我希望我的应用程序能够识别用户在手机屏幕上从右向左滑动。

如何做到这一点?


当前回答

扩展Mirek的回答,当你想在滚动视图中使用滑动手势时。默认情况下,滚动视图的触摸监听器被禁用,因此滚动动作不会发生。为了解决这个问题,您需要重写Activity的dispatchTouchEvent方法,并在您完成自己的侦听器后返回该方法的继承版本。

为了对Mirek的代码做一些修改: 我在OnSwipeTouchListener中添加了一个gestureDetector getter。

public GestureDetector getGestureDetector(){
    return  gestureDetector;
}

在Activity中声明OnSwipeTouchListener作为类范围的字段。

OnSwipeTouchListener onSwipeTouchListener;

相应修改用法代码:

onSwipeTouchListener = new OnSwipeTouchListener(MyActivity.this) {
    public void onSwipeTop() {
        Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeRight() {
        Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeLeft() {
        Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeBottom() {
        Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
    }
});

imageView.setOnTouchListener(onSwipeTouchListener);

并覆盖活动内部的dispatchTouchEvent方法:

@Override
    public boolean dispatchTouchEvent(MotionEvent ev){
        swipeListener.getGestureDetector().onTouchEvent(ev); 
            return super.dispatchTouchEvent(ev);   
    }

现在滚动和滑动动作都可以工作了。

其他回答

If you want to display some buttons with actions when an list item is swipe are a lot of libraries on the internet that have this behavior. I implemented the library that I found on the internet and I am very satisfied. It is very simple to use and very quick. I improved the original library and I added a new click listener for item click. Also I added font awesome library (http://fortawesome.github.io/Font-Awesome/) and now you can simply add a new item title and specify the icon name from font awesome.

这是github的链接

对@Mirek Rusin的回答做了一点修改,现在你可以检测多点触摸了。这段代码在Kotlin上:

class OnSwipeTouchListener(ctx: Context, val onGesture: (gestureCode: Int) -> Unit) : OnTouchListener {

private val SWIPE_THRESHOLD = 200
private val SWIPE_VELOCITY_THRESHOLD = 200

private val gestureDetector: GestureDetector

var fingersCount = 0

fun resetFingers() {
    fingersCount = 0
}

init {
    gestureDetector = GestureDetector(ctx, GestureListener())
}

override fun onTouch(v: View, event: MotionEvent): Boolean {
    if (event.pointerCount > fingersCount) {
        fingersCount = event.pointerCount
    }
    return gestureDetector.onTouchEvent(event)
}

private inner class GestureListener : SimpleOnGestureListener() {

    override fun onDown(e: MotionEvent): Boolean {
        return true
    }

    override fun onFling(e1: MotionEvent, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean {
        var result = false
        try {
            val diffY = e2.y - e1.y
            val diffX = e2.x - e1.x
            if (Math.abs(diffX) > Math.abs(diffY)) {
                if (Math.abs(diffX) > SWIPE_THRESHOLD && Math.abs(velocityX) > SWIPE_VELOCITY_THRESHOLD) {
                    if (diffX > 0) {
                        val gesture = when (fingersCount) {
                            1 -> Gesture.SWIPE_RIGHT
                            2 -> Gesture.TWO_FINGER_SWIPE_RIGHT
                            3 -> Gesture.THREE_FINGER_SWIPE_RIGHT
                            else -> -1
                        }
                        if (gesture > 0) {
                            onGesture.invoke(gesture)
                        }
                    } else {
                        val gesture = when (fingersCount) {
                            1 -> Gesture.SWIPE_LEFT
                            2 -> Gesture.TWO_FINGER_SWIPE_LEFT
                            3 -> Gesture.THREE_FINGER_SWIPE_LEFT
                            else -> -1
                        }
                        if (gesture > 0) {
                            onGesture.invoke(gesture)
                        }
                    }
                    resetFingers()
                }
            } else if (Math.abs(diffY) > SWIPE_THRESHOLD && Math.abs(velocityY) > SWIPE_VELOCITY_THRESHOLD) {
                if (diffY > 0) {
                    val gesture = when (fingersCount) {
                        1 ->  Gesture.SWIPE_DOWN
                        2 -> Gesture.TWO_FINGER_SWIPE_DOWN
                        3 -> Gesture.THREE_FINGER_SWIPE_DOWN
                        else -> -1
                    }
                    if (gesture > 0) {
                        onGesture.invoke(gesture)
                    }
                } else {
                    val gesture = when (fingersCount) {
                        1 ->  Gesture.SWIPE_UP
                        2 -> Gesture.TWO_FINGER_SWIPE_UP
                        3 -> Gesture.THREE_FINGER_SWIPE_UP
                        else -> -1
                    }
                    if (gesture > 0) {
                        onGesture.invoke(gesture)
                    }
                }
                resetFingers()
            }
            result = true

        } catch (exception: Exception) {
            exception.printStackTrace()
        }

        return result
    }
}}

在姿态。SWIPE_RIGHT和其他是唯一的整数标识符的手势,我用它来检测一种手势在我的活动:

rootView?.setOnTouchListener(OnSwipeTouchListener(this, {
    gesture -> log(Gesture.parseName(this, gesture))
}))

这里的gesture是一个整型变量它包含了我之前传递的值。

这个问题很多年前就有人问过了。现在,有一个更好的解决方案:SmartSwipe: https://github.com/luckybilly/SmartSwipe

代码如下所示:

SmartSwipe.wrap(contentView)
        .addConsumer(new StayConsumer()) //contentView stay while swiping with StayConsumer
        .enableAllDirections() //enable directions as needed
        .addListener(new SimpleSwipeListener() {
            @Override
            public void onSwipeOpened(SmartSwipeWrapper wrapper, SwipeConsumer consumer, int direction) {
                //direction: 
                //  1: left
                //  2: right
                //  4: top
                //  8: bottom
            }
        })
;

扩展Mirek的回答,当你想在滚动视图中使用滑动手势时。默认情况下,滚动视图的触摸监听器被禁用,因此滚动动作不会发生。为了解决这个问题,您需要重写Activity的dispatchTouchEvent方法,并在您完成自己的侦听器后返回该方法的继承版本。

为了对Mirek的代码做一些修改: 我在OnSwipeTouchListener中添加了一个gestureDetector getter。

public GestureDetector getGestureDetector(){
    return  gestureDetector;
}

在Activity中声明OnSwipeTouchListener作为类范围的字段。

OnSwipeTouchListener onSwipeTouchListener;

相应修改用法代码:

onSwipeTouchListener = new OnSwipeTouchListener(MyActivity.this) {
    public void onSwipeTop() {
        Toast.makeText(MyActivity.this, "top", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeRight() {
        Toast.makeText(MyActivity.this, "right", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeLeft() {
        Toast.makeText(MyActivity.this, "left", Toast.LENGTH_SHORT).show();
    }
    public void onSwipeBottom() {
        Toast.makeText(MyActivity.this, "bottom", Toast.LENGTH_SHORT).show();
    }
});

imageView.setOnTouchListener(onSwipeTouchListener);

并覆盖活动内部的dispatchTouchEvent方法:

@Override
    public boolean dispatchTouchEvent(MotionEvent ev){
        swipeListener.getGestureDetector().onTouchEvent(ev); 
            return super.dispatchTouchEvent(ev);   
    }

现在滚动和滑动动作都可以工作了。

你不需要复杂的计算。 这可以通过使用来自GestureDetector类的OnGestureListener接口来完成。

在onFling方法中,你可以像这样检测所有四个方向:

MyGestureListener.java:

import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;

public class MyGestureListener implements GestureDetector.OnGestureListener{

    private static final long VELOCITY_THRESHOLD = 3000;

    @Override
    public boolean onDown(final MotionEvent e){ return false; }

    @Override
    public void onShowPress(final MotionEvent e){ }

    @Override
    public boolean onSingleTapUp(final MotionEvent e){ return false; }

    @Override
    public boolean onScroll(final MotionEvent e1, final MotionEvent e2, final float distanceX,
                        final float distanceY){ return false; }

    @Override
    public void onLongPress(final MotionEvent e){ }

    @Override
    public boolean onFling(final MotionEvent e1, final MotionEvent e2,
                       final float velocityX,
                       final float velocityY){

        if(Math.abs(velocityX) < VELOCITY_THRESHOLD 
                    && Math.abs(velocityY) < VELOCITY_THRESHOLD){
            return false;//if the fling is not fast enough then it's just like drag
        }

        //if velocity in X direction is higher than velocity in Y direction,
        //then the fling is horizontal, else->vertical
        if(Math.abs(velocityX) > Math.abs(velocityY)){
            if(velocityX >= 0){
                Log.i("TAG", "swipe right");
            }else{//if velocityX is negative, then it's towards left
                Log.i("TAG", "swipe left");
            }
        }else{
            if(velocityY >= 0){
                Log.i("TAG", "swipe down");
            }else{
                Log.i("TAG", "swipe up");
            }
        }

        return true;
    }
}

用法:

GestureDetector mDetector = new GestureDetector(MainActivity.this, new MyGestureListener());

view.setOnTouchListener(new View.OnTouchListener(){
    @Override
    public boolean onTouch(final View v, final MotionEvent event){
        return mDetector.onTouchEvent(event);
    }
});