我有一个变量在我的代码说它是“状态”。

我想在应用程序中根据这个变量值显示一些文本。这必须在特定的时间延迟下完成。

这就像,

检查状态变量值 显示一些文本 等待10秒 检查状态变量值 显示一些文本 等待15秒

等等。时间延迟可能会有所不同,在文本显示时设置。

我试过Thread。睡眠(时间延迟),它失败。还有更好的办法吗?


当前回答

定时器是另一种方式来做你的工作,但一定要添加runOnUiThread,如果你正在使用UI。

    import java.text.SimpleDateFormat;
import java.util.Calendar;
import java.util.Timer;
import java.util.TimerTask;

import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.CheckBox;
import android.widget.TextView;
import android.app.Activity;

public class MainActivity extends Activity {

 CheckBox optSingleShot;
 Button btnStart, btnCancel;
 TextView textCounter;

 Timer timer;
 MyTimerTask myTimerTask;

 @Override
 protected void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);
  setContentView(R.layout.activity_main);
  optSingleShot = (CheckBox)findViewById(R.id.singleshot);
  btnStart = (Button)findViewById(R.id.start);
  btnCancel = (Button)findViewById(R.id.cancel);
  textCounter = (TextView)findViewById(R.id.counter);

  btnStart.setOnClickListener(new OnClickListener(){

   @Override
   public void onClick(View arg0) {

    if(timer != null){
     timer.cancel();
    }

    //re-schedule timer here
    //otherwise, IllegalStateException of
    //"TimerTask is scheduled already" 
    //will be thrown
    timer = new Timer();
    myTimerTask = new MyTimerTask();

    if(optSingleShot.isChecked()){
     //singleshot delay 1000 ms
     timer.schedule(myTimerTask, 1000);
    }else{
     //delay 1000ms, repeat in 5000ms
     timer.schedule(myTimerTask, 1000, 5000);
    }
   }});

  btnCancel.setOnClickListener(new OnClickListener(){

   @Override
   public void onClick(View v) {
    if (timer!=null){
     timer.cancel();
     timer = null;
    }
   }
  });

 }

 class MyTimerTask extends TimerTask {

  @Override
  public void run() {
   Calendar calendar = Calendar.getInstance();
   SimpleDateFormat simpleDateFormat = 
     new SimpleDateFormat("dd:MMMM:yyyy HH:mm:ss a");
   final String strDate = simpleDateFormat.format(calendar.getTime());

   runOnUiThread(new Runnable(){

    @Override
    public void run() {
     textCounter.setText(strDate);
    }});
  }

 }

}

XML是…

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
android:orientation="vertical"
tools:context=".MainActivity" >

<TextView
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:layout_gravity="center_horizontal"
    android:autoLink="web"
    android:text="http://android-er.blogspot.com/"
    android:textStyle="bold" />
<CheckBox 
    android:id="@+id/singleshot"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:text="Single Shot"/>

另一种使用CountDownTimer的方法

new CountDownTimer(30000, 1000) {

     public void onTick(long millisUntilFinished) {
         mTextField.setText("seconds remaining: " + millisUntilFinished / 1000);
     }

     public void onFinish() {
         mTextField.setText("done!");
     }
  }.start();

计划一个倒计时,直到将来的某个时间,并在此过程中定期通知。在文本框中显示30秒倒计时的例子:

有关详细信息,

其他回答

定时器工作正常。在这里,我使用定时器搜索1.5s后的文本和更新UI。希望这能有所帮助。

private Timer _timer = new Timer();

_timer.schedule(new TimerTask() {
    @Override
    public void run() {
        // use runOnUiThread(Runnable action)
        runOnUiThread(new Runnable() {
            @Override
            public void run() {
                search();
            }
        });
    }
}, timeInterval);

为此,您应该使用Handler的postDelayed函数。它将在主UI线程上以指定的延迟运行您的代码,因此您将能够更新UI控件。

private int mInterval = 5000; // 5 seconds by default, can be changed later
private Handler mHandler;

@Override
protected void onCreate(Bundle bundle) {

    // your code here

    mHandler = new Handler();
    startRepeatingTask();
}

@Override
public void onDestroy() {
    super.onDestroy();
    stopRepeatingTask();
}

Runnable mStatusChecker = new Runnable() {
    @Override 
    public void run() {
          try {
               updateStatus(); //this function can change value of mInterval.
          } finally {
               // 100% guarantee that this always happens, even if
               // your update method throws an exception
               mHandler.postDelayed(mStatusChecker, mInterval);
          }
    }
};

void startRepeatingTask() {
    mStatusChecker.run(); 
}

void stopRepeatingTask() {
    mHandler.removeCallbacks(mStatusChecker);
}

您可以使用Handler来发布可运行的代码。这里很好地概述了这项技术:https://guides.codepath.com/android/Repeating-Periodic-Tasks

对任何感兴趣的人来说,这里是我用inazaruk的代码创建的一个类,它创建了所需的一切(我称之为UIUpdater,因为我用它定期更新UI,但你可以叫它任何你喜欢的名字):

import android.os.Handler;
/**
 * A class used to perform periodical updates,
 * specified inside a runnable object. An update interval
 * may be specified (otherwise, the class will perform the 
 * update every 2 seconds).
 * 
 * @author Carlos Simões
 */
public class UIUpdater {
        // Create a Handler that uses the Main Looper to run in
        private Handler mHandler = new Handler(Looper.getMainLooper());

        private Runnable mStatusChecker;
        private int UPDATE_INTERVAL = 2000;

        /**
         * Creates an UIUpdater object, that can be used to
         * perform UIUpdates on a specified time interval.
         * 
         * @param uiUpdater A runnable containing the update routine.
         */
        public UIUpdater(final Runnable uiUpdater) {
            mStatusChecker = new Runnable() {
                @Override
                public void run() {
                    // Run the passed runnable
                    uiUpdater.run();
                    // Re-run it after the update interval
                    mHandler.postDelayed(this, UPDATE_INTERVAL);
                }
            };
        }

        /**
         * The same as the default constructor, but specifying the
         * intended update interval.
         * 
         * @param uiUpdater A runnable containing the update routine.
         * @param interval  The interval over which the routine
         *                  should run (milliseconds).
         */
        public UIUpdater(Runnable uiUpdater, int interval){
            UPDATE_INTERVAL = interval;
            this(uiUpdater);
        }

        /**
         * Starts the periodical update routine (mStatusChecker 
         * adds the callback to the handler).
         */
        public synchronized void startUpdates(){
            mStatusChecker.run();
        }

        /**
         * Stops the periodical update routine from running,
         * by removing the callback.
         */
        public synchronized void stopUpdates(){
            mHandler.removeCallbacks(mStatusChecker);
        }
}

然后你可以在你的类中创建一个UIUpdater对象,并像这样使用它:

...
mUIUpdater = new UIUpdater(new Runnable() {
         @Override 
         public void run() {
            // do stuff ...
         }
    });

// Start updates
mUIUpdater.startUpdates();

// Stop updates
mUIUpdater.stopUpdates();
...

如果你想使用它作为一个活动更新器,把开始调用放在onResume()方法中,停止调用放在onPause()中,这样更新就会根据活动可见性开始和停止。

对于使用Kotlin的人来说,inazaruk的答案将不起作用,IDE将需要初始化变量,因此我们将在一个单独的方法中使用它,而不是在Runnable中使用postDelayed。

Initialize your Runnable like this : private var myRunnable = Runnable { //Do some work //Magic happens here ↓ runDelayedHandler(1000) } Initialize your runDelayedHandler method like this : private fun runDelayedHandler(timeToWait : Long) { if (!keepRunning) { //Stop your handler handler.removeCallbacksAndMessages(null) //Do something here, this acts like onHandlerStop } else { //Keep it running handler.postDelayed(myRunnable, timeToWait) } } As you can see, this approach will make you able to control the lifetime of the task, keeping track of keepRunning and changing it during the lifetime of the application will do the job for you.