使用iOS SDK:

我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:

启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短

我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。

我需要UIView和UIScrollView吗?一个在另一个里面吗?

要自动滚动到活动文本字段,需要执行哪些操作?

理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。

注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。


我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。

当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:

-(void)textFieldDidBeginEditing:(UITextField *)textField {
    //Keyboard becomes visible
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
    scrollView.frame.size.width,
    scrollView.frame.size.height - 215 + 50);   // Resize
}

-(void)textFieldDidEndEditing:(UITextField *)textField {
    // Keyboard will hide
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
                                  scrollView.frame.size.width,
                                  scrollView.frame.size.height + 215 - 50); // Resize
}

然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。


当前回答

只需将其添加到pod文件->pod“IQKeyboardManager”

这就是它,处理所有的键盘,滚动视图和一切!

你不需要编写任何代码,找不到更好的解决方案!

它有一个扩展,如果有多个文本字段,它可以处理文本字段显示、屏幕移动、下一个和上一个箭头。

它还有一个自定义完成按钮,可以删除。

链接->https://github.com/hackiftekhar/IQKeyboardManager

其他回答

扩展UIViewController的简单解决方案

https://github.com/damienromito/VisibleFormViewController

我想延长@sumanthkodi的回答。

正如一些人所说,他的方法在较新的实现中不起作用,因为当您使用约束时,UIView无法移动。

我编辑了如下代码(并移植到Swift 2.0),希望它能帮助一些人:


1) 参照要向上移动的视图的垂直约束:

@IBOutlet var viewConstraint: NSLayoutConstraint!

确保在脚本中使用约束引用此变量。

2) 添加委托并实现侦听器。这是与之前相同的实现:

class YourViewController: UIViewController, UITextFieldDelegate {

    ...

    func textFieldDidBeginEditing(textField: UITextField) {
        animateTextField(textField, up: true)
    }

    func textFieldDidEndEditing(textField: UITextField) {
        animateTextField(textField, up: false)
    }

    ...

}

3) 将动画方法animateTextField添加到YourViewController类。根据需要设置临时约束值。

func animateTextField(textfield: UITextField, up: Bool) {

    let originalConstraint = 50
    let temporaryConstraint = 0
    let movementDuration = 0.3

    let constraint = CGFloat(up ? temporaryConstraint : originalConstraint)

    containerViewConstraint.constant = constraint
    UIView.animateWithDuration(movementDuration) {
        self.view.layoutIfNeeded()
    }

}

这将非常有效。滚动视图可以根据文本字段位置自动调整。我相信你会感觉很好

static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.25;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
@interface LoginVC ()
{
  CGFloat animatedDistance;
   CGRect viewFrameKey;
}

 //In ViewDidLoad
   viewFrameKey=self.view.frame;



- (void)textFieldDidBeginEditing:(UITextField *)textField
{
CGRect textFieldRect =
[self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect =
[self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator =
midline - viewRect.origin.y
- MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator =
(MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
* viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
    heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
    heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
    orientation == UIInterfaceOrientationPortraitUpsideDown)
{
    animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
    animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];

[self.view setFrame:viewFrame];

[UIView commitAnimations];
}

- (void)textFieldDidEndEditing:(UITextField *)textField
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrameKey];
[UIView commitAnimations];
}

这是我的“仅UITextView扩展”解决方案,基于Paul Hudson@twostraws的解决方案(向他和这里所有类似答案的作者致敬)。

import UIKit

extension UITextView {
    
    func adjustableForKeyboard() {
        let notificationCenter = NotificationCenter.default
        
        notificationCenter.addObserver(self, selector: #selector(adjustForKeyboard), name: UIResponder.keyboardWillHideNotification, object: nil)
        notificationCenter.addObserver(self, selector: #selector(adjustForKeyboard), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
    }
    
    @objc private func adjustForKeyboard(notification: Notification) {
        guard let keyboardValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {
            return
        }

        let keyboardScreenEndFrame = keyboardValue.cgRectValue
        let keyboardViewEndFrame = convert(keyboardScreenEndFrame, from: window)
        
        if notification.name == UIResponder.keyboardWillHideNotification {
            contentInset = .zero
        } else {
            contentInset = UIEdgeInsets(top: 0, left: 0, bottom: keyboardViewEndFrame.height - safeAreaInsets.bottom, right: 0)
        }

        scrollIndicatorInsets = contentInset
        scrollRangeToVisible(selectedRange)
    }
}

用法:

override func viewDidLoad() {
    super.viewDidLoad()
    
    textView.adjustableForKeyboard()
}

请在文本字段委派方法中添加这些行,以便在iPad中向上滚动。

- (void)textFieldDidBeginEditing:(UITextField *)textField
{
    activeTextfield = textField;

    CGPoint pt;
    CGRect rc = [textField bounds];
    rc = [textField convertRect:rc toView:scrlView];
    pt = rc.origin;
    pt.x = 0;
    pt.y -= 100;

    [scrlView setContentOffset:pt animated:YES];

    scrlView.contentSize = CGSizeMake(scrlView.frame.size.width, button.frame.origin.y+button.frame.size.height + 8 + 370);
}