如何计算谷歌地图V3中两个标记之间的距离?(类似于inV2的distanceFrom函数。)

谢谢. .


当前回答

实际上GMap3中似乎有一个方法。它是google。maps。geometry。spherical命名空间的静态方法。

它以两个LatLng对象作为参数,并将使用默认的地球半径6378137米,尽管在必要时可以使用自定义值覆盖默认半径。

确保你包括:

<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false&v=3&libraries=geometry"></script>

在你的头部部分。

该呼吁将是:

google.maps.geometry.spherical.computeDistanceBetween (latLngA, latLngB);

其他回答

如果你想自己计算,那么你可以使用哈弗辛公式:

var rad = function(x) {
  return x * Math.PI / 180;
};

var getDistance = function(p1, p2) {
  var R = 6378137; // Earth’s mean radius in meter
  var dLat = rad(p2.lat() - p1.lat());
  var dLong = rad(p2.lng() - p1.lng());
  var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +
    Math.cos(rad(p1.lat())) * Math.cos(rad(p2.lat())) *
    Math.sin(dLong / 2) * Math.sin(dLong / 2);
  var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
  var d = R * c;
  return d; // returns the distance in meter
};

实际上GMap3中似乎有一个方法。它是google。maps。geometry。spherical命名空间的静态方法。

它以两个LatLng对象作为参数,并将使用默认的地球半径6378137米,尽管在必要时可以使用自定义值覆盖默认半径。

确保你包括:

<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false&v=3&libraries=geometry"></script>

在你的头部部分。

该呼吁将是:

google.maps.geometry.spherical.computeDistanceBetween (latLngA, latLngB);
//p1 and p2 are google.maps.LatLng(x,y) objects

function calcDistance(p1, p2) {
          var d = (google.maps.geometry.spherical.computeDistanceBetween(p1, p2) / 1000).toFixed(2);
          console.log(d);              
}
  /**
   * Calculates the haversine distance between point A, and B.
   * @param {number[]} latlngA [lat, lng] point A
   * @param {number[]} latlngB [lat, lng] point B
   * @param {boolean} isMiles If we are using miles, else km.
   */
  function haversineDistance(latlngA, latlngB, isMiles) {
    const squared = x => x * x;
    const toRad = x => (x * Math.PI) / 180;
    const R = 6371; // Earth’s mean radius in km

    const dLat = toRad(latlngB[0] - latlngA[0]);
    const dLon = toRad(latlngB[1] - latlngA[1]);

    const dLatSin = squared(Math.sin(dLat / 2));
    const dLonSin = squared(Math.sin(dLon / 2));

    const a = dLatSin +
              (Math.cos(toRad(latlngA[0])) * Math.cos(toRad(latlngB[0])) * dLonSin);
    const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
    let distance = R * c;

    if (isMiles) distance /= 1.609344;

    return distance;
  }

我在网上找到了一个版本,80%是正确的,但插入了错误的参数,在使用输入时不一致,这个版本完全解决了这个问题

下面是this公式的c#实现

 public class DistanceAlgorithm
{
    const double PIx = 3.141592653589793;
    const double RADIO = 6378.16;

    /// <summary>
    /// This class cannot be instantiated.
    /// </summary>
    private DistanceAlgorithm() { }

    /// <summary>
    /// Convert degrees to Radians
    /// </summary>
    /// <param name="x">Degrees</param>
    /// <returns>The equivalent in radians</returns>
    public static double Radians(double x)
    {
        return x * PIx / 180;
    }

    /// <summary>
    /// Calculate the distance between two places.
    /// </summary>
    /// <param name="lon1"></param>
    /// <param name="lat1"></param>
    /// <param name="lon2"></param>
    /// <param name="lat2"></param>
    /// <returns></returns>
    public static double DistanceBetweenPlaces(
        double lon1,
        double lat1,
        double lon2,
        double lat2)
    {
        double dlon =  Radians(lon2 - lon1);
        double dlat =  Radians(lat2 - lat1);

        double a = (Math.Sin(dlat / 2) * Math.Sin(dlat / 2)) + Math.Cos(Radians(lat1)) * Math.Cos(Radians(lat2)) * (Math.Sin(dlon / 2) * Math.Sin(dlon / 2));
        double angle = 2 * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1 - a));
        return (angle * RADIO) * 0.62137;//distance in miles
    }

}