如何计算谷歌地图V3中两个标记之间的距离?(类似于inV2的distanceFrom函数。)
谢谢. .
如何计算谷歌地图V3中两个标记之间的距离?(类似于inV2的distanceFrom函数。)
谢谢. .
当前回答
离线解-哈弗辛算法
在Javascript中
var _eQuatorialEarthRadius = 6378.1370;
var _d2r = (Math.PI / 180.0);
function HaversineInM(lat1, long1, lat2, long2)
{
return (1000.0 * HaversineInKM(lat1, long1, lat2, long2));
}
function HaversineInKM(lat1, long1, lat2, long2)
{
var dlong = (long2 - long1) * _d2r;
var dlat = (lat2 - lat1) * _d2r;
var a = Math.pow(Math.sin(dlat / 2.0), 2.0) + Math.cos(lat1 * _d2r) * Math.cos(lat2 * _d2r) * Math.pow(Math.sin(dlong / 2.0), 2.0);
var c = 2.0 * Math.atan2(Math.sqrt(a), Math.sqrt(1.0 - a));
var d = _eQuatorialEarthRadius * c;
return d;
}
var meLat = -33.922982;
var meLong = 151.083853;
var result1 = HaversineInKM(meLat, meLong, -32.236457779983745, 148.69094705162837);
var result2 = HaversineInKM(meLat, meLong, -33.609020205923713, 150.77061469270831);
C#
using System;
public class Program
{
public static void Main()
{
Console.WriteLine("Hello World");
var meLat = -33.922982;
double meLong = 151.083853;
var result1 = HaversineInM(meLat, meLong, -32.236457779983745, 148.69094705162837);
var result2 = HaversineInM(meLat, meLong, -33.609020205923713, 150.77061469270831);
Console.WriteLine(result1);
Console.WriteLine(result2);
}
static double _eQuatorialEarthRadius = 6378.1370D;
static double _d2r = (Math.PI / 180D);
private static int HaversineInM(double lat1, double long1, double lat2, double long2)
{
return (int)(1000D * HaversineInKM(lat1, long1, lat2, long2));
}
private static double HaversineInKM(double lat1, double long1, double lat2, double long2)
{
double dlong = (long2 - long1) * _d2r;
double dlat = (lat2 - lat1) * _d2r;
double a = Math.Pow(Math.Sin(dlat / 2D), 2D) + Math.Cos(lat1 * _d2r) * Math.Cos(lat2 * _d2r) * Math.Pow(Math.Sin(dlong / 2D), 2D);
double c = 2D * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1D - a));
double d = _eQuatorialEarthRadius * c;
return d;
}
}
参考: https://en.wikipedia.org/wiki/Great-circle_distance
其他回答
如果你想自己计算,那么你可以使用哈弗辛公式:
var rad = function(x) {
return x * Math.PI / 180;
};
var getDistance = function(p1, p2) {
var R = 6378137; // Earth’s mean radius in meter
var dLat = rad(p2.lat() - p1.lat());
var dLong = rad(p2.lng() - p1.lng());
var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) +
Math.cos(rad(p1.lat())) * Math.cos(rad(p2.lat())) *
Math.sin(dLong / 2) * Math.sin(dLong / 2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
var d = R * c;
return d; // returns the distance in meter
};
/**
* Calculates the haversine distance between point A, and B.
* @param {number[]} latlngA [lat, lng] point A
* @param {number[]} latlngB [lat, lng] point B
* @param {boolean} isMiles If we are using miles, else km.
*/
function haversineDistance(latlngA, latlngB, isMiles) {
const squared = x => x * x;
const toRad = x => (x * Math.PI) / 180;
const R = 6371; // Earth’s mean radius in km
const dLat = toRad(latlngB[0] - latlngA[0]);
const dLon = toRad(latlngB[1] - latlngA[1]);
const dLatSin = squared(Math.sin(dLat / 2));
const dLonSin = squared(Math.sin(dLon / 2));
const a = dLatSin +
(Math.cos(toRad(latlngA[0])) * Math.cos(toRad(latlngB[0])) * dLonSin);
const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));
let distance = R * c;
if (isMiles) distance /= 1.609344;
return distance;
}
我在网上找到了一个版本,80%是正确的,但插入了错误的参数,在使用输入时不一致,这个版本完全解决了这个问题
首先,你指的是整个路径的长度,还是你只想知道位移(直线距离)?我看没人指出距离和位移的区别。对于距离计算JSON/XML数据给出的每个路由点,至于位移,有一个内置的解决方案使用球面类
//calculates distance between two points in km's
function calcDistance(p1, p2) {
return (google.maps.geometry.spherical.computeDistanceBetween(p1, p2) / 1000).toFixed(2);
}
只需将以下内容添加到JavaScript代码的开头:
google.maps.LatLng.prototype.distanceFrom = function(latlng) {
var lat = [this.lat(), latlng.lat()]
var lng = [this.lng(), latlng.lng()]
var R = 6378137;
var dLat = (lat[1]-lat[0]) * Math.PI / 180;
var dLng = (lng[1]-lng[0]) * Math.PI / 180;
var a = Math.sin(dLat/2) * Math.sin(dLat/2) +
Math.cos(lat[0] * Math.PI / 180 ) * Math.cos(lat[1] * Math.PI / 180 ) *
Math.sin(dLng/2) * Math.sin(dLng/2);
var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a));
var d = R * c;
return Math.round(d);
}
然后像这样使用函数:
var loc1 = new GLatLng(52.5773139, 1.3712427);
var loc2 = new GLatLng(52.4788314, 1.7577444);
var dist = loc2.distanceFrom(loc1);
alert(dist/1000);
离线解-哈弗辛算法
在Javascript中
var _eQuatorialEarthRadius = 6378.1370;
var _d2r = (Math.PI / 180.0);
function HaversineInM(lat1, long1, lat2, long2)
{
return (1000.0 * HaversineInKM(lat1, long1, lat2, long2));
}
function HaversineInKM(lat1, long1, lat2, long2)
{
var dlong = (long2 - long1) * _d2r;
var dlat = (lat2 - lat1) * _d2r;
var a = Math.pow(Math.sin(dlat / 2.0), 2.0) + Math.cos(lat1 * _d2r) * Math.cos(lat2 * _d2r) * Math.pow(Math.sin(dlong / 2.0), 2.0);
var c = 2.0 * Math.atan2(Math.sqrt(a), Math.sqrt(1.0 - a));
var d = _eQuatorialEarthRadius * c;
return d;
}
var meLat = -33.922982;
var meLong = 151.083853;
var result1 = HaversineInKM(meLat, meLong, -32.236457779983745, 148.69094705162837);
var result2 = HaversineInKM(meLat, meLong, -33.609020205923713, 150.77061469270831);
C#
using System;
public class Program
{
public static void Main()
{
Console.WriteLine("Hello World");
var meLat = -33.922982;
double meLong = 151.083853;
var result1 = HaversineInM(meLat, meLong, -32.236457779983745, 148.69094705162837);
var result2 = HaversineInM(meLat, meLong, -33.609020205923713, 150.77061469270831);
Console.WriteLine(result1);
Console.WriteLine(result2);
}
static double _eQuatorialEarthRadius = 6378.1370D;
static double _d2r = (Math.PI / 180D);
private static int HaversineInM(double lat1, double long1, double lat2, double long2)
{
return (int)(1000D * HaversineInKM(lat1, long1, lat2, long2));
}
private static double HaversineInKM(double lat1, double long1, double lat2, double long2)
{
double dlong = (long2 - long1) * _d2r;
double dlat = (lat2 - lat1) * _d2r;
double a = Math.Pow(Math.Sin(dlat / 2D), 2D) + Math.Cos(lat1 * _d2r) * Math.Cos(lat2 * _d2r) * Math.Pow(Math.Sin(dlong / 2D), 2D);
double c = 2D * Math.Atan2(Math.Sqrt(a), Math.Sqrt(1D - a));
double d = _eQuatorialEarthRadius * c;
return d;
}
}
参考: https://en.wikipedia.org/wiki/Great-circle_distance