HashMap, LinkedHashMap和TreeMap在Java中的区别是什么? 我在输出中没有看到任何不同,因为这三个都有keySet和values。什么是哈希表?

Map m1 = new HashMap();
m1.put("map", "HashMap");
m1.put("schildt", "java2");
m1.put("mathew", "Hyden");
m1.put("schildt", "java2s");
print(m1.keySet()); 
print(m1.values()); 

SortedMap sm = new TreeMap();
sm.put("map", "TreeMap");
sm.put("schildt", "java2");
sm.put("mathew", "Hyden");
sm.put("schildt", "java2s");
print(sm.keySet()); 
print(sm.values());

LinkedHashMap lm = new LinkedHashMap();
lm.put("map", "LinkedHashMap");
lm.put("schildt", "java2");
lm.put("mathew", "Hyden");
lm.put("schildt", "java2s");
print(lm.keySet()); 
print(lm.values());

当前回答

HashMap: 不维持秩序 比LinkedHashMap快 用于存储对象堆 LinkedHashMap: LinkedHashMap插入顺序将被维持 比HashMap慢,比TreeMap快 如果你想保持一个插入顺序,使用这个。 TreeMap: TreeMap是一种基于树的映射 TreeMap将遵循键的自然顺序 比HashMap和LinkedHashMap慢 在需要维护自然(默认)排序时使用TreeMap

其他回答

请看下图(大图)中每个类在类层次结构中的位置。TreeMap实现了SortedMap和NavigableMap,而HashMap没有。

HashTable已经过时,应该使用相应的ConcurrentHashMap类。

HashMap 可以包含一个空键。

HashMap没有秩序。

TreeMap

TreeMap不能包含任何空键。

TreeMap保持升序。

LinkedHashMap

LinkedHashMap可用于维护插入顺序,即键被插入到Map中,也可用于维护访问顺序,即键被访问。

例子::

1) HashMap map = new HashMap();

    map.put(null, "Kamran");
    map.put(2, "Ali");
    map.put(5, "From");
    map.put(4, "Dir");`enter code here`
    map.put(3, "Lower");
    for (Map.Entry m : map.entrySet()) {
        System.out.println(m.getKey() + "  " + m.getValue());
    } 

2) TreeMap map = new TreeMap();

    map.put(1, "Kamran");
    map.put(2, "Ali");
    map.put(5, "From");
    map.put(4, "Dir");
    map.put(3, "Lower");
    for (Map.Entry m : map.entrySet()) {
        System.out.println(m.getKey() + "  " + m.getValue());
    }

3) LinkedHashMap map = new LinkedHashMap();

    map.put(1, "Kamran");
    map.put(2, "Ali");
    map.put(5, "From");
    map.put(4, "Dir");
    map.put(3, "Lower");
    for (Map.Entry m : map.entrySet()) {
        System.out.println(m.getKey() + "  " + m.getValue());
    }

这些是同一接口的不同实现。每种实现都有一些优点和缺点(快速插入,缓慢搜索),反之亦然。

有关详细信息,请参阅TreeMap, HashMap, LinkedHashMap的javadoc。

@Amit: SortedMap is an interface whereas TreeMap is a class which implements the SortedMap interface. That means if follows the protocol which SortedMap asks its implementers to do. A tree unless implemented as search tree, can't give you ordered data because tree can be any kind of tree. So to make TreeMap work like Sorted order, it implements SortedMap ( e.g, Binary Search Tree - BST, balanced BST like AVL and R-B Tree , even Ternary Search Tree - mostly used for iterative searches in ordered way ).

public class TreeMap<K,V>
extends AbstractMap<K,V>
implements SortedMap<K,V>, Cloneable, Serializable

在坚果壳 HashMap:给出O(1)的数据,没有排序

TreeMap:给出O(log N),以2为底的数据。使用有序键

LinkedHashMap:是具有链表(想想索引- skiplist)功能的哈希表,以插入树的方式存储数据。最适合实现LRU(最近最少使用)。

这是我自己使用地图的经验,关于我何时使用每种地图:

HashMap - Most useful when looking for a best-performance (fast) implementation. TreeMap (SortedMap interface) - Most useful when I'm concerned with being able to sort or iterate over the keys in a particular order that I define. LinkedHashMap - Combines advantages of guaranteed ordering from TreeMap without the increased cost of maintaining the TreeMap. (It is almost as fast as the HashMap). In particular, the LinkedHashMap also provides a great starting point for creating a Cache object by overriding the removeEldestEntry() method. This lets you create a Cache object that can expire data using some criteria that you define.