使用iOS SDK:
我有一个带UITextFields的UIView,可以启动键盘。我需要它能够:
启动键盘后,允许滚动UIScrollView的内容以查看其他文本字段自动“跳转”(通过向上滚动)或缩短
我知道我需要一个UIScrollView。我已经尝试将UIView的类更改为UIScrollView,但仍然无法上下滚动文本框。
我需要UIView和UIScrollView吗?一个在另一个里面吗?
要自动滚动到活动文本字段,需要执行哪些操作?
理想情况下,尽可能多的组件设置将在Interface Builder中完成。我只想编写需要的代码。
注意:我使用的UIView(或UIScrollView)是由一个选项卡(UITabBar)启动的,它需要正常工作。
我正在添加滚动条,只为键盘出现时使用。尽管不需要它,但我觉得它提供了一个更好的界面,例如,用户可以滚动和更改文本框。
当键盘上下移动时,我可以改变UIScrollView的框架大小。我只是在使用:
-(void)textFieldDidBeginEditing:(UITextField *)textField {
//Keyboard becomes visible
scrollView.frame = CGRectMake(scrollView.frame.origin.x,
scrollView.frame.origin.y,
scrollView.frame.size.width,
scrollView.frame.size.height - 215 + 50); // Resize
}
-(void)textFieldDidEndEditing:(UITextField *)textField {
// Keyboard will hide
scrollView.frame = CGRectMake(scrollView.frame.origin.x,
scrollView.frame.origin.y,
scrollView.frame.size.width,
scrollView.frame.size.height + 215 - 50); // Resize
}
然而,这不会自动“向上移动”或将可见区域中的下部文本字段居中,这是我真正想要的。
一个更为优雅的解决方案是使用UIView子类(虽然这并不总是合适的),并在父帧更改时重新计算所有子视图(并且要聪明:只有在新帧大小发生更改时才重新计算它们,即在重写setFrame和调用[super setFrame:frame_]之前使用CGRectEqualToRect来比较新帧)。唯一的缺点是,您打算使用的UIViewController可能应该监听键盘事件(或者,您可以在UIView本身中进行监听,以方便封装)。但只有UIKeyboardWillShowNotification和UIKeyboard WillHideNotification。这只是为了让它看起来平滑(如果你等待CG调用它,你会得到一个波涛汹涌的时刻)。
无论如何,这有一个优点,那就是构建一个做正确事情的UIView子类。
天真的实现是重写drawRect:(不要),更好的方法是只使用layoutSubviews(然后在UIViewController中,或者在为显示或隐藏调用的SINGLE方法中调用[view setNeedsLayout])。
此解决方案摆脱了硬编码键盘偏移(如果它们不在拆分等中,则会发生变化),还意味着您的视图可以是许多其他视图的子视图,并且仍然可以正确响应。
除非没有其他解决方案,否则不要硬编码这样的东西。如果你做得对,操作系统会给你足够的信息,你只需要智能地重新绘制(基于你的新帧大小)。这要干净得多,而且是你应该做的事情。(不过,可能还有更好的方法。)
干杯
Swift 3.0版本的苹果键盘管理代码如下:以下代码中使用的FloatingTF是iOS中基于材质设计的文本字段。
import UIKit
class SignupViewController: UIViewController, UITextFieldDelegate {
//MARK: - IBOutlet:
@IBOutlet weak var emailTF: FloatingTF!
@IBOutlet weak var passwordTF: FloatingTF!
@IBOutlet weak var dobTF: FloatingTF!
@IBOutlet weak var scrollView: UIScrollView!
//MARK: - Variable:
var activeTextField: UITextField!
//MARK: - ViewController Lifecycle:
override func viewDidLoad() {
super.viewDidLoad()
emailTF.delegate = self
passwordTF.delegate = self
dobTF.delegate = self
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
registerKeyboardNotifications()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
deRegisterKeyboardNotifications()
}
//MARK: - Keyboard notification observer Methods
fileprivate func registerKeyboardNotifications() {
NotificationCenter.default.addObserver(self, selector: #selector(SignupViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(SignupViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
fileprivate func deRegisterKeyboardNotifications() {
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: self.view.window)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidHide, object: self.view.window)
}
func keyboardWillShow(notification: NSNotification) {
let info: NSDictionary = notification.userInfo! as NSDictionary
let value: NSValue = info.value(forKey: UIKeyboardFrameBeginUserInfoKey) as! NSValue
let keyboardSize: CGSize = value.cgRectValue.size
let contentInsets: UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, keyboardSize.height, 0.0)
scrollView.contentInset = contentInsets
scrollView.scrollIndicatorInsets = contentInsets
// If active text field is hidden by keyboard, scroll it so it's visible
// Your app might not need or want this behavior.
var aRect: CGRect = self.view.frame
aRect.size.height -= keyboardSize.height
let activeTextFieldRect: CGRect? = activeTextField?.frame
let activeTextFieldOrigin: CGPoint? = activeTextFieldRect?.origin
if (!aRect.contains(activeTextFieldOrigin!)) {
scrollView.scrollRectToVisible(activeTextFieldRect!, animated:true)
} }
func keyboardWillHide(notification: NSNotification) {
let contentInsets: UIEdgeInsets = .zero
scrollView.contentInset = contentInsets
scrollView.scrollIndicatorInsets = contentInsets
}
//MARK: - UITextField Delegate Methods
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
if textField == emailTF {
passwordTF.becomeFirstResponder()
}
else if textField == passwordTF {
dobTF.becomeFirstResponder()
}
else {
self.view.endEditing(true)
}
return true
}
func textFieldDidBeginEditing(_ textField: UITextField) {
activeTextField = textField
scrollView.isScrollEnabled = true
}
func textFieldDidEndEditing(_ textField: UITextField) {
activeTextField = nil
scrollView.isScrollEnabled = false
}
}
Swift 2.0版本:
添加UIScrollView并在其顶部添加textFields。将故事板引用到VC。
@IBOutlet weak var username: UITextField!
@IBOutlet weak var password: UITextField!
@IBOutlet weak var scrollView: UIScrollView!
添加以下方法:UITextFieldDelegate和UIScrollViewDelegate。
//MARK:- TEXTFIELD METHODS
func textFieldShouldReturn(textField: UITextField) -> Bool {
if(username.returnKeyType == UIReturnKeyType.Default) {
password.becomeFirstResponder()
}
textField.resignFirstResponder()
return true
}
func textFieldDidBeginEditing(textField: UITextField) {
dispatch_async(dispatch_get_main_queue()) {
let scrollPoint:CGPoint = CGPointMake(0,textField.frame.origin.y/4)
self.scrollView!.setContentOffset(scrollPoint, animated: true);
}
}
func textFieldShouldEndEditing(textField: UITextField) -> Bool {
dispatch_async(dispatch_get_main_queue()) {
UIView.animateWithDuration(0, animations: { self.scrollView!.setContentOffset(CGPointZero,animated: true) })
}
return true
}
override func touchesBegan(touches: Set<UITouch>,
withEvent event: UIEvent?) {
self.view.endEditing(true)
}
func scrollViewWillBeginDragging(scrollView: UIScrollView) {
self.scrollView.scrollEnabled = true
dispatch_async(dispatch_get_main_queue()) {
UIView.animateWithDuration(0, animations: { self.scrollView!.setContentOffset(CGPointZero,animated: true)
})
}
}