使用iOS SDK:

我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:

启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短

我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。

我需要UIView和UIScrollView吗?一个在另一个里面吗?

要自动滚动到活动文本字段,需要执行哪些操作?

理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。

注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。


我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。

当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:

-(void)textFieldDidBeginEditing:(UITextField *)textField {
    //Keyboard becomes visible
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
    scrollView.frame.size.width,
    scrollView.frame.size.height - 215 + 50);   // Resize
}

-(void)textFieldDidEndEditing:(UITextField *)textField {
    // Keyboard will hide
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
                                  scrollView.frame.size.width,
                                  scrollView.frame.size.height + 215 - 50); // Resize
}

然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。


当前回答

试试看:

-(void)textFieldDidBeginEditing:(UITextField *)sender
{
    if ([sender isEqual:self.m_Sp_Contact])
    {
        [self.m_Scroller setContentOffset:CGPointMake(0, 105)animated:YES];          
    }
}

其他回答

这里是一个免费的库,用于iPhone应用程序中的键盘处理键盘处理。你只需要写一行代码:

[AutoScroller addAutoScrollTo:scrollView];

处理表单中的键盘非常棒

只需将其添加到pod文件->pod“IQKeyboardManager”

这就是它,处理所有的键盘,滚动视图和一切!

你不需要编写任何代码,找不到更好的解决方案!

它有一个扩展,如果有多个文本字段,它可以处理文本字段显示、屏幕移动、下一个和上一个箭头。

它还有一个自定义完成按钮,可以删除。

链接->https://github.com/hackiftekhar/IQKeyboardManager

使用ViewModifier快速切换UI

可以使用SwiftUI的ViewModifier。这要简单得多。

import SwiftUI
import Combine

struct KeyboardAwareModifier: ViewModifier {
    @State private var keyboardHeight: CGFloat = 0

    private var keyboardHeightPublisher: AnyPublisher<CGFloat, Never> {
        Publishers.Merge(
            NotificationCenter.default
                .publisher(for: UIResponder.keyboardWillShowNotification)
                .compactMap { $0.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue }
                .map { $0.cgRectValue.height },
            NotificationCenter.default
                .publisher(for: UIResponder.keyboardWillHideNotification)
                .map { _ in CGFloat(0) }
       ).eraseToAnyPublisher()
    }

    func body(content: Content) -> some View {
        content
            .padding(.bottom, keyboardHeight)
            .onReceive(keyboardHeightPublisher) { self.keyboardHeight = $0 }
    }
}

extension View {
    func KeyboardAwarePadding() -> some View {
        ModifiedContent(content: self, modifier: KeyboardAwareModifier())
    }
}

在你看来

struct SomeView: View {
    @State private var someText: String = ""

    var body: some View {
        VStack {
            Spacer()
            TextField("some text", text: $someText)
        }.KeyboardAwarePadding()
    }
}

KeyboardAwarePadding()将自动为视图添加填充。它更优雅。

这对我有用:

func setupKeyboardNotifications() {
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWasShown:"), name: UIKeyboardDidShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillBeHidden:"), name: UIKeyboardWillHideNotification, object: nil)
}

func keyboardWasShown(aNotification:NSNotification) {
    let info = aNotification.userInfo
    let infoNSValue = info![UIKeyboardFrameBeginUserInfoKey] as NSValue
    let kbSize = infoNSValue.CGRectValue().size
    UIView.beginAnimations(nil, context: nil)
    UIView.setAnimationDuration(0.3)
    var rect : CGRect = self.view.frame
    rect.size.height -= kbSize.height

    self.view.frame = rect
    UIView.commitAnimations()
}

func keyboardWillBeHidden(aNotification:NSNotification) {
    let info = aNotification.userInfo
    let infoNSValue = info![UIKeyboardFrameBeginUserInfoKey] as NSValue
    let kbSize = infoNSValue.CGRectValue().size
    UIView.beginAnimations(nil, context: nil)
    UIView.setAnimationDuration(0.3)
    var rect : CGRect = self.view.frame
    rect.size.height += kbSize.height
    self.view.frame = rect
    UIView.commitAnimations()
}

这将非常有效。滚动视图可以根据文本字段位置自动调整。我相信你会感觉很好

static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.25;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
@interface LoginVC ()
{
  CGFloat animatedDistance;
   CGRect viewFrameKey;
}

 //In ViewDidLoad
   viewFrameKey=self.view.frame;



- (void)textFieldDidBeginEditing:(UITextField *)textField
{
CGRect textFieldRect =
[self.view.window convertRect:textField.bounds fromView:textField];
CGRect viewRect =
[self.view.window convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator =
midline - viewRect.origin.y
- MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator =
(MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION)
* viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
    heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
    heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
    orientation == UIInterfaceOrientationPortraitUpsideDown)
{
    animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
    animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];

[self.view setFrame:viewFrame];

[UIView commitAnimations];
}

- (void)textFieldDidEndEditing:(UITextField *)textField
{
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrameKey];
[UIView commitAnimations];
}