使用iOS SDK:

我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:

启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短

我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。

我需要UIView和UIScrollView吗?一个在另一个里面吗?

要自动滚动到活动文本字段,需要执行哪些操作?

理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。

注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。


我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。

当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:

-(void)textFieldDidBeginEditing:(UITextField *)textField {
    //Keyboard becomes visible
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
    scrollView.frame.size.width,
    scrollView.frame.size.height - 215 + 50);   // Resize
}

-(void)textFieldDidEndEditing:(UITextField *)textField {
    // Keyboard will hide
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
                                  scrollView.frame.size.width,
                                  scrollView.frame.size.height + 215 - 50); // Resize
}

然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。


当前回答

参考以下内容

import UIKit
@available(tvOS, unavailable)
public class KeyboardLayoutConstraint: NSLayoutConstraint {

    private var offset : CGFloat = 0
    private var keyboardVisibleHeight : CGFloat = 0

    @available(tvOS, unavailable)
    override public func awakeFromNib() {
        super.awakeFromNib()

        offset = constant

        NotificationCenter.default.addObserver(self, selector: #selector(KeyboardLayoutConstraint.keyboardWillShowNotification(_:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(KeyboardLayoutConstraint.keyboardWillHideNotification(_:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
    }

    deinit {
        NotificationCenter.default.removeObserver(self)
    }

    // MARK: Notification

    @objc func keyboardWillShowNotification(_ notification: Notification) {
        if let userInfo = notification.userInfo {
            if let frameValue = userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue {
                let frame = frameValue.cgRectValue
                keyboardVisibleHeight = frame.size.height
            }

            self.updateConstant()
            switch (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber, userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber) {
            case let (.some(duration), .some(curve)):

                let options = UIViewAnimationOptions(rawValue: curve.uintValue)

                UIView.animate(
                    withDuration: TimeInterval(duration.doubleValue),
                    delay: 0,
                    options: options,
                    animations: {
                        UIApplication.shared.keyWindow?.layoutIfNeeded()
                        return
                    }, completion: { finished in
                })
            default:

                break
            }

        }

    }

    @objc func keyboardWillHideNotification(_ notification: NSNotification) {
        keyboardVisibleHeight = 0
        self.updateConstant()

        if let userInfo = notification.userInfo {

            switch (userInfo[UIKeyboardAnimationDurationUserInfoKey] as? NSNumber, userInfo[UIKeyboardAnimationCurveUserInfoKey] as? NSNumber) {
            case let (.some(duration), .some(curve)):

                let options = UIViewAnimationOptions(rawValue: curve.uintValue)

                UIView.animate(
                    withDuration: TimeInterval(duration.doubleValue),
                    delay: 0,
                    options: options,
                    animations: {
                        UIApplication.shared.keyWindow?.layoutIfNeeded()
                        return
                    }, completion: { finished in
                })
            default:
                break
            }
        }
    }

    func updateConstant() {
        self.constant = offset + keyboardVisibleHeight
    }

}

其他回答

您需要以编程方式添加具有特定帧大小的滚动视图。您必须在.h文件中添加UIScrollViewDelegate。您必须启用滚动视图,以便在viewDidLoad()中编写以下内容。

scrollview.scrollEnabled=YES;
scrollview.delegate=self;

scrollview.frame = CGRectMake(x,y,width,height);
//---set the content size of the scroll view--- 

[scrollview setContentSize:CGSizeMake(height,width)];

这样,可以添加x、y、宽度和高度值。

这是我的“仅UITextView扩展”解决方案,基于Paul Hudson@twostraws的解决方案(向他和这里所有类似答案的作者致敬)。

import UIKit

extension UITextView {
    
    func adjustableForKeyboard() {
        let notificationCenter = NotificationCenter.default
        
        notificationCenter.addObserver(self, selector: #selector(adjustForKeyboard), name: UIResponder.keyboardWillHideNotification, object: nil)
        notificationCenter.addObserver(self, selector: #selector(adjustForKeyboard), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
    }
    
    @objc private func adjustForKeyboard(notification: Notification) {
        guard let keyboardValue = notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue else {
            return
        }

        let keyboardScreenEndFrame = keyboardValue.cgRectValue
        let keyboardViewEndFrame = convert(keyboardScreenEndFrame, from: window)
        
        if notification.name == UIResponder.keyboardWillHideNotification {
            contentInset = .zero
        } else {
            contentInset = UIEdgeInsets(top: 0, left: 0, bottom: keyboardViewEndFrame.height - safeAreaInsets.bottom, right: 0)
        }

        scrollIndicatorInsets = contentInset
        scrollRangeToVisible(selectedRange)
    }
}

用法:

override func viewDidLoad() {
    super.viewDidLoad()
    
    textView.adjustableForKeyboard()
}
-(BOOL) textFieldShouldBeginEditing:(UITextField *)textField {

  [self slideUp];
   return YES;
}

-(BOOL) textFieldShouldEndEditing:(UITextField *)textField {

    [self slideDown];
   return YES;
}

#pragma mark - Slide Up and Down animation

- (void) slideUp {
    [UIView beginAnimations:nil context:nil];
    layoutView.frame = CGRectMake(0.0, -70.0, layoutView.frame.size.width, layoutView.frame.size.height);

    [UIView commitAnimations];
}


- (void) slideDown {
    [UIView beginAnimations:nil context:nil];
    [UIView setAnimationDelay: 0.01]; 
    layoutView.frame = CGRectMake(0.0, 0.0, layoutView.frame.size.width, layoutView.frame.size.height);
    [UIView commitAnimations];
}

RPDP的代码成功地将文本字段移出键盘。但是当你在使用和关闭键盘后滚动到顶部时,顶部已经从视图中向上滚动。模拟器和设备都是如此。要读取该视图顶部的内容,必须重新加载该视图。

他下面的代码难道不应该使视图降低吗?

else
{
    // revert back to the normal state.
    rect.origin.y += kOFFSET_FOR_KEYBOARD;
    rect.size.height -= kOFFSET_FOR_KEYBOARD;
}

从以下链接下载TPKeyBoardAvoiding:https://github.com/michaeltyson/TPKeyboardAvoiding. 展开zipped文件夹,找到TPKeyboardAvoiding文件夹。选择所有.h和.m文件,并将其放到项目中。确保选中了复制项(如果需要)。将UIScrollView拖放到StoryBoard并与TPKeyboardAvoidingScrollView关联。现在,您可以在滚动视图的顶部添加UI元素。注意,即使在拖动scrollView之后,这个类也会检测UI元素的触摸。

在ViewController上:

@IBOutlet weak var usernameTextfield: UITextField!
@IBOutlet weak var passwordTextfield: UITextField!
@IBOutlet weak var loginScrollView: UIScrollView!


override func viewWillAppear(animated: Bool) {
        loginScrollView.scrollEnabled =  false
    }

添加TextField委托。

//MARK:- TEXTFIELD METHODS
func textFieldShouldReturn(textField: UITextField) -> Bool
{
    if (usernameTextfield.resignFirstResponder())
    {
        passwordTextfield.becomeFirstResponder()
    }
    textField.resignFirstResponder();
    loginScrollView!.setContentOffset(CGPoint.zero, animated: true);
    loginScrollView.scrollEnabled =  false
    return true
}
func textFieldDidBeginEditing(textField: UITextField)
{
    loginScrollView.scrollEnabled =  true

    if (textField.tag  == 1 && (device == "iPhone" || device == "iPhone Simulator" || device == "iPod touch"))
    {
        let scrollPoint:CGPoint = CGPointMake(0, passwordTextfield.frame.origin.y/6.4);
        loginScrollView!.setContentOffset(scrollPoint, animated: true);

    }
    else if (textField.tag  == 2 && (device == "iPhone" || device == "iPhone Simulator" || device == "iPod touch"))
    {
        let scrollPoint:CGPoint = CGPointMake(0, passwordTextfield.frame.origin.y/6.0);
        loginScrollView!.setContentOffset(scrollPoint, animated: true);
    }
}
func textFieldDidEndEditing(textField: UITextField)
{
    loginScrollView!.setContentOffset(CGPointZero,animated: true);
}