我在资产文件夹里有几个文件。我需要把它们都复制到一个文件夹,比如/sdcard/folder。我想从一个线程中做这件事。我该怎么做?
当前回答
使用AssetManager,它允许读取资产中的文件。然后使用常规的Java IO将文件写入sdcard。
谷歌是你的朋友,搜索一个例子。
其他回答
基本上有两种方法。
首先,您可以使用AssetManager。打开和,如Rohith Nandakumar所述,并在输入流上迭代。
其次,您可以使用AssetManager。openFd,它允许你使用一个FileChannel(它有transferTo和transferFrom方法),所以你不必自己循环输入流。
我将在这里描述openFd方法。
压缩
首先,您需要确保文件以未压缩的方式存储。打包系统可能会选择压缩任何扩展名未标记为noCompress的文件,并且压缩后的文件不能映射到内存中,因此您必须依赖于AssetManager。在那个箱子里打开。
你可以给你的文件添加一个“。mp3”扩展名来阻止它被压缩,但正确的解决方案是修改你的app/build。gradle文件并添加以下行(禁用PDF文件压缩)
aaptOptions {
noCompress 'pdf'
}
包装文件
请注意,打包器仍然可以将多个文件打包成一个文件,因此您不能只读取AssetManager提供的整个文件。您需要询问AssetFileDescriptor需要哪些部分。
找到已打包文件的正确部分
一旦您确保您的文件存储为未压缩的,您就可以使用AssetManager。openFd方法来获取一个AssetFileDescriptor,它可以用来获取FileInputStream(不像AssetManager. openFd方法)。open,返回一个InputStream),其中包含一个FileChannel。它还包含起始偏移量(getStartOffset)和大小(getLength),用于获取文件的正确部分。
实现
下面给出了一个实现示例:
private void copyFileFromAssets(String in_filename, File out_file){
Log.d("copyFileFromAssets", "Copying file '"+in_filename+"' to '"+out_file.toString()+"'");
AssetManager assetManager = getApplicationContext().getAssets();
FileChannel in_chan = null, out_chan = null;
try {
AssetFileDescriptor in_afd = assetManager.openFd(in_filename);
FileInputStream in_stream = in_afd.createInputStream();
in_chan = in_stream.getChannel();
Log.d("copyFileFromAssets", "Asset space in file: start = "+in_afd.getStartOffset()+", length = "+in_afd.getLength());
FileOutputStream out_stream = new FileOutputStream(out_file);
out_chan = out_stream.getChannel();
in_chan.transferTo(in_afd.getStartOffset(), in_afd.getLength(), out_chan);
} catch (IOException ioe){
Log.w("copyFileFromAssets", "Failed to copy file '"+in_filename+"' to external storage:"+ioe.toString());
} finally {
try {
if (in_chan != null) {
in_chan.close();
}
if (out_chan != null) {
out_chan.close();
}
} catch (IOException ioe){}
}
}
这个答案是基于摩根大通的答案。
试试这个,它更简单,这将帮助你:
// Open your local db as the input stream
InputStream myInput = _context.getAssets().open(YOUR FILE NAME);
// Path to the just created empty db
String outFileName =SDCARD PATH + YOUR FILE NAME;
// Open the empty db as the output stream
OutputStream myOutput = new FileOutputStream(outFileName);
// transfer bytes from the inputfile to the outputfile
byte[] buffer = new byte[1024];
int length;
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
// Close the streams
myOutput.flush();
myOutput.close();
myInput.close();
由于一些错误,上述解决方案无法工作:
目录创建失败 Android返回的资产也包含三个文件夹:图像,声音和webkit 增加了处理大文件的方法:在项目的资产文件夹中添加扩展名.mp3到文件,在复制目标文件时将没有.mp3扩展名
下面是代码(我留下了Log语句,但你现在可以删除它们):
final static String TARGET_BASE_PATH = "/sdcard/appname/voices/";
private void copyFilesToSdCard() {
copyFileOrDir(""); // copy all files in assets folder in my project
}
private void copyFileOrDir(String path) {
AssetManager assetManager = this.getAssets();
String assets[] = null;
try {
Log.i("tag", "copyFileOrDir() "+path);
assets = assetManager.list(path);
if (assets.length == 0) {
copyFile(path);
} else {
String fullPath = TARGET_BASE_PATH + path;
Log.i("tag", "path="+fullPath);
File dir = new File(fullPath);
if (!dir.exists() && !path.startsWith("images") && !path.startsWith("sounds") && !path.startsWith("webkit"))
if (!dir.mkdirs())
Log.i("tag", "could not create dir "+fullPath);
for (int i = 0; i < assets.length; ++i) {
String p;
if (path.equals(""))
p = "";
else
p = path + "/";
if (!path.startsWith("images") && !path.startsWith("sounds") && !path.startsWith("webkit"))
copyFileOrDir( p + assets[i]);
}
}
} catch (IOException ex) {
Log.e("tag", "I/O Exception", ex);
}
}
private void copyFile(String filename) {
AssetManager assetManager = this.getAssets();
InputStream in = null;
OutputStream out = null;
String newFileName = null;
try {
Log.i("tag", "copyFile() "+filename);
in = assetManager.open(filename);
if (filename.endsWith(".jpg")) // extension was added to avoid compression on APK file
newFileName = TARGET_BASE_PATH + filename.substring(0, filename.length()-4);
else
newFileName = TARGET_BASE_PATH + filename;
out = new FileOutputStream(newFileName);
byte[] buffer = new byte[1024];
int read;
while ((read = in.read(buffer)) != -1) {
out.write(buffer, 0, read);
}
in.close();
in = null;
out.flush();
out.close();
out = null;
} catch (Exception e) {
Log.e("tag", "Exception in copyFile() of "+newFileName);
Log.e("tag", "Exception in copyFile() "+e.toString());
}
}
编辑:更正了一个错位的“;”,这是抛出一个系统的“无法创建目录”错误。
基于您的解决方案,我自己做了一些事情来允许子文件夹。有些人可能会觉得这很有用:
...
copyFileOrDir("myrootdir");
...
private void copyFileOrDir(String path) {
AssetManager assetManager = this.getAssets();
String assets[] = null;
try {
assets = assetManager.list(path);
if (assets.length == 0) {
copyFile(path);
} else {
String fullPath = "/data/data/" + this.getPackageName() + "/" + path;
File dir = new File(fullPath);
if (!dir.exists())
dir.mkdir();
for (int i = 0; i < assets.length; ++i) {
copyFileOrDir(path + "/" + assets[i]);
}
}
} catch (IOException ex) {
Log.e("tag", "I/O Exception", ex);
}
}
private void copyFile(String filename) {
AssetManager assetManager = this.getAssets();
InputStream in = null;
OutputStream out = null;
try {
in = assetManager.open(filename);
String newFileName = "/data/data/" + this.getPackageName() + "/" + filename;
out = new FileOutputStream(newFileName);
byte[] buffer = new byte[1024];
int read;
while ((read = in.read(buffer)) != -1) {
out.write(buffer, 0, read);
}
in.close();
in = null;
out.flush();
out.close();
out = null;
} catch (Exception e) {
Log.e("tag", e.getMessage());
}
}
轻微修改以上回答复制文件夹递归和适应自定义目的地。
public void copyFileOrDir(String path, String destinationDir) {
AssetManager assetManager = this.getAssets();
String assets[] = null;
try {
assets = assetManager.list(path);
if (assets.length == 0) {
copyFile(path,destinationDir);
} else {
String fullPath = destinationDir + "/" + path;
File dir = new File(fullPath);
if (!dir.exists())
dir.mkdir();
for (int i = 0; i < assets.length; ++i) {
copyFileOrDir(path + "/" + assets[i], destinationDir + path + "/" + assets[i]);
}
}
} catch (IOException ex) {
Log.e("tag", "I/O Exception", ex);
}
}
private void copyFile(String filename, String destinationDir) {
AssetManager assetManager = this.getAssets();
String newFileName = destinationDir + "/" + filename;
InputStream in = null;
OutputStream out = null;
try {
in = assetManager.open(filename);
out = new FileOutputStream(newFileName);
byte[] buffer = new byte[1024];
int read;
while ((read = in.read(buffer)) != -1) {
out.write(buffer, 0, read);
}
in.close();
in = null;
out.flush();
out.close();
out = null;
} catch (Exception e) {
Log.e("tag", e.getMessage());
}
new File(newFileName).setExecutable(true, false);
}
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