我希望接受数字和小数点,但没有符号。
我已经看过使用Windows窗体中的NumericUpDown控件的示例,以及来自微软的这个NumericUpDown自定义控件的示例。但到目前为止,似乎NumericUpDown (WPF是否支持)不会提供我想要的功能。我的应用程序是这样设计的,任何头脑正常的人都不会想弄乱箭头。在我的应用程序中,它们没有任何实际意义。
所以我正在寻找一个简单的方法,使一个标准的WPF文本框只接受我想要的字符。这可能吗?实用吗?
我希望接受数字和小数点,但没有符号。
我已经看过使用Windows窗体中的NumericUpDown控件的示例,以及来自微软的这个NumericUpDown自定义控件的示例。但到目前为止,似乎NumericUpDown (WPF是否支持)不会提供我想要的功能。我的应用程序是这样设计的,任何头脑正常的人都不会想弄乱箭头。在我的应用程序中,它们没有任何实际意义。
所以我正在寻找一个简单的方法,使一个标准的WPF文本框只接受我想要的字符。这可能吗?实用吗?
当前回答
在使用这里的一些解决方案一段时间后,我开发了自己的解决方案,该解决方案适用于我的MVVM设置。注意,在允许用户输入错误字符的意义上,它不像其他一些那样动态,但它阻止用户按下按钮,从而阻止他们做任何事情。这很好地配合了我的主题,即当操作无法执行时将按钮变灰。
我有一个文本框,用户必须输入一些文档页面要打印:
<TextBox Text="{Binding NumberPagesToPrint, UpdateSourceTrigger=PropertyChanged}"/>
...使用这个绑定属性:
private string _numberPagesToPrint;
public string NumberPagesToPrint
{
get { return _numberPagesToPrint; }
set
{
if (_numberPagesToPrint == value)
{
return;
}
_numberPagesToPrint = value;
OnPropertyChanged("NumberPagesToPrint");
}
}
我还有一个按钮:
<Button Template="{DynamicResource CustomButton_Flat}" Content="Set"
Command="{Binding SetNumberPagesCommand}"/>
...使用此命令绑定:
private RelayCommand _setNumberPagesCommand;
public ICommand SetNumberPagesCommand
{
get
{
if (_setNumberPagesCommand == null)
{
int num;
_setNumberPagesCommand = new RelayCommand(param => SetNumberOfPages(),
() => Int32.TryParse(NumberPagesToPrint, out num));
}
return _setNumberPagesCommand;
}
}
然后是SetNumberOfPages()方法,但对于本主题不重要。它在我的案例中工作得很好,因为我不需要向视图的代码隐藏文件中添加任何代码,并且它允许我使用Command属性控制行为。
其他回答
我允许数字键盘号码和退格:
private void TextBox_PreviewKeyDown(object sender, KeyEventArgs e)
{
int key = (int)e.Key;
e.Handled = !(key >= 34 && key <= 43 ||
key >= 74 && key <= 83 ||
key == 2);
}
现在我知道这个问题有一个公认的答案,但就我个人而言,我觉得它有点令人困惑,我相信它应该比这更容易。所以我会试着演示我是如何做到最好的:
在Windows窗体中,有一个叫KeyPress的事件非常适合这类任务。但这在WPF中不存在,因此,我们将使用PreviewTextInput事件。此外,为了验证,我相信可以使用foreach来遍历文本框。Text并检查它是否匹配;)条件,但老实说,这就是正则表达式的用途。
在我们深入讨论神圣的法典之前还有一件事。对于要触发的事件,可以做两件事:
使用XAML告诉程序调用哪个函数:<PreviewTextInput="textBox_PreviewTextInput/> . 做它在加载事件的形式(文本框是在): 文本框。PreviewTextInput += onlyNumeric;
我认为第二种方法更好,因为在这种情况下,你会被要求应用相同的条件(正则表达式)到多个文本框,你不想重复自己!
最后,你可以这样做:
private void onlyNumeric(object sender, TextCompositionEventArgs e)
{
string onlyNumeric = @"^([0-9]+(.[0-9]+)?)$";
Regex regex = new Regex(onlyNumeric);
e.Handled = !regex.IsMatch(e.Text);
}
这是一种改进的WilPs解答。 我的改进是:
改进了删除和退格键的行为 增加了EmptyValue属性,如果空字符串是不合适的 修正了一些小错别字
/// <summary>
/// Regular expression for Textbox with properties:
/// <see cref="RegularExpression"/>,
/// <see cref="MaxLength"/>,
/// <see cref="EmptyValue"/>.
/// </summary>
public class TextBoxInputRegExBehaviour : Behavior<TextBox>
{
#region DependencyProperties
public static readonly DependencyProperty RegularExpressionProperty =
DependencyProperty.Register("RegularExpression", typeof(string), typeof(TextBoxInputRegExBehaviour), new FrameworkPropertyMetadata(".*"));
public string RegularExpression
{
get { return (string)GetValue(RegularExpressionProperty); }
set { SetValue(RegularExpressionProperty, value); }
}
public static readonly DependencyProperty MaxLengthProperty =
DependencyProperty.Register("MaxLength", typeof(int), typeof(TextBoxInputRegExBehaviour),
new FrameworkPropertyMetadata(int.MinValue));
public int MaxLength
{
get { return (int)GetValue(MaxLengthProperty); }
set { SetValue(MaxLengthProperty, value); }
}
public static readonly DependencyProperty EmptyValueProperty =
DependencyProperty.Register("EmptyValue", typeof(string), typeof(TextBoxInputRegExBehaviour), null);
public string EmptyValue
{
get { return (string)GetValue(EmptyValueProperty); }
set { SetValue(EmptyValueProperty, value); }
}
#endregion
/// <summary>
/// Attach our behaviour. Add event handlers
/// </summary>
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.PreviewTextInput += PreviewTextInputHandler;
AssociatedObject.PreviewKeyDown += PreviewKeyDownHandler;
DataObject.AddPastingHandler(AssociatedObject, PastingHandler);
}
/// <summary>
/// Deattach our behaviour. remove event handlers
/// </summary>
protected override void OnDetaching()
{
base.OnDetaching();
AssociatedObject.PreviewTextInput -= PreviewTextInputHandler;
AssociatedObject.PreviewKeyDown -= PreviewKeyDownHandler;
DataObject.RemovePastingHandler(AssociatedObject, PastingHandler);
}
#region Event handlers [PRIVATE] --------------------------------------
void PreviewTextInputHandler(object sender, TextCompositionEventArgs e)
{
string text;
if (this.AssociatedObject.Text.Length < this.AssociatedObject.CaretIndex)
text = this.AssociatedObject.Text;
else
{
// Remaining text after removing selected text.
string remainingTextAfterRemoveSelection;
text = TreatSelectedText(out remainingTextAfterRemoveSelection)
? remainingTextAfterRemoveSelection.Insert(AssociatedObject.SelectionStart, e.Text)
: AssociatedObject.Text.Insert(this.AssociatedObject.CaretIndex, e.Text);
}
e.Handled = !ValidateText(text);
}
/// <summary>
/// PreviewKeyDown event handler
/// </summary>
void PreviewKeyDownHandler(object sender, KeyEventArgs e)
{
if (string.IsNullOrEmpty(this.EmptyValue))
return;
string text = null;
// Handle the Backspace key
if (e.Key == Key.Back)
{
if (!this.TreatSelectedText(out text))
{
if (AssociatedObject.SelectionStart > 0)
text = this.AssociatedObject.Text.Remove(AssociatedObject.SelectionStart - 1, 1);
}
}
// Handle the Delete key
else if (e.Key == Key.Delete)
{
// If text was selected, delete it
if (!this.TreatSelectedText(out text) && this.AssociatedObject.Text.Length > AssociatedObject.SelectionStart)
{
// Otherwise delete next symbol
text = this.AssociatedObject.Text.Remove(AssociatedObject.SelectionStart, 1);
}
}
if (text == string.Empty)
{
this.AssociatedObject.Text = this.EmptyValue;
if (e.Key == Key.Back)
AssociatedObject.SelectionStart++;
e.Handled = true;
}
}
private void PastingHandler(object sender, DataObjectPastingEventArgs e)
{
if (e.DataObject.GetDataPresent(DataFormats.Text))
{
string text = Convert.ToString(e.DataObject.GetData(DataFormats.Text));
if (!ValidateText(text))
e.CancelCommand();
}
else
e.CancelCommand();
}
#endregion Event handlers [PRIVATE] -----------------------------------
#region Auxiliary methods [PRIVATE] -----------------------------------
/// <summary>
/// Validate certain text by our regular expression and text length conditions
/// </summary>
/// <param name="text"> Text for validation </param>
/// <returns> True - valid, False - invalid </returns>
private bool ValidateText(string text)
{
return (new Regex(this.RegularExpression, RegexOptions.IgnoreCase)).IsMatch(text) && (MaxLength == int.MinValue || text.Length <= MaxLength);
}
/// <summary>
/// Handle text selection
/// </summary>
/// <returns>true if the character was successfully removed; otherwise, false. </returns>
private bool TreatSelectedText(out string text)
{
text = null;
if (AssociatedObject.SelectionLength <= 0)
return false;
var length = this.AssociatedObject.Text.Length;
if (AssociatedObject.SelectionStart >= length)
return true;
if (AssociatedObject.SelectionStart + AssociatedObject.SelectionLength >= length)
AssociatedObject.SelectionLength = length - AssociatedObject.SelectionStart;
text = this.AssociatedObject.Text.Remove(AssociatedObject.SelectionStart, AssociatedObject.SelectionLength);
return true;
}
#endregion Auxiliary methods [PRIVATE] --------------------------------
}
用法非常简单:
<i:Interaction.Behaviors>
<behaviours:TextBoxInputRegExBehaviour RegularExpression="^\d+$" MaxLength="9" EmptyValue="0" />
</i:Interaction.Behaviors>
这是我的版本。它基于一个基本的ValidatingTextBox类,如果它不是“有效”的,它只是撤销已经做过的事情。它支持粘贴,剪切,删除,退格,+,-等。
对于32位整型,有一个Int32TextBox类用于与整型进行比较。我还添加了浮点验证类。
public class ValidatingTextBox : TextBox
{
private bool _inEvents;
private string _textBefore;
private int _selectionStart;
private int _selectionLength;
public event EventHandler<ValidateTextEventArgs> ValidateText;
protected override void OnPreviewKeyDown(KeyEventArgs e)
{
if (_inEvents)
return;
_selectionStart = SelectionStart;
_selectionLength = SelectionLength;
_textBefore = Text;
}
protected override void OnTextChanged(TextChangedEventArgs e)
{
if (_inEvents)
return;
_inEvents = true;
var ev = new ValidateTextEventArgs(Text);
OnValidateText(this, ev);
if (ev.Cancel)
{
Text = _textBefore;
SelectionStart = _selectionStart;
SelectionLength = _selectionLength;
}
_inEvents = false;
}
protected virtual void OnValidateText(object sender, ValidateTextEventArgs e) => ValidateText?.Invoke(this, e);
}
public class ValidateTextEventArgs : CancelEventArgs
{
public ValidateTextEventArgs(string text) => Text = text;
public string Text { get; }
}
public class Int32TextBox : ValidatingTextBox
{
protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !int.TryParse(e.Text, out var value);
}
public class Int64TextBox : ValidatingTextBox
{
protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !long.TryParse(e.Text, out var value);
}
public class DoubleTextBox : ValidatingTextBox
{
protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !double.TryParse(e.Text, out var value);
}
public class SingleTextBox : ValidatingTextBox
{
protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !float.TryParse(e.Text, out var value);
}
public class DecimalTextBox : ValidatingTextBox
{
protected override void OnValidateText(object sender, ValidateTextEventArgs e) => e.Cancel = !decimal.TryParse(e.Text, out var value);
}
注意1:在使用WPF绑定时,必须确保使用符合绑定属性类型的类,否则可能会导致奇怪的结果。
注意2:在WPF绑定中使用浮点类时,请确保绑定使用当前区域性来匹配我使用的TryParse方法。
添加一个验证规则,以便在文本更改时检查数据是否是数字,如果是,则允许继续处理,如果不是,则提示用户该字段中只接受数字数据。
请参阅Windows演示基础中的验证