a3() {
var dup = [];
var start = Date.now();
for(var i = 0; i < original_array.length; i ++) {
dup.push(original_array[i]);
}
var end = Date.now();
console.log('for loop with push method takes ' + (end - start) + ' ms');
}
function a4() {
var dup = [];
var start = Date.now();
for(var i = 0; i < original_array.length; i ++) {
dup[i] = original_array[i];
}
var end = Date.now();
console.log('for loop with = method takes ' + (end - start) + ' ms');
}
function a5() {
var dup = new Array(original_array.length)
var start = Date.now();
for(var i = 0; i < original_array.length; i ++) {
dup.push(original_array[i]);
}
var end = Date.now();
console.log('for loop with = method and array constructor takes ' + (end - start) + ' ms');
}
a1();
a2();
a3();
a4();
a5();
如果您将original_array的长度设置为1,000,000,slice方法和concat方法大约需要相同的时间(3-4 ms,取决于随机数)。
如果将original_array的长度设置为10,000,000,则slice方法需要超过60 ms, concat方法需要超过20 ms。