我有一个这样的循环:

for (int i = 0; i < max; i++) {
    String myString = ...;
    float myNum = Float.parseFloat(myString);
    myFloats[i] = myNum;
}

这是一个方法的主要内容,该方法的唯一目的是返回浮点数数组。我想让这个方法在出现错误时返回null,所以我把循环放在try…Catch block,像这样:

try {
    for (int i = 0; i < max; i++) {
        String myString = ...;
        float myNum = Float.parseFloat(myString);
        myFloats[i] = myNum;
    }
} catch (NumberFormatException ex) {
    return null;
}

但后来我也想到试一试……Catch块在循环中,像这样:

for (int i = 0; i < max; i++) {
    String myString = ...;
    try {
        float myNum = Float.parseFloat(myString);
    } catch (NumberFormatException ex) {
        return null;
    }
    myFloats[i] = myNum;
}

是否有任何理由,性能或其他方面,更喜欢其中一个?


编辑:共识似乎是,将循环放在try/catch中更干净,可能是在它自己的方法中。然而,关于哪个速度更快仍存在争议。有人能测试一下并给出一个统一的答案吗?


当前回答

As long as you are aware of what you need to accomplish in the loop you could put the try catch outside the loop. But it is important to understand that the loop will then end as soon as the exception occurs and that may not always be what you want. This is actually a very common error in Java based software. People need to process a number of items, such as emptying a queue, and falsely rely on an outer try/catch statement handling all possible exceptions. They could also be handling only a specific exception inside the loop and not expect any other exception to occur. Then if an exception occurs that is not handled inside the loop then the loop will be "preemted", it ends possibly prematurely and the outer catch statement handles the exception.

如果循环在生活中扮演清空队列的角色,那么循环很可能在队列真正清空之前就结束了。非常常见的错误。

其他回答

性能:就像Jeffrey在他的回复中所说的,在Java中这并没有太大的区别。

通常,为了代码的可读性,在哪里捕获异常的选择取决于您是否希望循环继续处理。

在您的示例中,您在捕获异常时返回。在这种情况下,我会在循环中放入try/catch。如果你只是想捕捉一个坏值,但继续处理,把它放在里面。

第三种方法:您总是可以编写自己的静态ParseFloat方法,并在该方法中而不是在循环中处理异常处理。使异常处理与循环本身隔离!

class Parsing
{
    public static Float MyParseFloat(string inputValue)
    {
        try
        {
            return Float.parseFloat(inputValue);
        }
        catch ( NumberFormatException e )
        {
            return null;
        }
    }

    // ....  your code
    for(int i = 0; i < max; i++) 
    {
        String myString = ...;
        Float myNum = Parsing.MyParseFloat(myString);
        if ( myNum == null ) return;
        myFloats[i] = (float) myNum;
    }
}

性能:

try/catch结构放置的位置绝对没有性能差异。在内部,它们被实现为调用方法时创建的结构中的代码范围表。当方法执行时,try/catch结构完全不在图中,除非发生抛出,然后将错误的位置与表进行比较。

这里有一个参考:http://www.javaworld.com/javaworld/jw-01-1997/jw-01-hood.html

这张桌子在一半的地方被描述。

在你的例子中没有功能上的区别。我觉得你的第一个例子可读性更强。

如果你想在每个迭代中捕获Exception,或者检查哪个迭代抛出了Exception,并捕获迭代中的每个Exception,放置try…在循环内捕获。如果发生异常,这将不会中断循环,并且您可以在整个循环的每次迭代中捕获每个异常。

如果你想打破循环并在抛出异常时检查异常,请使用try…从循环中捕获。这将打破循环并在catch(如果有的话)之后执行语句。

这完全取决于你的需要。我更喜欢用try…如果Exception发生,结果不会有歧义,并且循环不会中断并完全执行。

As already mentioned, the performance is the same. However, user experience isn't necessarily identical. In the first case, you'll fail fast (i.e. after the first error), however if you put the try/catch block inside the loop, you can capture all the errors that would be created for a given call to the method. When parsing an array of values from strings where you expect some formatting errors, there are definitely cases where you'd like to be able to present all the errors to the user so that they don't need to try and fix them one by one.