我想创建一个使用互联网的应用程序,我试图创建一个功能,检查连接是否可用,如果它不是,去到一个活动,有一个重试按钮和解释。

附件是我的代码到目前为止,但我得到的错误语法错误,插入“}”来完成MethodBody。

现在我已经把这些放在试图让它工作,但到目前为止没有运气…任何帮助都将不胜感激。

public class TheEvoStikLeagueActivity extends Activity {
    private final int SPLASH_DISPLAY_LENGHT = 3000;

    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle icicle) {
        super.onCreate(icicle);
        setContentView(R.layout.main);

        private boolean checkInternetConnection() {
            ConnectivityManager conMgr = (ConnectivityManager) getSystemService (Context.CONNECTIVITY_SERVICE);
            // ARE WE CONNECTED TO THE NET
            if (conMgr.getActiveNetworkInfo() != null
                    && conMgr.getActiveNetworkInfo().isAvailable()
                    && conMgr.getActiveNetworkInfo().isConnected()) {

                return true;

                /* New Handler to start the Menu-Activity
                 * and close this Splash-Screen after some seconds.*/
                new Handler().postDelayed(new Runnable() {
                    public void run() {
                        /* Create an Intent that will start the Menu-Activity. */
                        Intent mainIntent = new Intent(TheEvoStikLeagueActivity.this, IntroActivity.class);
                        TheEvoStikLeagueActivity.this.startActivity(mainIntent);
                        TheEvoStikLeagueActivity.this.finish();
                    }
                }, SPLASH_DISPLAY_LENGHT);
            } else {
                return false;

                Intent connectionIntent = new Intent(TheEvoStikLeagueActivity.this, HomeActivity.class);
                TheEvoStikLeagueActivity.this.startActivity(connectionIntent);
                TheEvoStikLeagueActivity.this.finish();
            }
        }
    }

当前回答

您可以使用以下代码片段检查Internet连接。

它将有用的两种方式,你可以检查哪种类型的网络 连接是可用的,因此您可以以这种方式执行流程。

你只需要复制下面的类,并直接粘贴在你的包。

/**
 * @author Pratik Butani
 */
public class InternetConnection {

    /**
     * CHECK WHETHER INTERNET CONNECTION IS AVAILABLE OR NOT
     */
    public static boolean checkConnection(Context context) {
        final ConnectivityManager connMgr = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);

        if (connMgr != null) {
            NetworkInfo activeNetworkInfo = connMgr.getActiveNetworkInfo();

            if (activeNetworkInfo != null) { // connected to the internet
                // connected to the mobile provider's data plan
                if (activeNetworkInfo.getType() == ConnectivityManager.TYPE_WIFI) {
                    // connected to wifi
                    return true;
                } else return activeNetworkInfo.getType() == ConnectivityManager.TYPE_MOBILE;
            }
        }
        return false;
    }
}

现在你可以用like:

if (InternetConnection.checkConnection(context)) {
    // Its Available...
} else {
    // Not Available...
}

别忘了征求同意:)

<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />

您可以根据自己的需求进行修改。

谢谢你!

其他回答

在“return”语句之后,您不能编写任何代码(不包括try-finally块)。 将新的活动代码移到“return”语句之前。

当您连接到Wi-Fi源或通过手机数据包时,上述方法都有效。但在Wi-Fi连接的情况下,有时你会被进一步要求登录,就像在咖啡馆一样。所以在这种情况下,你的应用程序将失败,因为你连接的是Wi-Fi源,而不是互联网。

这个方法很有效。

    public static boolean isConnected(Context context) {
        ConnectivityManager cm = (ConnectivityManager)context
                .getSystemService(Context.CONNECTIVITY_SERVICE);

    NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
    if (activeNetwork != null && activeNetwork.isConnected()) {
        try {
            URL url = new URL("http://www.google.com/");
            HttpURLConnection urlc = (HttpURLConnection)url.openConnection();
            urlc.setRequestProperty("User-Agent", "test");
            urlc.setRequestProperty("Connection", "close");
            urlc.setConnectTimeout(1000); // mTimeout is in seconds
            urlc.connect();
            if (urlc.getResponseCode() == 200) {
                return true;
            } else {
                return false;
            }
        } catch (IOException e) {
            Log.i("warning", "Error checking internet connection", e);
            return false;
        }
    }

    return false;

}

请在与主线程分开的线程中使用此线程,因为它会进行网络调用,如果不遵循将抛出networkkonmainthreadexception。

也不要把这个方法放在onCreate或任何其他方法中。把它放到一个类中并访问它。

所有的官方方法都只说明设备是否对网络开放, 如果你的设备连接到Wifi,但Wifi没有连接到互联网,那么这些方法会失败(发生了很多次),没有内置的网络检测方法会告诉这种情况,所以创建了Async回调类,它将在onConnectionSuccess和onConnectionFail中返回

new CheckNetworkConnection(this, new CheckNetworkConnection.OnConnectionCallback() {

    @Override
    public void onConnectionSuccess() {
        Toast.makeText(context, "onSuccess()", toast.LENGTH_SHORT).show();
    }

    @Override
    public void onConnectionFail(String msg) {
        Toast.makeText(context, "onFail()", toast.LENGTH_SHORT).show();
    }
}).execute();

异步任务的网络调用

public class CheckNetworkConnection extends AsyncTask < Void, Void, Boolean > {
    private OnConnectionCallback onConnectionCallback;
    private Context context;

    public CheckNetworkConnection(Context con, OnConnectionCallback onConnectionCallback) {
        super();
        this.onConnectionCallback = onConnectionCallback;
        this.context = con;
    }

    @Override
    protected void onPreExecute() {
        super.onPreExecute();
    }

    @Override
    protected Boolean doInBackground(Void...params) {
        if (context == null)
            return false;

        boolean isConnected = new NetWorkInfoUtility().isNetWorkAvailableNow(context);
        return isConnected;
    }

    @Override
    protected void onPostExecute(Boolean b) {
        super.onPostExecute(b);

        if (b) {
            onConnectionCallback.onConnectionSuccess();
        } else {
            String msg = "No Internet Connection";
            if (context == null)
                msg = "Context is null";
            onConnectionCallback.onConnectionFail(msg);
        }

    }

    public interface OnConnectionCallback {
        void onConnectionSuccess();

        void onConnectionFail(String errorMsg);
    }
}

将ping到服务器的实际类

class NetWorkInfoUtility {

    public boolean isWifiEnable() {
        return isWifiEnable;
    }

    public void setIsWifiEnable(boolean isWifiEnable) {
        this.isWifiEnable = isWifiEnable;
    }

    public boolean isMobileNetworkAvailable() {
        return isMobileNetworkAvailable;
    }

    public void setIsMobileNetworkAvailable(boolean isMobileNetworkAvailable) {
        this.isMobileNetworkAvailable = isMobileNetworkAvailable;
    }

    private boolean isWifiEnable = false;
    private boolean isMobileNetworkAvailable = false;

    public boolean isNetWorkAvailableNow(Context context) {
        boolean isNetworkAvailable = false;

        ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);

        setIsWifiEnable(connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_WIFI).isConnected());
        setIsMobileNetworkAvailable(connectivityManager.getNetworkInfo(ConnectivityManager.TYPE_MOBILE).isConnected());

        if (isWifiEnable() || isMobileNetworkAvailable()) {
            /*Sometime wifi is connected but service provider never connected to internet
            so cross check one more time*/
            if (isOnline())
                isNetworkAvailable = true;
        }

        return isNetworkAvailable;
    }

    public boolean isOnline() {
        /*Just to check Time delay*/
        long t = Calendar.getInstance().getTimeInMillis();

        Runtime runtime = Runtime.getRuntime();
        try {
            /*Pinging to Google server*/
            Process ipProcess = runtime.exec("/system/bin/ping -c 1 8.8.8.8");
            int exitValue = ipProcess.waitFor();
            return (exitValue == 0);
        } catch (IOException e) {
            e.printStackTrace();
        } catch (InterruptedException e) {
            e.printStackTrace();
        } finally {
            long t2 = Calendar.getInstance().getTimeInMillis();
            Log.i("NetWork check Time", (t2 - t) + "");
        }
        return false;
    }
}

不需要太复杂。最简单的框架方式是使用ACCESS_NETWORK_STATE权限并创建一个连接的方法

public boolean isOnline() {
    ConnectivityManager cm = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
    return cm.getActiveNetworkInfo() != null && cm.getActiveNetworkInfo().isConnectedOrConnecting();
}

如果您有特定的主机和连接类型(wifi/移动),也可以使用requestRouteToHost。

你还需要:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

在你的android清单中。

更多细节请点击这里

检查以确保它“连接”到网络:

public boolean isNetworkAvailable(Context context) {
    ConnectivityManager connectivityManager = ((ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE));
    return connectivityManager.getActiveNetworkInfo() != null && connectivityManager.getActiveNetworkInfo().isConnected();
}

检查以确保它“连接”到互联网:

public boolean isInternetAvailable() {
    try {
        InetAddress address = InetAddress.getByName("www.google.com");
        return !address.equals("");
    } catch (UnknownHostException e) {
        // Log error
    }
    return false;
}

需要许可:

<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

https://stackoverflow.com/a/17583324/950427