我希望能够在c#控制台应用程序中捕获Ctrl+C,以便在退出之前执行一些清理。做这件事最好的方法是什么?


当前回答

我想补充一下乔纳斯的回答。在bool上旋转将导致100%的CPU利用率,并且在等待CTRL+C时浪费大量的能量。

更好的解决方案是使用ManualResetEvent来实际“等待”CTRL+C:

static void Main(string[] args) {
    var exitEvent = new ManualResetEvent(false);

    Console.CancelKeyPress += (sender, eventArgs) => {
                                  eventArgs.Cancel = true;
                                  exitEvent.Set();
                              };

    var server = new MyServer();     // example
    server.Run();

    exitEvent.WaitOne();
    server.Stop();
}

其他回答

下面是一个完整的工作示例。粘贴到空的c#控制台项目:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;

namespace TestTrapCtrlC {
    public class Program {
        static bool exitSystem = false;

        #region Trap application termination
        [DllImport("Kernel32")]
        private static extern bool SetConsoleCtrlHandler(EventHandler handler, bool add);

        private delegate bool EventHandler(CtrlType sig);
        static EventHandler _handler;

        enum CtrlType {
            CTRL_C_EVENT = 0,
            CTRL_BREAK_EVENT = 1,
            CTRL_CLOSE_EVENT = 2,
            CTRL_LOGOFF_EVENT = 5,
            CTRL_SHUTDOWN_EVENT = 6
        }

        private static bool Handler(CtrlType sig) {
            Console.WriteLine("Exiting system due to external CTRL-C, or process kill, or shutdown");

            //do your cleanup here
            Thread.Sleep(5000); //simulate some cleanup delay

            Console.WriteLine("Cleanup complete");

            //allow main to run off
            exitSystem = true;

            //shutdown right away so there are no lingering threads
            Environment.Exit(-1);

            return true;
        }
        #endregion

        static void Main(string[] args) {
            // Some biolerplate to react to close window event, CTRL-C, kill, etc
            _handler += new EventHandler(Handler);
            SetConsoleCtrlHandler(_handler, true);

            //start your multi threaded program here
            Program p = new Program();
            p.Start();

            //hold the console so it doesn’t run off the end
            while (!exitSystem) {
                Thread.Sleep(500);
            }
        }

        public void Start() {
            // start a thread and start doing some processing
            Console.WriteLine("Thread started, processing..");
        }
    }
}

我想补充一下乔纳斯的回答。在bool上旋转将导致100%的CPU利用率,并且在等待CTRL+C时浪费大量的能量。

更好的解决方案是使用ManualResetEvent来实际“等待”CTRL+C:

static void Main(string[] args) {
    var exitEvent = new ManualResetEvent(false);

    Console.CancelKeyPress += (sender, eventArgs) => {
                                  eventArgs.Cancel = true;
                                  exitEvent.Set();
                              };

    var server = new MyServer();     // example
    server.Run();

    exitEvent.WaitOne();
    server.Stop();
}

这个问题非常类似于:

捕获控制台出口c#

以下是我如何解决这个问题,以及如何处理用户按下X和Ctrl-C。注意ManualResetEvents的使用。这将导致主线程进入睡眠状态,从而释放CPU来处理其他线程,同时等待退出或清理。注意:有必要在main的末尾设置TerminationCompletedEvent。如果不这样做,将导致在终止应用程序时由于操作系统超时而导致不必要的延迟。

namespace CancelSample
{
    using System;
    using System.Threading;
    using System.Runtime.InteropServices;

    internal class Program
    {
        /// <summary>
        /// Adds or removes an application-defined HandlerRoutine function from the list of handler functions for the calling process
        /// </summary>
        /// <param name="handler">A pointer to the application-defined HandlerRoutine function to be added or removed. This parameter can be NULL.</param>
        /// <param name="add">If this parameter is TRUE, the handler is added; if it is FALSE, the handler is removed.</param>
        /// <returns>If the function succeeds, the return value is true.</returns>
        [DllImport("Kernel32")]
        private static extern bool SetConsoleCtrlHandler(ConsoleCloseHandler handler, bool add);

        /// <summary>
        /// The console close handler delegate.
        /// </summary>
        /// <param name="closeReason">
        /// The close reason.
        /// </param>
        /// <returns>
        /// True if cleanup is complete, false to run other registered close handlers.
        /// </returns>
        private delegate bool ConsoleCloseHandler(int closeReason);

        /// <summary>
        ///  Event set when the process is terminated.
        /// </summary>
        private static readonly ManualResetEvent TerminationRequestedEvent;

        /// <summary>
        /// Event set when the process terminates.
        /// </summary>
        private static readonly ManualResetEvent TerminationCompletedEvent;

        /// <summary>
        /// Static constructor
        /// </summary>
        static Program()
        {
            // Do this initialization here to avoid polluting Main() with it
            // also this is a great place to initialize multiple static
            // variables.
            TerminationRequestedEvent = new ManualResetEvent(false);
            TerminationCompletedEvent = new ManualResetEvent(false);
            SetConsoleCtrlHandler(OnConsoleCloseEvent, true);
        }

        /// <summary>
        /// The main console entry point.
        /// </summary>
        /// <param name="args">The commandline arguments.</param>
        private static void Main(string[] args)
        {
            // Wait for the termination event
            while (!TerminationRequestedEvent.WaitOne(0))
            {
                // Something to do while waiting
                Console.WriteLine("Work");
            }

            // Sleep until termination
            TerminationRequestedEvent.WaitOne();

            // Print a message which represents the operation
            Console.WriteLine("Cleanup");

            // Set this to terminate immediately (if not set, the OS will
            // eventually kill the process)
            TerminationCompletedEvent.Set();
        }

        /// <summary>
        /// Method called when the user presses Ctrl-C
        /// </summary>
        /// <param name="reason">The close reason</param>
        private static bool OnConsoleCloseEvent(int reason)
        {
            // Signal termination
            TerminationRequestedEvent.Set();

            // Wait for cleanup
            TerminationCompletedEvent.WaitOne();

            // Don't run other handlers, just exit.
            return true;
        }
    }
}

控制台。TreatControlCAsInput = true;对我很有效。

控制台。CancelKeyPress事件用于此。下面是它的用法:

public static void Main(string[] args)
{
    Console.CancelKeyPress += delegate {
        // call methods to clean up
    };

    while (true) {}
}

当用户按Ctrl+C时,委托中的代码将运行,程序将退出。这允许您通过调用必要的方法来执行清理。请注意,执行委托之后没有代码。

在其他情况下,这是行不通的。例如,如果程序当前正在执行不能立即停止的重要计算。在这种情况下,正确的策略可能是告诉程序在计算完成后退出。下面的代码给出了如何实现的示例:

class MainClass
{
    private static bool keepRunning = true;

    public static void Main(string[] args)
    {
        Console.CancelKeyPress += delegate(object? sender, ConsoleCancelEventArgs e) {
            e.Cancel = true;
            MainClass.keepRunning = false;
        };
        
        while (MainClass.keepRunning) {
            // Do your work in here, in small chunks.
            // If you literally just want to wait until Ctrl+C,
            // not doing anything, see the answer using set-reset events.
        }
        Console.WriteLine("exited gracefully");
    }
}

这段代码与第一个示例之间的区别在于,e.Cancel被设置为true,这意味着在委托之后继续执行。如果运行,程序等待用户按Ctrl+C。当这种情况发生时,keepprunning变量会改变值,从而导致while循环退出。这是一种使程序优雅退出的方法。