如何查看Android手机是横屏还是竖屏?


当前回答

解决这个问题的另一种方法是不依赖于显示的正确返回值,而是依赖于Android资源的解析。

在res/values-land和res/values-port文件夹中创建文件layouts.xml,内容如下:

res / values-land / layouts.xml:

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <bool name="is_landscape">true</bool>
</resources>

res / values-port / layouts.xml:

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <bool name="is_landscape">false</bool>
</resources>

在你的源代码中,你现在可以访问当前方向,如下所示:

context.getResources().getBoolean(R.bool.is_landscape)

其他回答

下面是hackbod和Martijn推荐的如何获得屏幕方向的代码片段演示:

改变时触发

@Override
public void onConfigurationChanged(Configuration newConfig) {
    super.onConfigurationChanged(newConfig);
        int nCurrentOrientation = _getScreenOrientation();
    _doSomeThingWhenChangeOrientation(nCurrentOrientation);
}

将当前方向设置为hackbod

private int _getScreenOrientation(){    
    return getResources().getConfiguration().orientation;
}

还有其他方法可以获得当前屏幕方向,参照Martijn方案:

private int _getScreenOrientation(){
        Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
        return display.getOrientation();
}

★注意: 我试过这两种实现,但在RealDevice (NexusOne SDK 2.3) Orientation上,它返回了错误的方向。

★所以我推荐使用解决方案来获得屏幕定位,有更多的优势:清楚,简单,工作就像一个魅力。

★仔细检查方向回归,以确保符合我们的预期(可能有限制取决于物理设备规格)

希望能有所帮助,

使用getresource () .getConfiguration()。方向是正确的。

你只需要注意不同类型的景观,设备通常使用的景观和其他的。

还是不知道该怎么处理。

老帖子我知道。不管方向是什么或者被交换了等等。我设计了这个功能,用来将设备设置在正确的方向上,而不需要知道肖像和景观特征是如何在设备上组织的。

   private void initActivityScreenOrientPortrait()
    {
        // Avoid screen rotations (use the manifests android:screenOrientation setting)
        // Set this to nosensor or potrait

        // Set window fullscreen
        this.activity.getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);

        DisplayMetrics metrics = new DisplayMetrics();
        this.activity.getWindowManager().getDefaultDisplay().getMetrics(metrics);

         // Test if it is VISUAL in portrait mode by simply checking it's size
        boolean bIsVisualPortrait = ( metrics.heightPixels >= metrics.widthPixels ); 

        if( !bIsVisualPortrait )
        { 
            // Swap the orientation to match the VISUAL portrait mode
            if( this.activity.getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT )
             { this.activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE); }
            else { this.activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT ); }
        }
        else { this.activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR); }

    }

效果好极了!

int ot = getResources().getConfiguration().orientation;
switch(ot)
        {

        case  Configuration.ORIENTATION_LANDSCAPE:

            Log.d("my orient" ,"ORIENTATION_LANDSCAPE");
        break;
        case Configuration.ORIENTATION_PORTRAIT:
            Log.d("my orient" ,"ORIENTATION_PORTRAIT");
            break;

        case Configuration.ORIENTATION_SQUARE:
            Log.d("my orient" ,"ORIENTATION_SQUARE");
            break;
        case Configuration.ORIENTATION_UNDEFINED:
            Log.d("my orient" ,"ORIENTATION_UNDEFINED");
            break;
            default:
            Log.d("my orient", "default val");
            break;
        }

你可以使用这个(基于这里):

public static boolean isPortrait(Activity activity) {
    final int currentOrientation = getCurrentOrientation(activity);
    return currentOrientation == ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT || currentOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
}

public static int getCurrentOrientation(Activity activity) {
    //code based on https://www.captechconsulting.com/blog/eric-miles/programmatically-locking-android-screen-orientation
    final Display display = activity.getWindowManager().getDefaultDisplay();
    final int rotation = display.getRotation();
    final Point size = new Point();
    display.getSize(size);
    int result;
    if (rotation == Surface.ROTATION_0
            || rotation == Surface.ROTATION_180) {
        // if rotation is 0 or 180 and width is greater than height, we have
        // a tablet
        if (size.x > size.y) {
            if (rotation == Surface.ROTATION_0) {
                result = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
            }
        } else {
            // we have a phone
            if (rotation == Surface.ROTATION_0) {
                result = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
            }
        }
    } else {
        // if rotation is 90 or 270 and width is greater than height, we
        // have a phone
        if (size.x > size.y) {
            if (rotation == Surface.ROTATION_90) {
                result = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE;
            }
        } else {
            // we have a tablet
            if (rotation == Surface.ROTATION_90) {
                result = ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT;
            } else {
                result = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
            }
        }
    }
    return result;
}