我如何创建一个基本的UIButton编程?例如,在我的视图控制器中,当执行viewDidLoad方法时,将动态创建三个uibutton,并设置其布局或属性。
当前回答
试一试……
UIButton *finalPriceBtn=[UIButton buttonWithType:UIButtonTypeRoundedRect];
finalPriceBtn.frame=CGRectMake(260, 25, 45, 15);
[finalPriceBtn addTarget:self action:@selector(goBtnClk:) forControlEvents:UIControlEventTouchUpInside];
finalPriceBtn.titleLabel.font=[UIFont systemFontOfSize:12];
[finalPriceBtn setTitle:[NSString stringWithFormat:@"$%.2f",tempVal] forState:UIControlStateNormal];
finalPriceBtn.titleLabel.textColor = [UIColor colorWithRed: 2.0f/255.0f green: 155.0f/255.0f blue: 213.0f/255.0f alpha:1];
finalPriceBtn.titleLabel.textAlignment=UITextAlignmentLeft;
[imageView addSubview:finalPriceBtn];
希望我能帮上忙。
其他回答
UIButton *buttonName = [UIButton
buttonWithType:UIButtonTypeRoundedRect];
[buttonName addTarget:self
action:@selector(aMethod:)forControlEvents:UIControlEventTouchDown];
[buttonName setTitle:@"Show View" forState:UIControlStateNormal];
.frame = CGRectMake(80.0, 210.0, 160.0, 40.0); [view
addSubview:buttonName];
UIButton *saveLibrary=[UIButton buttonWithType:UIButtonTypeCustom];
[saveLibrary setTitle:@"Library" forState:UIControlStateNormal];
[saveLibrary setBackgroundColor:[UIColor redColor]];
[saveLibrary addTarget:self
action:@selector(saveOnGalleryButtonIsPressed) forControlEvents:UIControlEventTouchUpInside];
[saveLibrary setImage:[UIImage imageWithContentsOfFile:[[[NSBundle mainBundle] bundlePath] stringByAppendingString:@"/library225.png"]]forState:UIControlStateNormal];
saveLibrary.frame=CGRectMake(323, 15, 75, 75);
[self.view addSubview:saveLibrary];
Swift 3版本应该是:
let myButton:UIButton = {
let myButton = UIButton() // If you want to set the type use like
// UIButton(type: .RoundedRect) or
// UIButton(type: .Custom)
myButton.setTitle("Hai Touch Me", for: .normal)
myButton.setTitleColor(UIColor.blue, for: .normal)
myButton.frame = CGRect(x: 20, y: 20, width: 100, height: 40)
myButton.addTarget(self, action: #selector(ViewController.pressedAction(_:)), for: .touchUpInside)
self.view.addSubview(myButton)
return myButton
}()
要以编程方式在控制器视图中添加一个按钮,请使用以下命令:
-(void)viewDidLoad
{
UIButton * btn = [UIButton buttonWithType:UIButtonTypeRoundedRect];
btn.frame = CGRectMake(0, 0, 100, 50);
[btn setTitle:@"Hello, world!" forState:UIControlStateNormal];
[self.view addSubview:btn];
}
要加入其中三种,冲洗并重复。
UIButton *button=[UIButton buttonWithType:UIButtonTypeCustom];
[button setTitle:@"Click" forState:UIControlStateNormal];
[button setTitleColor:[UIColor blackColor]forState:UIControlStateNormal];
button.frame=CGRectMake(self.view.frame.origin.x+10,self.view.frame.size.height/2, self.view.frame.size.width-20, self.view.frame.size.height-500);
button.titleLabel.font=[UIFont fontWithName:@"Helvetica" size:20];
[button addTarget:selfaction:@selector(aMethod)forControlEvents:UIControlEventTouchUpInside];
[button setBackgroundColor:[UIColor grayColor]];
[self.view addSubview:button];
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