我存档一个项目时出错了。这就是我的环境。

Mac OS Lion Xcode 4.3.1 iOS SDK 5.1

项目部署目标为:

IPHONEOS_DEPLOYMENT_TARGET 3.2

错误显示:

ld: library not found for -lPods
clang: error: linker command failed with exit code 1 (use -v to see invocation)

我猜Pods就是我用来管理XCode项目依赖的CocoaPods。 https://github.com/CocoaPods/CocoaPods

这是我的Podfile

platform :ios  
dependency 'libPusher', '1.1'

我不确定这个错误是什么意思?


当前回答

CocoaPods在GitHub上的wiki在他们的常见问题解答中有正确的答案:

Go to Product > Edit Scheme Click on Build Add the Pods static library, and make sure it's at the top of the list Clean and build again If that doesn't work, verify that the source for the spec you are trying to include has been pulled from github. Do this by looking in <Project Dir>/Pods/<Name of spec you are trying to include>. If it is empty (it should not be), verify that the ~/.cocoapods/master/<spec>/<spec>.podspec has the correct github url in it. If still doesn't work, check your XCode build locations settings. Go to Preferences -> Locations -> Derived Data -> Advanced and set build location to "Relative to Workspace".

其他回答

删除CocoaPods缓存文件夹~/Library/Caches/CocoaPods和安装pod对我来说是有效的。

我遇到了一个问题,我创建了自己的.xcworkspace,它保持豆荚形式创建它自己的(在哪里它附加它的库)。

解决方案

我移动了我创建的.xcworkspace,再次运行pod install,然后手动将我的.xcworkspace与通过打开两个工作空间并将文件从一个工作空间拖到另一个工作空间而创建的pod合并。

我尝试了这篇文章中的每一个答案,但都无济于事。最终通过匹配我的目标项目中的“Pre-Configuration Build Products Path”与Pods项目中的值来解决我的问题。原来他们在建造两个不同的输出位置。这篇文章中的其他建议都与我无关。如果XCode给出一个有用的错误描述(比如为什么它不能使用lib - File Not Found, No matching architecture Found等等),那就太好了。

没有一个解决方案适用于我,这真的是难以忍受,有一个文件libpods。a(是红色的)我把它拿走了,一切都很好!为我干杯!

如果你在cocoapods v25 / Xcode 5上遇到问题

Pods Xcode项目现在在Debug配置中将ONLY_ACTIVE_ARCH构建设置设置为YES。您必须在项目/目标上设置相同的参数,否则构建将失败。

https://github.com/CocoaPods/CocoaPods/wiki/FAQ#running-into-build-failures-after-migrating-to-xcode-5-and-cocoapods-0250

更新 确保你有最新的宝石/ cocoapods

Gem更新系统 Gem更新cocoapods

您将希望使用 Pod安装重建项目。