我想运行一个线程一段固定的时间。如果在该时间内没有完成,我想要终止它,抛出一些异常,或者以某种方式处理它。怎样才能做到呢?

我从这篇文章中找到了一种方法 是在线程的run()方法中使用一个TimerTask。

有没有更好的解决方案?

  编辑:添加赏金,因为我需要一个更明确的答案。下面给出的ExecutorService代码没有解决我的问题。为什么我应该在执行(一些代码-我没有处理这段代码)后睡觉()?如果代码完成并且sleep()被中断,那怎么可能是timeOut呢?

The task that needs to be executed is not in my control. It can be any piece of code. The problem is this piece of code might run into an infinite loop. I don't want that to happen. So, I just want to run that task in a separate thread. The parent thread has to wait till that thread finishes and needs to know the status of the task (i.e whether it timed out or some exception occured or if its a success). If the task goes into an infinite loop, my parent thread keeps on waiting indefinitely, which is not an ideal situation.


当前回答

对于任何旧任务,都没有100%可靠的方法来做到这一点。在编写任务时必须考虑到这种能力。

像ExecutorService这样的核心Java库通过工作线程上的interrupt()调用取消异步任务。因此,例如,如果任务包含某种类型的循环,您应该在每次迭代中检查它的中断状态。如果任务执行的是I/O操作,那么它们也应该是可中断的——设置这一点可能很棘手。在任何情况下,请记住代码必须主动检查中断;设置中断并不一定会起任何作用。

当然,如果您的任务是一些简单的循环,您可以在每次迭代中检查当前时间,并在指定的超时时间过去时放弃。在这种情况下不需要工作线程。

其他回答

下面的代码片段将在单独的线程中启动一个操作,然后等待最多10秒以使操作完成。如果操作没有及时完成,代码将尝试取消该操作,然后继续其愉快的方式。即使操作不能轻易取消,父线程也不会等待子线程终止。

ExecutorService executorService = getExecutorService();
Future<SomeClass> future = executorService.submit(new Callable<SomeClass>() {
    public SomeClass call() {
        // Perform long-running task, return result. The code should check
        // interrupt status regularly, to facilitate cancellation.
    }
});
try {
    // Real life code should define the timeout as a constant or
    // retrieve it from configuration
    SomeClass result = future.get(10, TimeUnit.SECONDS);
    // Do something with the result
} catch (TimeoutException e) {
    future.cancel(true);
    // Perform other error handling, e.g. logging, throwing an exception
}

getExecutorService()方法可以通过多种方式实现。如果您没有任何特殊的要求,您可以简单地调用Executors.newCachedThreadPool()进行线程池,没有线程数量的上限。

我认为答案主要取决于任务本身。

是一遍又一遍地做一个任务吗? 超时是否有必要在过期后立即中断当前正在运行的任务?

如果第一个答案是肯定的,第二个答案是否定的,你可以这样简单地回答:

public class Main {

    private static final class TimeoutTask extends Thread {
        private final long _timeoutMs;
        private Runnable _runnable;

        private TimeoutTask(long timeoutMs, Runnable runnable) {
            _timeoutMs = timeoutMs;
            _runnable = runnable;
        }

        @Override
        public void run() {
            long start = System.currentTimeMillis();
            while (System.currentTimeMillis() < (start + _timeoutMs)) {
                _runnable.run();
            }
            System.out.println("execution took " + (System.currentTimeMillis() - start) +" ms");
        }

    }

    public static void main(String[] args) throws Exception {
        new TimeoutTask(2000L, new Runnable() {

            @Override
            public void run() {
                System.out.println("doing something ...");
                try {
                    // pretend it's taking somewhat longer than it really does
                    Thread.sleep(100);
                } catch (InterruptedException e) {
                    throw new RuntimeException(e);
                }
            }
        }).start();
    }
}

如果这不是一个选项,请缩小您的需求-或显示一些代码。

不久前,我为此创建了一个helper类。伟大的工作:

import java.util.concurrent.BrokenBarrierException;
import java.util.concurrent.CyclicBarrier;
/**
 * TimeOut class - used for stopping a thread that is taking too long
 * @author Peter Goransson
 *
 */
public class TimeOut {

    Thread interrupter;
    Thread target;
    long timeout;
    boolean success;
    boolean forceStop;

    CyclicBarrier barrier;

    /**
     * 
     * @param target The Runnable target to be executed
     * @param timeout The time in milliseconds before target will be interrupted or stopped
     * @param forceStop If true, will Thread.stop() this target instead of just interrupt() 
     */
    public TimeOut(Runnable target, long timeout, boolean forceStop) {      
        this.timeout = timeout;
        this.forceStop = forceStop;

        this.target = new Thread(target);       
        this.interrupter = new Thread(new Interrupter());

        barrier = new CyclicBarrier(2); // There will always be just 2 threads waiting on this barrier
    }

    public boolean execute() throws InterruptedException {  

        // Start target and interrupter
        target.start();
        interrupter.start();

        // Wait for target to finish or be interrupted by interrupter
        target.join();  

        interrupter.interrupt(); // stop the interrupter    
        try {
            barrier.await(); // Need to wait on this barrier to make sure status is set
        } catch (BrokenBarrierException e) {
            // Something horrible happened, assume we failed
            success = false;
        } 

        return success; // status is set in the Interrupter inner class
    }

    private class Interrupter implements Runnable {

        Interrupter() {}

        public void run() {
            try {
                Thread.sleep(timeout); // Wait for timeout period and then kill this target
                if (forceStop) {
                  target.stop(); // Need to use stop instead of interrupt since we're trying to kill this thread
                }
                else {
                    target.interrupt(); // Gracefully interrupt the waiting thread
                }
                System.out.println("done");             
                success = false;
            } catch (InterruptedException e) {
                success = true;
            }


            try {
                barrier.await(); // Need to wait on this barrier
            } catch (InterruptedException e) {
                // If the Child and Interrupter finish at the exact same millisecond we'll get here
                // In this weird case assume it failed
                success = false;                
            } 
            catch (BrokenBarrierException e) {
                // Something horrible happened, assume we failed
                success = false;
            }

        }

    }
}

它的名称是这样的:

long timeout = 10000; // number of milliseconds before timeout
TimeOut t = new TimeOut(new PhotoProcessor(filePath, params), timeout, true);
try {                       
  boolean sucess = t.execute(); // Will return false if this times out
  if (!sucess) {
    // This thread timed out
  }
  else {
    // This thread ran completely and did not timeout
  }
} catch (InterruptedException e) {}  

现在,我遇到了这样的问题。它恰好解码图片。解码过程耗时太长,导致屏幕黑屏。l添加一个时间控制器:当时间太长时,从当前线程中弹出。 差异如下:

   ExecutorService executor = Executors.newSingleThreadExecutor();
   Future<Bitmap> future = executor.submit(new Callable<Bitmap>() {
       @Override
       public Bitmap call() throws Exception {
       Bitmap bitmap = decodeAndScaleBitmapFromStream(context, inputUri);// do some time consuming operation
       return null;
            }
       });
       try {
           Bitmap result = future.get(1, TimeUnit.SECONDS);
       } catch (TimeoutException e){
           future.cancel(true);
       }
       executor.shutdown();
       return (bitmap!= null);

BalusC说:

更新:为了澄清一个概念上的误解,sleep()不是必需的。它仅用于SSCCE/演示目的。只需要在sleep()的位置上执行长时间运行的任务。

但是如果你替换Thread.sleep(4000);用for (int I = 0;i < 5E8;i++){}则不会编译,因为空循环不会抛出InterruptedException。

为了使线程是可中断的,它需要抛出InterruptedException。

这对我来说是个严重的问题。我不知道如何调整这个答案来处理一般的长时间运行的任务。

编辑补充:我问了一个新问题:[在固定时间后中断一个线程,它必须抛出InterruptedException吗?]]