我正在处理目录和文件的TreeView。用户可以选择一个文件或目录,然后对其进行操作。这要求我有一个方法,根据用户的选择执行不同的操作。

目前,我正在做这样的事情,以确定路径是文件还是目录:

bool bIsFile = false;
bool bIsDirectory = false;

try
{
    string[] subfolders = Directory.GetDirectories(strFilePath);

    bIsDirectory = true;
    bIsFile = false;
}
catch(System.IO.IOException)
{
    bIsFolder = false;
    bIsFile = true;
}

我不禁觉得有更好的方法可以做到这一点!我希望找到一个标准的。net方法来处理这个问题,但我还没有能够这样做。是否存在这样的方法,如果不存在,确定路径是文件还是目录的最直接的方法是什么?


当前回答

public bool IsDirectory(string path) {
    return string.IsNullOrEmpty(Path.GetFileName(path)) || Directory.Exists(path);
}

检查路径文件名是否为空字符串,或者目录是否存在。这样就不会出现文件属性错误,同时仍然为可能存在的故障提供冗余。

其他回答

如果路径是目录或文件,只需要这一行即可:

File.GetAttributes(data.Path).HasFlag(FileAttributes.Directory)

也许是UWP c#

public static async Task<IStorageItem> AsIStorageItemAsync(this string iStorageItemPath)
    {
        if (string.IsNullOrEmpty(iStorageItemPath)) return null;
        IStorageItem storageItem = null;
        try
        {
            storageItem = await StorageFolder.GetFolderFromPathAsync(iStorageItemPath);
            if (storageItem != null) return storageItem;
        } catch { }
        try
        {
            storageItem = await StorageFile.GetFileFromPathAsync(iStorageItemPath);
            if (storageItem != null) return storageItem;
        } catch { }
        return storageItem;
    }

这样不行吗?

var isFile = Regex.IsMatch(path, @"\w{1,}\.\w{1,}$");

这是我所能想到的最好的Exists和Attributes属性的行为:

using System.IO;

public static class FileSystemInfoExtensions
{
    /// <summary>
    /// Checks whether a FileInfo or DirectoryInfo object is a directory, or intended to be a directory.
    /// </summary>
    /// <param name="fileSystemInfo"></param>
    /// <returns></returns>
    public static bool IsDirectory(this FileSystemInfo fileSystemInfo)
    {
        if (fileSystemInfo == null)
        {
            return false;
        }

        if ((int)fileSystemInfo.Attributes != -1)
        {
            // if attributes are initialized check the directory flag
            return fileSystemInfo.Attributes.HasFlag(FileAttributes.Directory);
        }

        // If we get here the file probably doesn't exist yet.  The best we can do is 
        // try to judge intent.  Because directories can have extensions and files
        // can lack them, we can't rely on filename.
        // 
        // We can reasonably assume that if the path doesn't exist yet and 
        // FileSystemInfo is a DirectoryInfo, a directory is intended.  FileInfo can 
        // make a directory, but it would be a bizarre code path.

        return fileSystemInfo is DirectoryInfo;
    }
}

下面是测试结果:

    [TestMethod]
    public void IsDirectoryTest()
    {
        // non-existing file, FileAttributes not conclusive, rely on type of FileSystemInfo
        const string nonExistentFile = @"C:\TotallyFakeFile.exe";

        var nonExistentFileDirectoryInfo = new DirectoryInfo(nonExistentFile);
        Assert.IsTrue(nonExistentFileDirectoryInfo.IsDirectory());

        var nonExistentFileFileInfo = new FileInfo(nonExistentFile);
        Assert.IsFalse(nonExistentFileFileInfo.IsDirectory());

        // non-existing directory, FileAttributes not conclusive, rely on type of FileSystemInfo
        const string nonExistentDirectory = @"C:\FakeDirectory";

        var nonExistentDirectoryInfo = new DirectoryInfo(nonExistentDirectory);
        Assert.IsTrue(nonExistentDirectoryInfo.IsDirectory());

        var nonExistentFileInfo = new FileInfo(nonExistentDirectory);
        Assert.IsFalse(nonExistentFileInfo.IsDirectory());

        // Existing, rely on FileAttributes
        const string existingDirectory = @"C:\Windows";

        var existingDirectoryInfo = new DirectoryInfo(existingDirectory);
        Assert.IsTrue(existingDirectoryInfo.IsDirectory());

        var existingDirectoryFileInfo = new FileInfo(existingDirectory);
        Assert.IsTrue(existingDirectoryFileInfo.IsDirectory());

        // Existing, rely on FileAttributes
        const string existingFile = @"C:\Windows\notepad.exe";

        var existingFileDirectoryInfo = new DirectoryInfo(existingFile);
        Assert.IsFalse(existingFileDirectoryInfo.IsDirectory());

        var existingFileFileInfo = new FileInfo(existingFile);
        Assert.IsFalse(existingFileFileInfo.IsDirectory());
    }

最准确的方法是使用shlwapi.dll中的一些互操作代码

[DllImport(SHLWAPI, CharSet = CharSet.Unicode)]
[return: MarshalAsAttribute(UnmanagedType.Bool)]
[ResourceExposure(ResourceScope.None)]
internal static extern bool PathIsDirectory([MarshalAsAttribute(UnmanagedType.LPWStr), In] string pszPath);

然后你可以这样调用它:

#region IsDirectory
/// <summary>
/// Verifies that a path is a valid directory.
/// </summary>
/// <param name="path">The path to verify.</param>
/// <returns><see langword="true"/> if the path is a valid directory; 
/// otherwise, <see langword="false"/>.</returns>
/// <exception cref="T:System.ArgumentNullException">
/// <para><paramref name="path"/> is <see langword="null"/>.</para>
/// </exception>
/// <exception cref="T:System.ArgumentException">
/// <para><paramref name="path"/> is <see cref="F:System.String.Empty">String.Empty</see>.</para>
/// </exception>
public static bool IsDirectory(string path)
{
    return PathIsDirectory(path);
}