我尝试了下面的代码…

string pass = "";
Console.Write("Enter your password: ");
ConsoleKeyInfo key;

do
{
    key = Console.ReadKey(true);

    // Backspace Should Not Work
    if (key.Key != ConsoleKey.Backspace)
    {
        pass += key.KeyChar;
        Console.Write("*");
    }
    else
    {
        Console.Write("\b");
    }
}
// Stops Receving Keys Once Enter is Pressed
while (key.Key != ConsoleKey.Enter);

Console.WriteLine();
Console.WriteLine("The Password You entered is : " + pass);

但是这样的话,退格键在输入密码时就不起作用了。 任何建议吗?


当前回答

呀的家伙

    static string ReadPasswordLine()
    {
        string pass = "";
        ConsoleKeyInfo key;
        do
        {
            key = Console.ReadKey(true);
            if (key.Key != ConsoleKey.Enter)
            {
                if (!(key.KeyChar < ' '))
                {
                    pass += key.KeyChar;
                    Console.Write("*");
                }
                else if (key.Key == ConsoleKey.Backspace && pass.Length > 0)
                {
                    Console.Write(Convert.ToChar(ConsoleKey.Backspace));
                    pass = pass.Remove(pass.Length - 1);
                    Console.Write(" ");
                    Console.Write(Convert.ToChar(ConsoleKey.Backspace));
                }
            }
        } while (key.Key != ConsoleKey.Enter);
        return pass;
    }

其他回答

下面是一个版本,增加了对Escape键的支持(它返回一个空字符串)

public static string ReadPassword()
{
    string password = "";
    while (true)
    {
        ConsoleKeyInfo key = Console.ReadKey(true);
        switch (key.Key)
        {
            case ConsoleKey.Escape:
                return null;
            case ConsoleKey.Enter:
                return password;
            case ConsoleKey.Backspace:
                if (password.Length > 0) 
                {
                    password = password.Substring(0, (password.Length - 1));
                    Console.Write("\b \b");
                }
                break;
            default:
                password += key.KeyChar;
                Console.Write("*");
                break;
        }
    }
}

如果我理解正确,你试图使退格删除屏幕上可见的*字符和缓存字符在你的传递变量?

如果是这样,那么只需将你的else块更改为:

            else
            {
                Console.Write("\b");
                pass = pass.Remove(pass.Length -1);
            }

这将用一个红色方块掩盖密码,然后在输入密码后恢复到原来的颜色。

它不会阻止用户使用复制/粘贴来获取密码,但如果它只是为了阻止别人从你的身后看,这是一个很好的快速解决方案。

Console.Write("Password ");
ConsoleColor origBG = Console.BackgroundColor; // Store original values
ConsoleColor origFG = Console.ForegroundColor;

Console.BackgroundColor = ConsoleColor.Red; // Set the block colour (could be anything)
Console.ForegroundColor = ConsoleColor.Red;

string Password = Console.ReadLine(); // read the password

Console.BackgroundColor= origBG; // revert back to original
Console.ForegroundColor= origFG;

读取控制台输入是困难的,你需要处理特殊的键,如Ctrl, Alt,还有光标键和退格/删除。在一些键盘布局中,像瑞典式Ctrl甚至需要输入直接存在于美国键盘上的键。我相信尝试使用“低级”console . readkey (true)来处理这个问题是非常困难的,所以最简单和最健壮的方法是在输入密码时禁用“控制台输入回声”,使用一点WINAPI。

下面的示例是基于从std::cin问题读取密码的答案。

    private enum StdHandle
    {
        Input = -10,
        Output = -11,
        Error = -12,
    }

    private enum ConsoleMode
    {
        ENABLE_ECHO_INPUT = 4
    }

    [DllImport("kernel32.dll", SetLastError = true)]
    private static extern IntPtr GetStdHandle(StdHandle nStdHandle);

    [DllImport("kernel32.dll", SetLastError = true)]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool GetConsoleMode(IntPtr hConsoleHandle, out int lpMode);

    [DllImport("kernel32.dll", SetLastError = true)]
    [return: MarshalAs(UnmanagedType.Bool)]
    private static extern bool SetConsoleMode(IntPtr hConsoleHandle, int dwMode);

    public static string ReadPassword()
    {
        IntPtr stdInputHandle = GetStdHandle(StdHandle.Input);
        if (stdInputHandle == IntPtr.Zero)
        {
            throw new InvalidOperationException("No console input");
        }

        int previousConsoleMode;
        if (!GetConsoleMode(stdInputHandle , out previousConsoleMode))
        {
            throw new Win32Exception(Marshal.GetLastWin32Error(), "Could not get console mode.");
        }

        // disable console input echo
        if (!SetConsoleMode(stdInputHandle , previousConsoleMode & ~(int)ConsoleMode.ENABLE_ECHO_INPUT))
        {
            throw new Win32Exception(Marshal.GetLastWin32Error(), "Could not disable console input echo.");
        }

        // just read the password using standard Console.ReadLine()
        string password = Console.ReadLine();

        // reset console mode to previous
        if (!SetConsoleMode(stdInputHandle , previousConsoleMode))
        {
            throw new Win32Exception(Marshal.GetLastWin32Error(), "Could not reset console mode.");
        }

        return password;
    }
 string pass = "";
 Console.WriteLine("Enter your password: ");
 ConsoleKeyInfo key;

 do {
  key = Console.ReadKey(true);

  if (key.Key != ConsoleKey.Backspace) {
   pass += key.KeyChar;
   Console.Write("*");
  } else {
   Console.Write("\b \b");
   char[] pas = pass.ToCharArray();
   string temp = "";
   for (int i = 0; i < pass.Length - 1; i++) {
    temp += pas[i];
   }
   pass = temp;
  }
 }
 // Stops Receving Keys Once Enter is Pressed
 while (key.Key != ConsoleKey.Enter);

 Console.WriteLine();
 Console.WriteLine("The Password You entered is : " + pass);