使用iOS SDK:

我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:

启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短

我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。

我需要UIView和UIScrollView吗?一个在另一个里面吗?

要自动滚动到活动文本字段,需要执行哪些操作?

理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。

注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。


我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。

当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:

-(void)textFieldDidBeginEditing:(UITextField *)textField {
    //Keyboard becomes visible
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
    scrollView.frame.size.width,
    scrollView.frame.size.height - 215 + 50);   // Resize
}

-(void)textFieldDidEndEditing:(UITextField *)textField {
    // Keyboard will hide
    scrollView.frame = CGRectMake(scrollView.frame.origin.x,
                                  scrollView.frame.origin.y,
                                  scrollView.frame.size.width,
                                  scrollView.frame.size.height + 215 - 50); // Resize
}

然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。


当前回答

注意:此答案假设您的textField位于scrollView中。

我更喜欢使用scrollContentInset和scrollContentOffset来处理这个问题,而不是干扰视图的框架。

首先让我们听听键盘通知

//call this from viewWillAppear
-(void)addKeyboardNotifications
{
    [[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(keyboardWillShow:)
                                                 name:UIKeyboardWillShowNotification
                                               object:nil];

    [[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(keyboardWillHide:)
                                                 name:UIKeyboardWillHideNotification
                                               object:nil];
}
//call this from viewWillDisappear
-(void)removeKeyboardNotifications{
    [[NSNotificationCenter default
    Center] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}

下一步是保留表示当前第一响应者的属性(当前具有键盘的UITextfield/UUITextVIew)。

我们使用委托方法来设置此属性。如果您正在使用另一个组件,则需要类似的组件。

请注意,对于textfield,我们在didBegginEditing中设置它,而对于textView,我们在shouldBeginEditing中将其设置。这是因为出于某种原因,在UIKeyboardWillShowNotification之后调用textViewDidBegginEditing。

-(BOOL)textViewShouldBeginEditing:(UITextView * )textView{
    self.currentFirstResponder = textView;
    return YES;
}

-(void)textFieldDidBeginEditing:(UITextField *)textField{
    self.currentFirstResponder = textField;
}

最后,这里是魔术

- (void)keyboardWillShow:(NSNotification*)aNotification{
    NSDictionary* info = [aNotification userInfo];
    CGRect kbFrame = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue];


    /*if currentFirstResponder is overlayed by the keyboard, move it so it bottom ends where the keyboard begins*/
    if(self.currentFirstResponder){

        //keyboard origin in currentFirstResponderFrame
        CGPoint keyboardOrigin = [self.currentFirstResponder convertPoint:kbFrame.origin fromView:nil];

        float spaceBetweenFirstResponderAndKeyboard = abs(self.currentFirstResponder.frame.size.height-keyboardOrigin.y);

        //only scroll the scrollview if keyboard overlays the first responder
        if(spaceBetweenFirstResponderAndKeyboard>0){
            //if i call setContentOffset:animate:YES it behaves differently, not sure why
            [UIView animateWithDuration:0.25 animations:^{
                [self.scrollView setContentOffset:CGPointMake(0,self.scrollView.contentOffset.y+spaceBetweenFirstResponderAndKeyboard)];
            }];
        }
    }

    //set bottom inset to the keyboard height so you can still scroll the whole content

    UIEdgeInsets contentInsets = UIEdgeInsetsMake(0.0, 0.0, kbFrame.size.height, 0.0);
    _scrollView.contentInset = contentInsets;
    _scrollView.scrollIndicatorInsets = contentInsets;

}

- (void)keyboardWillHide:(NSNotification*)aNotification{
    UIEdgeInsets contentInsets = UIEdgeInsetsZero;
    _scrollView.contentInset = contentInsets;
    _scrollView.scrollIndicatorInsets = contentInsets;
}

其他回答

添加我的5美分:)

我总是喜欢使用tableView作为inputTextField或scrollView。结合通知,您可以轻松管理此类行为。(注意,如果您在tableView中使用静态单元格,则这种行为将自动为您管理。)

// MARK: - Notifications
fileprivate func registerNotificaitions() {
    NotificationCenter.default.addObserver(self, selector: #selector(AddRemoteControlViewController.keyboardWillAppear(_:)),
                                           name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(AddRemoteControlViewController.keyboardWillDisappear),
                                           name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

fileprivate func unregisterNotifications() {
    NotificationCenter.default.removeObserver(self)
}

@objc fileprivate func keyboardWillAppear(_ notification: Notification) {
    if let keyboardHeight = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue.height {
        view.layoutIfNeeded()
        UIView.animate(withDuration: 0.3, animations: {
            let heightInset = keyboardHeight - self.addDeviceButton.frame.height
            self.tableView.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: heightInset, right: 0)
            self.view.layoutIfNeeded()
        }, completion: nil)
    }
}

@objc fileprivate func keyboardWillDisappear() {
    view.layoutIfNeeded()
    UIView.animate(withDuration: 0.3, animations: {
        self.tableView.contentInset = UIEdgeInsets.zero
        self.view.layoutIfNeeded()
    }, completion: nil)
}

这里是我创建的UITextfield(和其他类似的字段)类别,它将使文本字段避开键盘,您应该能够将其按原样放置在视图控制器中,它应该可以工作。它将整个屏幕向上移动,使当前文本字段位于带有动画的键盘上方

#import "UIView+avoidKeyboard.h"
#import "AppDelegate.h"

@implementation UIView (avoidKeyboard)

- (void) becomeFirstResponder {

if(self.isFirstResponder)
    return;

[super becomeFirstResponder];

if ([self isKindOfClass:[UISearchBar class]] ||
    [self isKindOfClass:[UITextField class]] ||
    [self isKindOfClass:[UITextView class]])
{
    AppDelegate *appDelegate    = [UIApplication sharedApplication].delegate;

    CGRect screenBounds         = appDelegate.window.frame;

    CGFloat keyboardHeight;
    CGFloat keyboardY;
    CGFloat viewsLowestY;
    CGPoint origin              = [self.superview convertPoint:self.frame.origin toView:appDelegate.window]; //get this views origin in terms of the main screens bounds

    if(UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation])){ //the window.frame doesnt take its orientation into account so if its sideways we must use the x value of the origin instead of the y
        keyboardHeight          = 216;
        keyboardY               = screenBounds.size.height  - keyboardHeight; //find the keyboards y coord relative to how much the main window has moved up
        viewsLowestY            = origin.y + self.frame.size.height; //find the lowest point of this view
    }
    else {
        keyboardHeight          = 162;
        keyboardY               = screenBounds.size.width  - keyboardHeight;
        viewsLowestY            = origin.x + self.frame.size.height;
    }

    CGFloat difference          = viewsLowestY - keyboardY + 20; //find if this view overlaps with the keyboard with some padding

    if (difference > 0){ //move screen up if there is an overlap

        [UIView animateWithDuration:0.3 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState animations:^{

            CGRect frame = appDelegate.window.frame;

            if(UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation])){
                frame.origin.y -= difference;
            }
            else {
                frame.origin.x -= difference;
            }
            appDelegate.window.frame = frame;
        }
        completion:nil];
    }
}
}

//look at appDelegate to see when the keyboard is hidden

@end

在appDelegate中添加此函数

[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardHides:) name:UIKeyboardWillHideNotification object:nil]; //add in didFinishLaunchingWithOptions

...

- (void)keyboardHides:(NSNotification *)notification
{
    [UIView animateWithDuration:0.3 animations:^{
        [window setFrame: CGRectMake(0, 0, window.frame.size.width, window.frame.size.height)];
    } completion:nil];
}

我已经组装了一个通用的UIScrollView、UITableView甚至UICollectionView子类,它负责将其中的所有文本字段移到键盘之外。

当键盘即将出现时,子类将找到即将被编辑的子视图,并调整其框架和内容偏移,以确保该视图可见,并使用与键盘弹出窗口匹配的动画。当键盘消失时,它会恢复原来的大小。

它基本上可以与任何设置一起使用,无论是基于UITableView的界面,还是由手动放置的视图组成的界面。

这里是:将文本字段移出键盘的解决方案

它很简单:-

在TextFieldDidBegginEditing中:-

self.view.frame=CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y-150, self.view.frame.size.width, self.view.frame.size.height);

在TextFieldShouldEndEditing中:-

self.view.frame=CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y+150, self.view.frame.size.width, self.view.frame.size.height);

一个更为优雅的解决方案是使用UIView子类(虽然这并不总是合适的),并在父帧更改时重新计算所有子视图(并且要聪明:只有在新帧大小发生更改时才重新计算它们,即在重写setFrame和调用[super setFrame:frame_]之前使用CGRectEqualToRect来比较新帧)。唯一的缺点是,您打算使用的UIViewController可能应该监听键盘事件(或者,您可以在UIView本身中进行监听,以方便封装)。但只有UIKeyboardWillShowNotification和UIKeyboard WillHideNotification。这只是为了让它看起来平滑(如果你等待CG调用它,你会得到一个波涛汹涌的时刻)。

无论如何,这有一个优点,那就是构建一个做正确事情的UIView子类。

天真的实现是重写drawRect:(不要),更好的方法是只使用layoutSubviews(然后在UIViewController中,或者在为显示或隐藏调用的SINGLE方法中调用[view setNeedsLayout])。

此解决方案摆脱了硬编码键盘偏移(如果它们不在拆分等中,则会发生变化),还意味着您的视图可以是许多其他视图的子视图,并且仍然可以正确响应。

除非没有其他解决方案,否则不要硬编码这样的东西。如果你做得对,操作系统会给你足够的信息,你只需要智能地重新绘制(基于你的新帧大小)。这要干净得多,而且是你应该做的事情。(不过,可能还有更好的方法。)

干杯