我有一个这样的循环:

for (int i = 0; i < max; i++) {
    String myString = ...;
    float myNum = Float.parseFloat(myString);
    myFloats[i] = myNum;
}

这是一个方法的主要内容,该方法的唯一目的是返回浮点数数组。我想让这个方法在出现错误时返回null,所以我把循环放在try…Catch block,像这样:

try {
    for (int i = 0; i < max; i++) {
        String myString = ...;
        float myNum = Float.parseFloat(myString);
        myFloats[i] = myNum;
    }
} catch (NumberFormatException ex) {
    return null;
}

但后来我也想到试一试……Catch块在循环中,像这样:

for (int i = 0; i < max; i++) {
    String myString = ...;
    try {
        float myNum = Float.parseFloat(myString);
    } catch (NumberFormatException ex) {
        return null;
    }
    myFloats[i] = myNum;
}

是否有任何理由,性能或其他方面,更喜欢其中一个?


编辑:共识似乎是,将循环放在try/catch中更干净,可能是在它自己的方法中。然而,关于哪个速度更快仍存在争议。有人能测试一下并给出一个统一的答案吗?


当前回答

我想添加我自己的0.02c,关于在哪里放置异常处理的一般问题时两个相互竞争的考虑因素:

The "wider" the responsibility of the try-catch block (i.e. outside the loop in your case) means that when changing the code at some later point, you may mistakenly add a line which is handled by your existing catch block; possibly unintentionally. In your case, this is less likely because you are explicitly catching a NumberFormatException The "narrower" the responsibility of the try-catch block, the more difficult refactoring becomes. Particularly when (as in your case) you are executing a "non-local" instruction from within the catch block (the return null statement).

其他回答

我想添加我自己的0.02c,关于在哪里放置异常处理的一般问题时两个相互竞争的考虑因素:

The "wider" the responsibility of the try-catch block (i.e. outside the loop in your case) means that when changing the code at some later point, you may mistakenly add a line which is handled by your existing catch block; possibly unintentionally. In your case, this is less likely because you are explicitly catching a NumberFormatException The "narrower" the responsibility of the try-catch block, the more difficult refactoring becomes. Particularly when (as in your case) you are executing a "non-local" instruction from within the catch block (the return null statement).

好吧,在Jeffrey L Whitledge说没有性能差异之后(截至1997年),我去测试了一下。我运行了一个小的基准测试:

public class Main {

    private static final int NUM_TESTS = 100;
    private static int ITERATIONS = 1000000;
    // time counters
    private static long inTime = 0L;
    private static long aroundTime = 0L;

    public static void main(String[] args) {
        for (int i = 0; i < NUM_TESTS; i++) {
            test();
            ITERATIONS += 1; // so the tests don't always return the same number
        }
        System.out.println("Inside loop: " + (inTime/1000000.0) + " ms.");
        System.out.println("Around loop: " + (aroundTime/1000000.0) + " ms.");
    }
    public static void test() {
        aroundTime += testAround();
        inTime += testIn();
    }
    public static long testIn() {
        long start = System.nanoTime();
        Integer i = tryInLoop();
        long ret = System.nanoTime() - start;
        System.out.println(i); // don't optimize it away
        return ret;
    }
    public static long testAround() {
        long start = System.nanoTime();
        Integer i = tryAroundLoop();
        long ret = System.nanoTime() - start;
        System.out.println(i); // don't optimize it away
        return ret;
    }
    public static Integer tryInLoop() {
        int count = 0;
        for (int i = 0; i < ITERATIONS; i++) {
            try {
                count = Integer.parseInt(Integer.toString(count)) + 1;
            } catch (NumberFormatException ex) {
                return null;
            }
        }
        return count;
    }
    public static Integer tryAroundLoop() {
        int count = 0;
        try {
            for (int i = 0; i < ITERATIONS; i++) {
                count = Integer.parseInt(Integer.toString(count)) + 1;
            }
            return count;
        } catch (NumberFormatException ex) {
            return null;
        }
    }
}

我使用javap检查了结果字节码,以确保没有任何内容得到内联。

结果表明,假设JIT优化微不足道,Jeffrey是正确的;在Java 6、Sun客户端VM上绝对没有性能差异(我没有访问其他版本)。整个测试的总时间差在几毫秒的数量级上。

因此,唯一要考虑的是什么看起来最干净。我发现第二种方式很难看,所以我要么坚持第一种方式,要么坚持雷·海耶斯的方式。

如果这是一个全有或全无的失败,那么第一种格式是有意义的。如果希望能够处理/返回所有未失败的元素,则需要使用第二种形式。这些就是我选择方法的基本标准。就我个人而言,如果是孤注一掷,我不会使用第二种形式。

如果将try/catch放在循环中,则会在异常发生后继续循环。如果你把它放在循环之外,你会在抛出异常时立即停止。

My perspective would be try/catch blocks are necessary to insure proper exception handling, but creating such blocks has performance implications. Since, Loops contain intensive repetitive computations, it is not recommended to put try/catch blocks inside loops. Additionally, it seems where this condition occurs, it is often "Exception" or "RuntimeException" which is caught. RuntimeException being caught in code should be avoided. Again, if if you work in a big company it's essential to log that exception properly, or stop runtime exception to happen. Whole point of this description is PLEASE AVOID USING TRY-CATCH BLOCKS IN LOOPS