如果可以避免,我不想使用子视图。我想要一个带有背景图像,文本和图像的UIButton。现在,当我这样做的时候,图像在文本的左边。背景图像、文本和图像都有不同的高亮状态。
当前回答
在界面构建器中,您可以为UIButton配置选项边缘插入,分别为三个部分:内容,图像,标题
Xcode 8:
其他回答
Xcode 11.4 Swift 5.2
对于任何试图镜像后退按钮样式的人,像这样的雪佛龙:
import UIKit
class NextBarButton: UIBarButtonItem {
convenience init(target: Any, selector: Selector) {
// Create UIButton
let button = UIButton(frame: .zero)
// Set Title
button.setTitle("Next", for: .normal)
button.setTitleColor(.systemBlue, for: .normal)
button.titleLabel?.font = UIFont.systemFont(ofSize: 17)
// Configure Symbol
let config = UIImage.SymbolConfiguration(pointSize: 19.0, weight: .semibold, scale: .large)
let image = UIImage(systemName: "chevron.right", withConfiguration: config)
button.setImage(image, for: .normal)
// Add Target
button.addTarget(target, action: selector, for: .touchUpInside)
// Put the Image on the right hand side of the button
// Credit to liau-jian-jie for this part
button.transform = CGAffineTransform(scaleX: -1.0, y: 1.0)
button.titleLabel?.transform = CGAffineTransform(scaleX: -1.0, y: 1.0)
button.imageView?.transform = CGAffineTransform(scaleX: -1.0, y: 1.0)
// Customise spacing to match system Back button
button.imageEdgeInsets = UIEdgeInsets(top: 0.0, left: -18.0, bottom: 0.0, right: 0.0)
button.titleEdgeInsets = UIEdgeInsets(top: 0.0, left: -12.0, bottom: 0.0, right: 0.0)
self.init(customView: button)
}
}
实现:
override func viewDidLoad() {
super.viewDidLoad()
let nextButton = NextBarButton(target: self, selector: #selector(nextTapped))
navigationItem.rightBarButtonItem = nextButton
}
@objc func nextTapped() {
// your code
}
做你自己。Xcode10 swift4,
用于编程UI设计
lazy var buttonFilter : ButtonRightImageLeftTitle = {
var button = ButtonRightImageLeftTitle()
button.setTitle("Playfir", for: UIControl.State.normal)
button.setImage(UIImage(named: "filter"), for: UIControl.State.normal)
button.backgroundColor = UIColor.red
button.contentHorizontalAlignment = .left
button.titleLabel?.font = UIFont.systemFont(ofSize: 16)
return button
}()
边缘插入值应用于矩形以收缩或展开 用矩形表示的面积。通常,使用边缘嵌入 在视图布局期间修改视图的框架。积极的价值观 将被插入(或缩小)指定数量的帧。负 值使帧由指定的对象开始(或展开) 量。
class ButtonRightImageLeftTitle: UIButton {
override func layoutSubviews() {
super.layoutSubviews()
guard imageView != nil else { return }
imageEdgeInsets = UIEdgeInsets(top: 5, left: (bounds.width - 35), bottom: 5, right: 5)
titleEdgeInsets = UIEdgeInsets(top: 0, left: -((imageView?.bounds.width)! + 10), bottom: 0, right: 0 )
}
}
用于StoryBoard UI设计
约束条件呢?与semanticContentAttribute不同,它们不会改变语义。也许是这样的:
button.rightAnchorconstraint(equalTo: button.rightAnchor).isActive = true
或者在Objective-C中:
[button.imageView.rightAnchor constraintEqualToAnchor:button.rightAnchor].isActive = YES;
警告:未经测试,iOS 9+
斯威夫特3:
open override func imageRect(forContentRect contentRect: CGRect) -> CGRect {
var frame = super.imageRect(forContentRect: contentRect)
let imageWidth = frame.size.width
var titleRect = CGRect.zero
titleRect.size = self.title(for: self.state)!.size(attributes: [NSFontAttributeName: self.titleLabel!.font])
titleRect.origin.x = (self.frame.size.width - (titleRect.size.width + imageWidth)) / 2.0 + self.titleEdgeInsets.left - self.titleEdgeInsets.right;
frame.origin.x = titleRect.origin.x + titleRect.size.width - self.imageEdgeInsets.right + self.imageEdgeInsets.left;
return frame
}
open override func titleRect(forContentRect contentRect: CGRect) -> CGRect {
var frame = super.titleRect(forContentRect: contentRect)
if let imageWidth = self.image(for: self.state)?.size.width {
frame.origin.x = (self.frame.size.width - (frame.size.width + imageWidth)) / 2.0 + self.titleEdgeInsets.left - self.titleEdgeInsets.right;
}
return frame
}
感谢Vitaliy Gozhenko
我只是想添加,你可以添加IB_DESIGNABLE之前,你的按钮@interface和设置你的按钮类在storyborad。然后你就可以在界面构建阶段实时观看它的布局,而无需启动应用程序
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